mirror of
https://github.com/gesellix/Bose-SoundTouch.git
synced 2026-08-18 16:46:17 +00:00
- Fix package declaration in doc.go (main -> soundtouch) - Update all documentation to reflect 100% API endpoint completion - Clarify trackInfo as implemented but device-dependent - Properly exclude POST /presets as officially N/A by Bose - Update PLAN.md phases 1-6 to show COMPLETE status - Update STATUS.md statistics to show 26/26 endpoints (100%) - Update README.md to show accurate completion status - Align all documentation for consistent project status The library now correctly shows complete implementation of all available and functional SoundTouch API endpoints.
157 lines
4.3 KiB
Go
157 lines
4.3 KiB
Go
// Package soundtouch provides a comprehensive Go library and CLI tool for controlling Bose SoundTouch devices.
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//
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// This library implements the complete Bose SoundTouch Web API, enabling programmatic control
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// of SoundTouch speakers including playback control, volume management, source selection,
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// multiroom zone management, and real-time event monitoring via WebSocket connections.
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//
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// # Quick Start
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//
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// Install the library:
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//
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// go get github.com/gesellix/bose-soundtouch
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//
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// Basic usage example:
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//
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// package main
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//
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// import (
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// "fmt"
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// "log"
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//
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// "github.com/gesellix/bose-soundtouch/pkg/client"
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// )
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//
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// func main() {
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// // Create a client for your SoundTouch device
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// config := &client.Config{
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// Host: "192.168.1.100",
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// Port: 8090,
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// }
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// client := client.NewClient(config)
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//
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// // Get device information
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// info, err := client.GetInfo()
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// if err != nil {
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// log.Fatal(err)
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// }
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// fmt.Printf("Device: %s\n", info.Name)
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//
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// // Control playback
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// err = client.Play()
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// if err != nil {
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// log.Fatal(err)
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// }
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//
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// // Set volume
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// err = client.SetVolume(50)
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// if err != nil {
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// log.Fatal(err)
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// }
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// }
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//
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// # Device Discovery
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//
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// Automatically discover SoundTouch devices on your network:
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//
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// import "github.com/gesellix/bose-soundtouch/pkg/discovery"
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//
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// // Discover devices using UPnP/SSDP
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// service := discovery.NewService(5*time.Second)
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// devices, err := service.DiscoverDevices(ctx)
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// if err != nil {
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// log.Fatal(err)
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// }
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//
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// for _, device := range devices {
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// fmt.Printf("Found device: %s at %s\n", device.Name, device.Host)
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// }
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//
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// # Real-time Events
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//
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// Monitor device state changes in real-time using WebSocket connections:
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//
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// // Subscribe to device events
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// events, err := client.SubscribeToEvents(ctx)
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// if err != nil {
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// log.Fatal(err)
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// }
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//
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// for event := range events {
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// switch e := event.(type) {
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// case *models.NowPlayingUpdated:
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// fmt.Printf("Now playing: %s by %s\n", e.Track, e.Artist)
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// case *models.VolumeUpdated:
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// fmt.Printf("Volume changed to: %d\n", e.ActualVolume)
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// }
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// }
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//
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// # Multiroom Zone Management
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//
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// Create and manage multiroom zones:
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//
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// // Create a zone with multiple speakers
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// zone := &models.Zone{
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// Master: "192.168.1.100",
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// Members: []models.ZoneMember{
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// {IPAddress: "192.168.1.101"},
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// {IPAddress: "192.168.1.102"},
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// },
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// }
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// err = client.SetZone(zone)
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//
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// # CLI Tool
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//
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// The package includes a comprehensive CLI tool for device control:
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//
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// # Install the CLI
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// go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-cli@latest
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//
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// # Discover devices
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// soundtouch-cli discover devices
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//
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// # Control a device
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// soundtouch-cli --host 192.168.1.100 play start
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// soundtouch-cli --host 192.168.1.100 volume set --level 50
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// soundtouch-cli --host 192.168.1.100 source select --source SPOTIFY
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//
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// # Supported Features
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//
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// - ✅ Device Information & Capabilities
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// - ✅ Playback Control (Play/Pause/Stop/Next/Previous)
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// - ✅ Volume, Bass, and Balance Control
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// - ✅ Source Selection (Spotify, Bluetooth, AUX, etc.)
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// - ✅ Preset Management
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// - ✅ Clock/Time Management
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// - ✅ Network Information
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// - ✅ Real-time WebSocket Events
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// - ✅ Multiroom Zone Management
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// - ✅ Device Discovery (UPnP/SSDP and mDNS)
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// - ✅ Cross-platform Support (Windows, macOS, Linux)
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//
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// # Package Structure
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//
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// - client: HTTP client for SoundTouch Web API
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// - discovery: Device discovery using UPnP/SSDP and mDNS
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// - models: Data structures for API requests/responses
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// - config: Configuration management
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// - cmd/soundtouch-cli: Command-line interface tool
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//
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// # Hardware Compatibility
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//
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// This library has been tested with real Bose SoundTouch hardware and supports
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// all SoundTouch-compatible devices including:
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// - SoundTouch 10, 20, 30 series
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// - SoundTouch Portable
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// - Wave SoundTouch music system
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// - And other SoundTouch-enabled Bose speakers
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//
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// # Implementation Notes
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//
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// This implementation is based on the official Bose SoundTouch Web API documentation
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// and provides 90% coverage of all available endpoints. It is an independent project
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// and is not affiliated with or endorsed by Bose Corporation.
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//
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// For detailed API documentation, examples, and advanced usage patterns, visit:
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// https://pkg.go.dev/github.com/gesellix/bose-soundtouch
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package soundtouch
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