mirror of
https://github.com/weaveworks/scope.git
synced 2026-07-16 20:11:09 +00:00
217 lines
5.4 KiB
Go
217 lines
5.4 KiB
Go
package report
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import (
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"bytes"
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"fmt"
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"reflect"
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"sort"
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"github.com/ugorji/go/codec"
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)
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type stringSetEntry struct {
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key string
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Value StringSet `json:"value"`
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}
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// Sets is a string->set-of-strings map.
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type Sets struct {
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entries []stringSetEntry
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}
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// MakeSets returns EmptySets
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func MakeSets() Sets {
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return Sets{}
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}
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// Keys returns the keys for this set
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func (s Sets) Keys() []string {
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keys := make([]string, s.Size())
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for i, v := range s.entries {
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keys[i] = v.key
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}
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return keys
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}
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// locate the position where key should go, either at the end or in the middle
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func (s Sets) locate(key string) int {
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return sort.Search(len(s.entries), func(i int) bool {
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return s.entries[i].key >= key
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})
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}
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// Add the given value to the Sets, merging the contents if the key is already there.
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func (s Sets) Add(key string, value StringSet) Sets {
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i := s.locate(key)
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oldEntries := s.entries
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if i == len(s.entries) {
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s.entries = make([]stringSetEntry, len(oldEntries)+1)
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copy(s.entries, oldEntries)
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} else if s.entries[i].key == key {
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value = value.Merge(s.entries[i].Value)
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s.entries = make([]stringSetEntry, len(oldEntries))
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copy(s.entries, oldEntries)
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} else {
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s.entries = make([]stringSetEntry, len(oldEntries)+1)
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copy(s.entries, oldEntries[:i])
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copy(s.entries[i+1:], oldEntries[i:])
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}
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s.entries[i] = stringSetEntry{key: key, Value: value}
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return s
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}
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// Delete the given set from the Sets.
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func (s Sets) Delete(key string) Sets {
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i := s.locate(key)
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if i == len(s.entries) || s.entries[i].key != key {
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return s // not found
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}
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result := make([]stringSetEntry, len(s.entries)-1)
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copy(result, s.entries[:i])
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copy(result[i:], s.entries[i+1:])
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return Sets{entries: result}
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}
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// Lookup returns the sets stored under key.
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func (s Sets) Lookup(key string) (StringSet, bool) {
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i := s.locate(key)
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if i < len(s.entries) && s.entries[i].key == key {
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return s.entries[i].Value, true
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}
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return MakeStringSet(), false
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}
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// Size returns the number of elements
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func (s Sets) Size() int {
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return len(s.entries)
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}
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// Merge merges two sets maps into a fresh set, performing set-union merges as
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// appropriate.
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func (m Sets) Merge(n Sets) Sets {
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switch {
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case m.entries == nil:
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return n
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case n.entries == nil:
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return m
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}
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out := make([]stringSetEntry, 0, len(m.entries)+len(n.entries))
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i, j := 0, 0
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for i < len(m.entries) {
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switch {
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case j >= len(n.entries) || m.entries[i].key < n.entries[j].key:
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out = append(out, m.entries[i])
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i++
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case m.entries[i].key == n.entries[j].key:
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newValue := m.entries[i].Value.Merge(n.entries[j].Value)
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out = append(out, stringSetEntry{key: m.entries[i].key, Value: newValue})
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i++
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j++
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default:
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out = append(out, n.entries[j])
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j++
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}
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}
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for ; j < len(n.entries); j++ {
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out = append(out, n.entries[j])
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}
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return Sets{out}
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}
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func (s Sets) String() string {
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buf := bytes.NewBufferString("{")
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for _, val := range s.entries {
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fmt.Fprintf(buf, "%s: %s,\n", val.key, val.Value)
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}
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fmt.Fprintf(buf, "}")
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return buf.String()
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}
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// DeepEqual tests equality with other Sets
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func (s Sets) DeepEqual(t Sets) bool {
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if s.Size() != t.Size() {
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return false
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}
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for i := range s.entries {
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if !reflect.DeepEqual(s.entries[i], t.entries[i]) {
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return false
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}
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}
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return true
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}
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// CodecEncodeSelf implements codec.Selfer
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// Note this uses undocumented, internal APIs, which could break
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// in the future. See https://github.com/weaveworks/scope/pull/1709
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// for more information.
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func (m *Sets) CodecEncodeSelf(encoder *codec.Encoder) {
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z, r := codec.GenHelperEncoder(encoder)
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if m.entries == nil {
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r.EncodeNil()
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return
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}
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r.EncodeMapStart(m.Size())
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for _, val := range m.entries {
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z.EncSendContainerState(containerMapKey)
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r.EncodeString(cUTF8, val.key)
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z.EncSendContainerState(containerMapValue)
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// Strange little dance via an interface so we can call CodecEncodeSelf before codecgen runs
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var vi interface{} = &val.Value
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if vs, ok := vi.(codec.Selfer); ok {
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vs.CodecEncodeSelf(encoder)
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}
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}
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z.EncSendContainerState(containerMapEnd)
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}
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// CodecDecodeSelf implements codec.Selfer
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// Uses undocumented, internal APIs as for CodecEncodeSelf.
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func (m *Sets) CodecDecodeSelf(decoder *codec.Decoder) {
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m.entries = nil
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z, r := codec.GenHelperDecoder(decoder)
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if r.TryDecodeAsNil() {
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return
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}
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length := r.ReadMapStart()
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if length > 0 {
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m.entries = make([]stringSetEntry, 0, length)
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}
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for i := 0; length < 0 || i < length; i++ {
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if length < 0 && r.CheckBreak() {
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break
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}
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z.DecSendContainerState(containerMapKey)
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var key string
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if !r.TryDecodeAsNil() {
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key = r.DecodeString()
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}
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i := m.locate(key)
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if i == len(m.entries) || m.entries[i].key != key {
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m.entries = append(m.entries, stringSetEntry{})
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copy(m.entries[i+1:], m.entries[i:])
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}
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m.entries[i].key = key
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z.DecSendContainerState(containerMapValue)
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if !r.TryDecodeAsNil() {
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// Strange little dance via an interface so we can call CodecEncodeSelf before codecgen runs
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var vi interface{} = &m.entries[i].Value
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if vs, ok := vi.(codec.Selfer); ok {
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vs.CodecDecodeSelf(decoder)
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}
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}
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}
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z.DecSendContainerState(containerMapEnd)
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}
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// MarshalJSON shouldn't be used, use CodecEncodeSelf instead
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func (Sets) MarshalJSON() ([]byte, error) {
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panic("MarshalJSON shouldn't be used, use CodecEncodeSelf instead")
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}
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// UnmarshalJSON shouldn't be used, use CodecDecodeSelf instead
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func (*Sets) UnmarshalJSON(b []byte) error {
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panic("UnmarshalJSON shouldn't be used, use CodecDecodeSelf instead")
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}
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