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* Unified node shapes rendering templates. * Addressed @foot's comments (fix shadow thickness across all shapes). * Made getClipPathDefinition slightly more readable.
28 lines
954 B
JavaScript
28 lines
954 B
JavaScript
import React from 'react';
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import range from 'lodash/range';
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import { line, curveCardinalClosed } from 'd3-shape';
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import { UNIT_CLOUD_PATH } from '../constants/styles';
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export const pathElement = React.createFactory('path');
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export const circleElement = React.createFactory('circle');
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export const rectangleElement = React.createFactory('rect');
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function curvedUnitPolygonPath(n) {
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const curve = curveCardinalClosed.tension(0.65);
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const spline = line().curve(curve);
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const innerAngle = (2 * Math.PI) / n;
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return spline(range(0, n).map(k => [
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Math.sin(k * innerAngle),
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-Math.cos(k * innerAngle),
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]));
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}
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export const squareShapeProps = { width: 1.8, height: 1.8, rx: 0.4, ry: 0.4, x: -0.9, y: -0.9 };
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export const heptagonShapeProps = { d: curvedUnitPolygonPath(7) };
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export const hexagonShapeProps = { d: curvedUnitPolygonPath(6) };
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export const cloudShapeProps = { d: UNIT_CLOUD_PATH };
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export const circleShapeProps = { r: 1 };
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