package render import ( "github.com/weaveworks/scope/report" ) // RenderableNode is the data type that's yielded to the JavaScript layer as // an element of a topology. It should contain information that's relevant // to rendering a node when there are many nodes visible at once. type RenderableNode struct { ID string `json:"id"` // LabelMajor string `json:"label_major"` // e.g. "process", human-readable LabelMinor string `json:"label_minor,omitempty"` // e.g. "hostname", human-readable, optional Rank string `json:"rank"` // to help the layout engine Pseudo bool `json:"pseudo,omitempty"` // sort-of a placeholder node, for rendering purposes Origins report.IDList `json:"origins,omitempty"` // Core node IDs that contributed information report.EdgeMetadata `json:"metadata"` // Numeric sums report.Node } // NewRenderableNode makes a new RenderableNode func NewRenderableNode(id string) RenderableNode { return RenderableNode{ ID: id, LabelMajor: "", LabelMinor: "", Rank: "", Pseudo: false, Origins: report.MakeIDList(), EdgeMetadata: report.EdgeMetadata{}, Node: report.MakeNode(), } } // NewRenderableNodeWith makes a new RenderableNode with some fields filled in func NewRenderableNodeWith(id, major, minor, rank string, rn RenderableNode) RenderableNode { return RenderableNode{ ID: id, LabelMajor: major, LabelMinor: minor, Rank: rank, Pseudo: false, Origins: rn.Origins.Copy(), EdgeMetadata: rn.EdgeMetadata.Copy(), Node: rn.Node.Copy(), } } // NewDerivedNode create a renderable node based on node, but with a new ID func NewDerivedNode(id string, node RenderableNode) RenderableNode { return RenderableNode{ ID: id, LabelMajor: "", LabelMinor: "", Rank: "", Pseudo: node.Pseudo, Origins: node.Origins.Copy(), EdgeMetadata: node.EdgeMetadata.Copy(), Node: node.Node.Copy(), } } func newDerivedPseudoNode(id, major string, node RenderableNode) RenderableNode { return RenderableNode{ ID: id, LabelMajor: major, LabelMinor: "", Rank: "", Pseudo: true, Origins: node.Origins.Copy(), EdgeMetadata: node.EdgeMetadata.Copy(), Node: node.Node.Copy(), } } // WithNode creates a new RenderableNode based on rn, with n func (rn RenderableNode) WithNode(n report.Node) RenderableNode { result := rn.Copy() result.Node = result.Node.Merge(n) return result } // Merge merges rn with other and returns a new RenderableNode func (rn RenderableNode) Merge(other RenderableNode) RenderableNode { result := rn.Copy() if result.LabelMajor == "" { result.LabelMajor = other.LabelMajor } if result.LabelMinor == "" { result.LabelMinor = other.LabelMinor } if result.Rank == "" { result.Rank = other.Rank } if result.Pseudo != other.Pseudo { panic(result.ID) } result.Origins = rn.Origins.Merge(other.Origins) result.EdgeMetadata = rn.EdgeMetadata.Merge(other.EdgeMetadata) result.Node = rn.Node.Merge(other.Node) return result } // Copy makes a deep copy of rn func (rn RenderableNode) Copy() RenderableNode { return RenderableNode{ ID: rn.ID, LabelMajor: rn.LabelMajor, LabelMinor: rn.LabelMinor, Rank: rn.Rank, Pseudo: rn.Pseudo, Origins: rn.Origins.Copy(), EdgeMetadata: rn.EdgeMetadata.Copy(), Node: rn.Node.Copy(), } } // RenderableNodes is a set of RenderableNodes type RenderableNodes map[string]RenderableNode // Copy produces a deep copy of the RenderableNodes func (rns RenderableNodes) Copy() RenderableNodes { result := RenderableNodes{} for key, value := range rns { result[key] = value.Copy() } return result } // Merge merges two sets of RenderableNodes, returning a new set. func (rns RenderableNodes) Merge(other RenderableNodes) RenderableNodes { result := RenderableNodes{} for key, value := range rns { result[key] = value } for key, value := range other { existing, ok := result[key] if ok { value = value.Merge(existing) } result[key] = value } return result }