adding a benchmark for the various render topologies

This commit is contained in:
Paul Bellamy
2016-01-18 17:40:51 +00:00
committed by Simon Howe
parent bf13a824d4
commit e7c9d4b771

View File

@@ -0,0 +1,66 @@
package render_test
import (
"testing"
"github.com/weaveworks/scope/render"
"github.com/weaveworks/scope/test/fixture"
)
func BenchmarkEndpointRender(b *testing.B) { benchmarkRender(b, render.EndpointRenderer) }
func BenchmarkEndpointStats(b *testing.B) { benchmarkStats(b, render.EndpointRenderer) }
func BenchmarkProcessRender(b *testing.B) { benchmarkRender(b, render.ProcessRenderer) }
func BenchmarkProcessStats(b *testing.B) { benchmarkStats(b, render.ProcessRenderer) }
func BenchmarkProcessWithContainerNameRender(b *testing.B) {
benchmarkRender(b, render.ProcessWithContainerNameRenderer)
}
func BenchmarkProcessWithContainerNameStats(b *testing.B) {
benchmarkStats(b, render.ProcessWithContainerNameRenderer)
}
func BenchmarkProcessNameRender(b *testing.B) { benchmarkRender(b, render.ProcessNameRenderer) }
func BenchmarkProcessNameStats(b *testing.B) { benchmarkStats(b, render.ProcessNameRenderer) }
func BenchmarkContainerRender(b *testing.B) { benchmarkRender(b, render.ContainerRenderer) }
func BenchmarkContainerStats(b *testing.B) { benchmarkStats(b, render.ContainerRenderer) }
func BenchmarkContainerWithImageNameRender(b *testing.B) {
benchmarkRender(b, render.ContainerWithImageNameRenderer)
}
func BenchmarkContainerWithImageNameStats(b *testing.B) {
benchmarkStats(b, render.ContainerWithImageNameRenderer)
}
func BenchmarkContainerImageRender(b *testing.B) { benchmarkRender(b, render.ContainerImageRenderer) }
func BenchmarkContainerImageStats(b *testing.B) { benchmarkStats(b, render.ContainerImageRenderer) }
func BenchmarkContainerHostnameRender(b *testing.B) {
benchmarkRender(b, render.ContainerHostnameRenderer)
}
func BenchmarkContainerHostnameStats(b *testing.B) {
benchmarkStats(b, render.ContainerHostnameRenderer)
}
func BenchmarkHostRender(b *testing.B) { benchmarkRender(b, render.HostRenderer) }
func BenchmarkHostStats(b *testing.B) { benchmarkStats(b, render.HostRenderer) }
func BenchmarkPodRender(b *testing.B) { benchmarkRender(b, render.PodRenderer) }
func BenchmarkPodStats(b *testing.B) { benchmarkStats(b, render.PodRenderer) }
func BenchmarkPodServiceRender(b *testing.B) { benchmarkRender(b, render.PodServiceRenderer) }
func BenchmarkPodServiceStats(b *testing.B) { benchmarkStats(b, render.PodServiceRenderer) }
func benchmarkRender(b *testing.B, r render.Renderer) {
var result map[string]render.RenderableNode
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
result = r.Render(fixture.Report)
if len(result) == 0 {
b.Errorf("Rendered topology contained no nodes")
}
}
}
func benchmarkStats(b *testing.B, r render.Renderer) {
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
// No way to tell if this was successful :(
r.Stats(fixture.Report)
}
}