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The only place Counters are used is in rendering, for the number of nodes under a topology, so the overhead of holding a unique data structure in every Node is unwarranted. Counters are not set in the probe, so we don't need any backwards-compatibility in report decoding. Similarly they are not set until after all nodes are merged, so we don't need that logic.
239 lines
6.9 KiB
Go
239 lines
6.9 KiB
Go
package report
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import (
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"strconv"
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"strings"
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"time"
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"github.com/weaveworks/common/mtime"
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)
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// Node describes a superset of the metadata that probes can collect
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// about a given node in a given topology, along with the edges (aka
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// adjacency) emanating from the node.
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type Node struct {
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ID string `json:"id,omitempty"`
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Topology string `json:"topology,omitempty"`
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Sets Sets `json:"sets,omitempty"`
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Adjacency IDList `json:"adjacency,omitempty"`
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Latest StringLatestMap `json:"latest,omitempty"`
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Metrics Metrics `json:"metrics,omitempty" deepequal:"nil==empty"`
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Parents Sets `json:"parents,omitempty"`
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Children NodeSet `json:"children,omitempty"`
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}
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// MakeNode creates a new Node with no initial metadata.
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func MakeNode(id string) Node {
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return Node{
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ID: id,
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Sets: MakeSets(),
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Adjacency: MakeIDList(),
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Latest: MakeStringLatestMap(),
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Metrics: Metrics{},
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Parents: MakeSets(),
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}
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}
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// MakeNodeWith creates a new Node with the supplied map.
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func MakeNodeWith(id string, m map[string]string) Node {
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return MakeNode(id).WithLatests(m)
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}
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// WithID returns a fresh copy of n, with ID changed.
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func (n Node) WithID(id string) Node {
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n.ID = id
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return n
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}
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// WithTopology returns a fresh copy of n, with ID changed.
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func (n Node) WithTopology(topology string) Node {
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n.Topology = topology
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return n
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}
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// Before is used for sorting nodes by topology and id
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func (n Node) Before(other Node) bool {
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return n.Topology < other.Topology || (n.Topology == other.Topology && n.ID < other.ID)
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}
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// Equal is used for comparing nodes by topology and id
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func (n Node) Equal(other Node) bool {
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return n.Topology == other.Topology && n.ID == other.ID
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}
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// After is used for sorting nodes by topology and id
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func (n Node) After(other Node) bool {
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return other.Topology < n.Topology || (other.Topology == n.Topology && other.ID < n.ID)
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}
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// WithLatests returns a fresh copy of n, with Metadata m merged in.
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func (n Node) WithLatests(m map[string]string) Node {
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ts := mtime.Now()
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n.Latest = n.Latest.addMapEntries(ts, m)
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return n
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}
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// WithLatest produces a new Node with k mapped to v in the Latest metadata.
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func (n Node) WithLatest(k string, ts time.Time, v string) Node {
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n.Latest = n.Latest.Set(k, ts, v)
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return n
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}
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// LookupCounter returns the value of a counter
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// (counters are stored as strings, to keep the data structure simple)
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func (n Node) LookupCounter(k string) (value int, found bool) {
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name := CounterPrefix + k
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var str string
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if str, found = n.Latest.Lookup(name); found {
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value, _ = strconv.Atoi(str)
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}
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return value, found
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}
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// AddCounter returns a fresh copy of n, with Counter c added in.
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// (counters are stored as strings, to keep the data structure simple)
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func (n Node) AddCounter(k string, value int) Node {
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name := CounterPrefix + k
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if prevValue, found := n.LookupCounter(k); found {
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value += prevValue
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}
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return n.WithLatest(name, mtime.Now(), strconv.Itoa(value))
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}
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// WithSet returns a fresh copy of n, with set merged in at key.
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func (n Node) WithSet(key string, set StringSet) Node {
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n.Sets = n.Sets.Add(key, set)
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return n
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}
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// WithSets returns a fresh copy of n, with sets merged in.
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func (n Node) WithSets(sets Sets) Node {
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n.Sets = n.Sets.Merge(sets)
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return n
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}
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// WithMetric returns a fresh copy of n, with metric merged in at key.
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func (n Node) WithMetric(key string, metric Metric) Node {
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n.Metrics = n.Metrics.Copy()
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n.Metrics[key] = n.Metrics[key].Merge(metric)
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return n
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}
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// WithMetrics returns a fresh copy of n, with metrics merged in.
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func (n Node) WithMetrics(metrics Metrics) Node {
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n.Metrics = n.Metrics.Merge(metrics)
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return n
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}
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// WithAdjacent returns a fresh copy of n, with 'a' added to Adjacency
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func (n Node) WithAdjacent(a ...string) Node {
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n.Adjacency = n.Adjacency.Add(a...)
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return n
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}
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// WithLatestActiveControls says which controls are active on this node.
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// Implemented as a delimiter-separated string in Latest
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func (n Node) WithLatestActiveControls(cs ...string) Node {
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return n.WithLatest(NodeActiveControls, mtime.Now(), strings.Join(cs, ScopeDelim))
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}
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// ActiveControls returns a string slice with the names of active controls.
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func (n Node) ActiveControls() []string {
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activeControls, _ := n.Latest.Lookup(NodeActiveControls)
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return strings.Split(activeControls, ScopeDelim)
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}
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// WithParent returns a fresh copy of n, with one parent added
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func (n Node) WithParent(key, parent string) Node {
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n.Parents = n.Parents.AddString(key, parent)
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return n
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}
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// WithParents returns a fresh copy of n, with sets merged in.
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func (n Node) WithParents(parents Sets) Node {
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n.Parents = n.Parents.Merge(parents)
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return n
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}
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// PruneParents returns a fresh copy of n, without any parents.
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func (n Node) PruneParents() Node {
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n.Parents = MakeSets()
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return n
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}
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// WithChildren returns a fresh copy of n, with children merged in.
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func (n Node) WithChildren(children NodeSet) Node {
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n.Children = n.Children.Merge(children)
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return n
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}
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// WithChild returns a fresh copy of n, with one child merged in.
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func (n Node) WithChild(child Node) Node {
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n.Children = n.Children.Merge(MakeNodeSet(child))
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return n
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}
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// Merge mergses the individual components of a node and returns a
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// fresh node.
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func (n Node) Merge(other Node) Node {
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id := n.ID
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if id == "" {
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id = other.ID
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}
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topology := n.Topology
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if topology == "" {
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topology = other.Topology
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} else if other.Topology != "" && topology != other.Topology {
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panic("Cannot merge nodes with different topology types: " + topology + " != " + other.Topology)
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}
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return Node{
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ID: id,
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Topology: topology,
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Sets: n.Sets.Merge(other.Sets),
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Adjacency: n.Adjacency.Merge(other.Adjacency),
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Latest: n.Latest.Merge(other.Latest),
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Metrics: n.Metrics.Merge(other.Metrics),
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Parents: n.Parents.Merge(other.Parents),
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Children: n.Children.Merge(other.Children),
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}
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}
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// UnsafeUnMerge removes data from n that would be added by merging other,
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// modifying the original.
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// returns true if n.Merge(other) is the same as n
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func (n *Node) UnsafeUnMerge(other Node) bool {
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// If it's not the same ID and topology then just bail out
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if n.ID != other.ID || n.Topology != other.Topology {
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return false
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}
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n.ID = ""
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n.Topology = ""
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remove := true
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// We either keep a whole section or drop it if anything changed
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// - a trade-off of some extra data size in favour of faster simpler code.
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// (in practice, very few values reported by Scope probes do change over time)
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if n.Latest.EqualIgnoringTimestamps(other.Latest) {
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n.Latest = nil
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} else {
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remove = false
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}
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if n.Sets.DeepEqual(other.Sets) {
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n.Sets = MakeSets()
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} else {
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remove = false
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}
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if n.Parents.DeepEqual(other.Parents) {
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n.Parents = MakeSets()
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} else {
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remove = false
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}
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if n.Adjacency.Equal(other.Adjacency) {
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n.Adjacency = nil
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} else {
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remove = false
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}
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// counters and children are not created in the probe so we don't check those
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// metrics don't overlap so just check if we have any
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return remove && len(n.Metrics) == 0
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}
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