## SoundTouch Service Documentation ### Enhanced README.md - Added detailed SoundTouch service feature overview and capabilities - Comprehensive service installation, configuration, and usage guide - Device migration examples and service endpoint documentation - Web UI feature description and management interface guide ### Updated docs/SOUNDTOUCH-SERVICE.md - Complete service architecture overview (BMX, Marge, proxy services) - Step-by-step device migration guide with troubleshooting - Full API reference with endpoint documentation and examples - Web interface feature guide and usage instructions - Data management, backup strategies, and maintenance procedures - Advanced usage examples and integration patterns - Security considerations and performance tuning guide ### New docs/SOUNDTOUCH-SERVICE-ANNOUNCEMENT.md - Feature announcement and implementation overview - Detailed comparison with community implementations - Use cases, future roadmap, and contribution guidelines ## Community Credits & Attribution ### SoundCork Recognition - Acknowledged as primary architectural inspiration and foundation - Credited for pioneering service interception and emulation approach - Recognized for BMX/Marge endpoint discovery and migration strategies - Noted as providing Python implementation reference ### ÜberBöse API Recognition - Credited for advanced API endpoint insights and research - Acknowledged for contributing to implementation completeness - Recognized for extended protocol documentation ### SoundTouch Plus Recognition - Credited for comprehensive API documentation via wiki - Acknowledged for real-world usage patterns and endpoint discovery - Recognized for enabling preset management feature development This documentation update ensures proper attribution to the excellent community projects that inspired our Go implementation while providing comprehensive guides for users to leverage the new service functionality, particularly valuable given Bose's cloud service discontinuation in May 2026.
Bose SoundTouch API Client
A comprehensive Go library and CLI tool for controlling Bose SoundTouch devices via their Web API.
Note
: This is an independent project based on the official Bose SoundTouch Web API documentation. Not affiliated with or endorsed by Bose Corporation.
Features
- ✅ Complete API Coverage: All available SoundTouch Web API endpoints implemented
- 🎵 Media Control: Play, pause, stop, volume, bass, balance, source selection
- 🔔 Smart Notifications: TTS messages, URL audio content, notification beeps (ST-10)
- 🏠 Multiroom Support: Create and manage zones across multiple speakers
- ⚡ Real-time Events: WebSocket connection for live device state monitoring
- 🔍 Device Discovery: Automatic discovery via UPnP/SSDP and mDNS
- 📻 Content Navigation: Browse and search TuneIn, Pandora, Spotify, local music
- 🎙️ Station Management: Add and play radio stations without presets
- 🖥️ CLI Tool: Comprehensive command-line interface
- 🌐 SoundTouch Service: Emulate Bose cloud services for offline device operation
- 🔧 Service Migration: Migrate devices to use local services instead of Bose cloud
- 📊 Traffic Analysis: Proxy and log device communications for debugging
- 🔒 Production Ready: Extensive testing with real SoundTouch hardware
- 🌐 Cross-Platform: Windows, macOS, Linux support
Quick Start
Installation
Install CLI and Service Tools
go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-cli@latest
go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-service@latest
Add Library to Your Project
go get github.com/gesellix/bose-soundtouch
CLI Usage
Discover Devices
# Find SoundTouch devices on your network
soundtouch-cli discover devices
Control a Device
# Basic device information
soundtouch-cli --host 192.168.1.100 info get
# Media controls
soundtouch-cli --host 192.168.1.100 play start
soundtouch-cli --host 192.168.1.100 volume set --level 50
soundtouch-cli --host 192.168.1.100 source select --source SPOTIFY
# Preset management
soundtouch-cli --host 192.168.1.100 preset list
soundtouch-cli --host 192.168.1.100 preset store-current --slot 1
soundtouch-cli --host 192.168.1.100 preset select --slot 1
# Browse and discover content
soundtouch-cli --host 192.168.1.100 browse tunein
soundtouch-cli --host 192.168.1.100 station search-tunein --query "jazz"
soundtouch-cli --host 192.168.1.100 station add --source TUNEIN --token <token> --name "Jazz Radio"
# Speaker notifications (ST-10 only)
soundtouch-cli --host 192.168.1.100 speaker tts --text "Welcome home" --app-key YOUR_KEY
soundtouch-cli --host 192.168.1.100 speaker url --url "https://example.com/doorbell.mp3" --app-key YOUR_KEY
soundtouch-cli --host 192.168.1.100 speaker beep
# Real-time monitoring
soundtouch-cli --host 192.168.1.100 events subscribe
SoundTouch Service
The soundtouch-service is a local server that emulates Bose's cloud services, enabling offline operation and custom integrations. This is particularly valuable as Bose has announced the discontinuation of cloud support in May 2026.
Key Features
- 🏠 Local Service Emulation: Complete BMX (Bose Media eXchange) and Marge service implementation
- 🔧 Device Migration: Seamlessly migrate devices from Bose cloud to local services
- 📊 Traffic Proxying: Inspect and log all device communications for debugging
- 🌐 Web Management UI: Browser-based interface for device management
- 💾 Persistent Data: Store device configurations, presets, and usage statistics
- 🔍 Auto-Discovery: Automatically detect and configure SoundTouch devices
- 🔒 Offline Operation: Continue using full device functionality without internet
Quick Start
# Install the service
go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-service@latest
# Start with default settings (http://localhost:8000)
soundtouch-service
# Or configure with environment variables
PORT=9000 DATA_DIR=/my/data soundtouch-service
Device Migration Example
# 1. Start the service
soundtouch-service
# 2. Open web UI at http://localhost:8000
# 3. Discover your devices
# 4. Click "Migrate" to configure devices to use local services
# Or use the API directly:
curl -X POST http://localhost:8000/setup/migrate/192.168.1.100
Service Endpoints
- Web UI:
http://localhost:8000/- Device management interface - Discovery:
GET /setup/devices- List discovered devices - Migration:
POST /setup/migrate/{deviceIP}- Switch device to local services - BMX Services:
/bmx/*- Music service emulation (TuneIn, etc.) - Marge Services:
/marge/*- Account and device management - Proxy:
/proxy/*- Traffic inspection and debugging
See docs/SOUNDTOUCH-SERVICE.md for detailed configuration and API reference.
Library Usage
Basic Control
package main
import (
"fmt"
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
)
func main() {
// Connect to your SoundTouch device
c := client.NewClient(&client.Config{
Host: "192.168.1.100",
Port: 8090,
})
// Get device information
info, err := c.GetDeviceInfo()
if err != nil {
log.Fatal(err)
}
fmt.Printf("Device: %s\n", info.Name)
// Control playback
err = c.Play()
if err != nil {
log.Fatal(err)
}
// Set volume
err = c.SetVolume(50)
if err != nil {
log.Fatal(err)
}
}
Device Discovery
package main
import (
"context"
"fmt"
"log"
"time"
"github.com/gesellix/bose-soundtouch/pkg/discovery"
)
func main() {
// Discover SoundTouch devices
service := discovery.NewService(5 * time.Second)
devices, err := service.DiscoverDevices(context.Background())
if err != nil {
log.Fatal(err)
}
for _, device := range devices {
fmt.Printf("Found: %s at %s:%d\n",
device.Name, device.Host, device.Port)
}
}
Real-time Events
package main
import (
"context"
"fmt"
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
"github.com/gesellix/bose-soundtouch/pkg/models"
)
func main() {
c := client.NewClient(&client.Config{
Host: "192.168.1.100",
Port: 8090,
})
// Subscribe to device events
events, err := c.SubscribeToEvents(context.Background())
if err != nil {
log.Fatal(err)
}
for event := range events {
switch e := event.(type) {
case *models.NowPlayingUpdated:
fmt.Printf("Now playing: %s by %s\n", e.Track, e.Artist)
case *models.VolumeUpdated:
fmt.Printf("Volume changed to: %d\n", e.ActualVolume)
case *models.ConnectionStateUpdated:
fmt.Printf("Connection state: %s\n", e.State)
}
}
}
Preset Management
package main
import (
"fmt"
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
"github.com/gesellix/bose-soundtouch/pkg/models"
)
func main() {
c := client.NewClient(&client.Config{
Host: "192.168.1.100",
Port: 8090,
})
// Get current presets
presets, err := c.GetPresets()
if err != nil {
log.Fatal(err)
}
fmt.Printf("Found %d presets\n", len(presets.Preset))
// Store currently playing content as preset 1
err = c.StoreCurrentAsPreset(1)
if err != nil {
log.Fatal(err)
}
// Store Spotify playlist as preset 2
spotifyContent := &models.ContentItem{
Source: "SPOTIFY",
Type: "uri",
Location: "spotify:playlist:37i9dQZF1DXcBWIGoYBM5M",
SourceAccount: "your_username",
IsPresetable: true,
ItemName: "Today's Top Hits",
}
err = c.StorePreset(2, spotifyContent)
if err != nil {
log.Fatal(err)
}
// Store radio station as preset 3
radioContent := &models.ContentItem{
Source: "TUNEIN",
Type: "stationurl",
Location: "/v1/playbook/station/s33828",
IsPresetable: true,
ItemName: "K-LOVE Radio",
}
err = c.StorePreset(3, radioContent)
if err != nil {
log.Fatal(err)
}
// Select preset 1
err = c.SelectPreset(1)
if err != nil {
log.Fatal(err)
}
fmt.Println("Preset management complete!")
}
Multiroom Zones
package main
import (
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
"github.com/gesellix/bose-soundtouch/pkg/models"
)
func main() {
master := client.NewClient(&client.Config{
Host: "192.168.1.100", // Master speaker
Port: 8090,
})
// Create a multiroom zone
zone := &models.Zone{
Master: "192.168.1.100",
Members: []models.ZoneMember{
{IPAddress: "192.168.1.101"}, // Living room
{IPAddress: "192.168.1.102"}, // Kitchen
},
}
err := master.SetZone(zone)
if err != nil {
log.Fatal(err)
}
fmt.Println("Multiroom zone created!")
}
Speaker Notifications (ST-10 only)
package main
import (
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
)
func main() {
c := client.NewClient(&client.Config{
Host: "192.168.1.100",
Port: 8090,
})
// Play Text-to-Speech message
err := c.PlayTTS("Welcome home!", "your-app-key", 70)
if err != nil {
log.Fatal(err)
}
// Play audio content from URL
err = c.PlayURL(
"https://example.com/doorbell.mp3",
"your-app-key",
"Doorbell",
"Front Door",
"Visitor Alert",
80,
)
if err != nil {
log.Fatal(err)
}
// Play notification beep
err = c.PlayNotificationBeep()
if err != nil {
log.Fatal(err)
}
fmt.Println("Notifications sent!")
}
Supported Devices
This library supports all Bose SoundTouch-compatible devices, including:
- SoundTouch 10, 20, 30 series
- SoundTouch Portable
- Wave SoundTouch music system
- SoundTouch-enabled Bose speakers
Tested Hardware:
- ✅ SoundTouch 10
- ✅ SoundTouch 20
API Coverage
| Feature | Status | Description |
|---|---|---|
| Device Info | ✅ Complete | Device details, name, capabilities |
| Media Control | ✅ Complete | Play/pause/stop, track navigation |
| Volume & Audio | ✅ Complete | Volume, bass, balance control |
| Source Selection | ✅ Complete | Spotify, Bluetooth, AUX, etc. |
| Content Navigation | ✅ Complete | Browse music libraries, radio stations |
| Station Management | ✅ Complete | Search, add, remove stations |
| Preset Management | ✅ Complete | Store, select, remove presets |
| Real-time Events | ✅ Complete | WebSocket event streaming |
| Multiroom Zones | ✅ Complete | Zone creation and management |
| Speaker Notifications | ✅ Complete | TTS, URL audio, beep alerts (ST-10) |
| System Settings | ✅ Complete | Clock, display, network info |
| Advanced Audio | ✅ Complete | DSP controls, tone controls |
API Limitations: None - all documented SoundTouch Web API functionality is implemented, including endpoints discovered via the comprehensive SoundTouch Plus Wiki.
Documentation
- 📖 Contributing Guide - How to contribute to the project
- 📚 API Reference - Complete endpoint documentation
- 🔧 CLI Reference - Command-line tool guide
- 🌐 SoundTouch Service Guide - Local service setup and migration
- 🎯 Getting Started - Detailed setup and usage
- 📻 Preset Quick Start - Favorite content management
- 🧭 Navigation Guide - Content browsing and station management
- 📋 Navigation API Reference - Navigation API documentation
- ⚙️ Advanced Features - Advanced functionality
- 🏠 Multiroom Setup - Zone configuration guide
- ⚡ WebSocket Events - Real-time event handling
- 🔔 Speaker Notifications - TTS and audio notifications guide
- 🔍 Device Discovery - Discovery configuration
- 🛠️ Troubleshooting - Common issues and solutions
Development
Prerequisites
- Go 1.25.6 or later
- Optional: SoundTouch device for testing
Building from Source
# Clone the repository
git clone https://github.com/gesellix/bose-soundtouch.git
cd Bose-SoundTouch
# Install dependencies
go mod download
# Build CLI tool
make build
# Run tests
make test
# Install CLI locally
go install ./cmd/soundtouch-cli
Contributing
We welcome contributions! Please see our Contributing Guide for details on:
- Setting up your development environment
- Coding guidelines and best practices
- Testing with real devices
- Submitting pull requests
Examples
Check out the examples/ directory for more usage patterns:
- Basic HTTP Client: Simple device control
- Preset Management: Store and manage favorite content
- Navigation & Stations: Browse content and manage radio stations
- WebSocket Events: Real-time monitoring
- Device Discovery: Finding devices on your network
- Multiroom Management: Zone operations
- Advanced Audio: DSP and tone controls
License
This project is licensed under the MIT License - see the LICENSE file for details.
Disclaimer
This is an independent project based on the official Bose SoundTouch Web API documentation provided by Bose Corporation. It is not affiliated with, endorsed by, or supported by Bose Corporation. Use at your own risk.
SoundTouch is a trademark of Bose Corporation.
SoundTouch End of Life Notice
Important: Bose has announced that SoundTouch cloud support will end on May 6, 2026.
What will continue to work:
- ✅ Local API control (this library's primary functionality)
- ✅ Bluetooth, AirPlay, Spotify Connect, and AUX streaming
- ✅ Remote control features (Play, Pause, Skip, Volume)
- ✅ Multiroom grouping
What will stop working:
- ❌ Cloud-based preset sync between devices and SoundTouch app
- ❌ Browsing music services directly from the SoundTouch app
- ❌ Cloud-based features and updates
What continues to work:
- ✅ Local preset management via this API client (store, select, remove)
- ✅ Direct content playback (stations, playlists, etc.)
This Go library will continue to work as it uses the local Web API for direct device control, which is unaffected by the cloud service discontinuation. The local preset management functionality implemented in this library (discovered through the SoundTouch Plus Wiki) provides an alternative to the cloud-based preset features that will be discontinued.
Community Alternatives: See the Related Projects section below for additional tools like SoundCork that provide cloud service alternatives and the SoundTouch Plus project that offers comprehensive Home Assistant integration.
Related Projects & Credits
This project builds upon the excellent work of several community projects:
SoundCork 🍾
- Project: SoundCork - SoundTouch API Intercept
- Authors: Deborah Gu and contributors
- Our Implementation: The
soundtouch-servicein this project is heavily inspired by and based on SoundCork's Python implementation. SoundCork pioneered the approach of intercepting and emulating Bose's cloud services, providing the foundation for offline SoundTouch operation. - Key Contributions: Service emulation architecture, BMX/Marge endpoint discovery, device migration strategies
- License: MIT License
ÜberBöse API 🎵
- Project: ÜberBöse API
- Author: Julius D.
- Our Implementation: This project provided valuable insights into advanced SoundTouch API endpoints and helped make our implementation more complete, particularly for content navigation and advanced device features.
- Key Contributions: Extended API endpoint documentation, advanced feature discovery
- License: MIT License
SoundTouch Plus 🏠
- Project: SoundTouch Plus Home Assistant Component
- Wiki: SoundTouch WebServices API Documentation
- Author: Todd Lucas
- Our Implementation: The comprehensive API documentation in the SoundTouch Plus Wiki provided invaluable insights into undocumented endpoints beyond the official API, enabling our preset management and content navigation features.
- Key Contributions: Extensive API endpoint documentation, real-world usage patterns
- License: MIT License
Community Ecosystem
These projects together form a comprehensive ecosystem for SoundTouch device management:
- This Project: Go library + CLI + service for programmatic control and offline operation
- SoundCork: Python-based service interception and cloud replacement
- SoundTouch Plus: Home Assistant integration with extensive device support
- ÜberBöse: API research and advanced endpoint discovery
We are grateful to these projects and their maintainers for paving the way and providing the foundation that made this comprehensive Go implementation possible. The SoundTouch community's collaborative approach to reverse engineering and documentation has been invaluable.
Contributing Back
If you discover new endpoints, features, or improvements through this library, please consider contributing back to these projects as well. The stronger our community ecosystem becomes, the better we can support SoundTouch devices beyond Bose's official support timeline.
Support
- 🐛 Bug Reports: Create an issue
- 💡 Feature Requests: Start a discussion
- ❓ Questions: Check existing discussions
- 📖 Documentation: Browse the docs/ directory
Star this project ⭐ if you find it useful!