Files
weave-scope/render/renderable_node.go

152 lines
4.2 KiB
Go

package render
import (
"github.com/weaveworks/scope/report"
)
// RenderableNode is the data type that's yielded to the JavaScript layer as
// an element of a topology. It should contain information that's relevant
// to rendering a node when there are many nodes visible at once.
type RenderableNode struct {
ID string `json:"id"` //
LabelMajor string `json:"label_major"` // e.g. "process", human-readable
LabelMinor string `json:"label_minor,omitempty"` // e.g. "hostname", human-readable, optional
Rank string `json:"rank"` // to help the layout engine
Pseudo bool `json:"pseudo,omitempty"` // sort-of a placeholder node, for rendering purposes
Origins report.IDList `json:"origins,omitempty"` // Core node IDs that contributed information
report.EdgeMetadata `json:"metadata"` // Numeric sums
report.Node
}
// NewRenderableNode makes a new RenderableNode
func NewRenderableNode(id string) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: "",
LabelMinor: "",
Rank: "",
Pseudo: false,
Origins: report.MakeIDList(),
EdgeMetadata: report.EdgeMetadata{},
Node: report.MakeNode(),
}
}
// NewRenderableNodeWith makes a new RenderableNode with some fields filled in
func NewRenderableNodeWith(id, major, minor, rank string, rn RenderableNode) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: major,
LabelMinor: minor,
Rank: rank,
Pseudo: false,
Origins: rn.Origins.Copy(),
EdgeMetadata: rn.EdgeMetadata.Copy(),
Node: rn.Node.Copy(),
}
}
// NewDerivedNode create a renderable node based on node, but with a new ID
func NewDerivedNode(id string, node RenderableNode) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: "",
LabelMinor: "",
Rank: "",
Pseudo: node.Pseudo,
Origins: node.Origins.Copy(),
EdgeMetadata: node.EdgeMetadata.Copy(),
Node: node.Node.Copy(),
}
}
func newDerivedPseudoNode(id, major string, node RenderableNode) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: major,
LabelMinor: "",
Rank: "",
Pseudo: true,
Origins: node.Origins.Copy(),
EdgeMetadata: node.EdgeMetadata.Copy(),
Node: node.Node.Copy(),
}
}
// WithNode creates a new RenderableNode based on rn, with n
func (rn RenderableNode) WithNode(n report.Node) RenderableNode {
result := rn.Copy()
result.Node = result.Node.Merge(n)
return result
}
// Merge merges rn with other and returns a new RenderableNode
func (rn RenderableNode) Merge(other RenderableNode) RenderableNode {
result := rn.Copy()
if result.LabelMajor == "" {
result.LabelMajor = other.LabelMajor
}
if result.LabelMinor == "" {
result.LabelMinor = other.LabelMinor
}
if result.Rank == "" {
result.Rank = other.Rank
}
if result.Pseudo != other.Pseudo {
panic(result.ID)
}
result.Origins = rn.Origins.Merge(other.Origins)
result.EdgeMetadata = rn.EdgeMetadata.Merge(other.EdgeMetadata)
result.Node = rn.Node.Merge(other.Node)
return result
}
// Copy makes a deep copy of rn
func (rn RenderableNode) Copy() RenderableNode {
return RenderableNode{
ID: rn.ID,
LabelMajor: rn.LabelMajor,
LabelMinor: rn.LabelMinor,
Rank: rn.Rank,
Pseudo: rn.Pseudo,
Origins: rn.Origins.Copy(),
EdgeMetadata: rn.EdgeMetadata.Copy(),
Node: rn.Node.Copy(),
}
}
// RenderableNodes is a set of RenderableNodes
type RenderableNodes map[string]RenderableNode
// Copy produces a deep copy of the RenderableNodes
func (rns RenderableNodes) Copy() RenderableNodes {
result := RenderableNodes{}
for key, value := range rns {
result[key] = value.Copy()
}
return result
}
// Merge merges two sets of RenderableNodes, returning a new set.
func (rns RenderableNodes) Merge(other RenderableNodes) RenderableNodes {
result := RenderableNodes{}
for key, value := range rns {
result[key] = value
}
for key, value := range other {
existing, ok := result[key]
if ok {
value = value.Merge(existing)
}
result[key] = value
}
return result
}