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https://github.com/weaveworks/scope.git
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Re-implement Sets as sorted slice, for performance
This commit is contained in:
251
report/sets.go
251
report/sets.go
@@ -1,156 +1,211 @@
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package report
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import (
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"bytes"
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"fmt"
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"reflect"
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"sort"
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"github.com/ugorji/go/codec"
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"github.com/weaveworks/ps"
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)
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// Sets is a string->set-of-strings map.
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// It is immutable.
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type Sets struct {
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psMap ps.Map
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// Sets holds StringSet instances, as a slice sorted by key.
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type Sets []stringSetEntry
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type stringSetEntry struct {
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key string
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Value StringSet `json:"value"`
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}
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// EmptySets is an empty Sets. Starts with this.
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var emptySets = Sets{ps.NewMap()}
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// MakeSets returns EmptySets
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// MakeSets creates an empty Sets
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func MakeSets() Sets {
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return emptySets
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return nil
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}
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// Keys returns the keys for this set
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func (s Sets) Keys() []string {
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if s.psMap == nil {
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return nil
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}
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return s.psMap.Keys()
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// locate the position where key should go, either at the end or in the middle
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func (m Sets) locate(key string) int {
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return sort.Search(len(m), func(i int) bool {
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return m[i].key >= key
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})
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}
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// Add the given value to the Sets.
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func (s Sets) Add(key string, value StringSet) Sets {
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if s.psMap == nil {
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s = emptySets
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}
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if existingValue, ok := s.psMap.Lookup(key); ok {
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// Add the given value to the Sets, merging the contents if the key is already there.
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func (m Sets) Add(key string, value StringSet) Sets {
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i := m.locate(key)
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oldM := m
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if i == len(m) { // insert at end
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m = make([]stringSetEntry, len(oldM)+1)
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copy(m, oldM)
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} else if m[i].key == key { // merge with existing key
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var unchanged bool
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value, unchanged = existingValue.(StringSet).Merge(value)
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value, unchanged = m[i].Value.Merge(value)
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if unchanged {
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return s
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return m
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}
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m = make([]stringSetEntry, len(oldM))
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copy(m, oldM)
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} else { // insert in the middle
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m = make([]stringSetEntry, len(oldM)+1)
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copy(m, oldM[:i])
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copy(m[i+1:], oldM[i:])
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}
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return Sets{
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psMap: s.psMap.Set(key, value),
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}
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m[i] = stringSetEntry{key: key, Value: value}
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return m
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}
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// AddString adds a single string under a key, creating a new StringSet if necessary.
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func (s Sets) AddString(key string, str string) Sets {
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if s.psMap == nil {
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s = emptySets
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}
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value, found := s.Lookup(key)
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func (m Sets) AddString(key string, str string) Sets {
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value, found := m.Lookup(key)
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if found && value.Contains(str) {
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return s
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}
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value = value.Add(str)
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return Sets{
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psMap: s.psMap.Set(key, value),
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return m
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}
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return m.Add(key, StringSet{str})
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}
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// Delete the given set from the Sets.
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func (s Sets) Delete(key string) Sets {
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if s.psMap == nil {
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return emptySets
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func (m Sets) Delete(key string) Sets {
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i := m.locate(key)
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if i == len(m) || m[i].key != key {
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return m // not found
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}
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psMap := s.psMap.Delete(key)
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if psMap.IsNil() {
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return emptySets
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result := make([]stringSetEntry, len(m)-1)
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if i > 0 {
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copy(result, m[:i-1])
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}
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return Sets{psMap: psMap}
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copy(result[i:], m[i+1:])
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return result
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}
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// Lookup returns the sets stored under key.
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func (s Sets) Lookup(key string) (StringSet, bool) {
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if s.psMap == nil {
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return MakeStringSet(), false
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// Lookup the value for the given key.
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func (m Sets) Lookup(key string) (StringSet, bool) {
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i := m.locate(key)
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if i < len(m) && m[i].key == key {
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return m[i].Value, true
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}
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if value, ok := s.psMap.Lookup(key); ok {
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return value.(StringSet), true
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}
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return MakeStringSet(), false
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var zero StringSet
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return zero, false
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}
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// Size returns the number of elements
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func (s Sets) Size() int {
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if s.psMap == nil {
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return 0
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}
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return s.psMap.Size()
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func (m Sets) Size() int {
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return len(m)
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}
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// Merge merges two sets maps into a fresh set, performing set-union merges as
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// appropriate.
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func (s Sets) Merge(other Sets) Sets {
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var (
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sSize = s.Size()
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otherSize = other.Size()
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result = s.psMap
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iter = other.psMap
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)
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func (m Sets) Merge(n Sets) Sets {
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switch {
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case sSize == 0:
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return other
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case otherSize == 0:
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return s
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case sSize < otherSize:
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result, iter = iter, result
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case len(m) == 0:
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return n
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case len(n) == 0:
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return m
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}
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if len(n) > len(m) {
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m, n = n, m //swap so m is always at least as long as n
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}
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iter.ForEach(func(key string, value interface{}) {
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set := value.(StringSet)
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if existingSet, ok := result.Lookup(key); ok {
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var unchanged bool
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set, unchanged = existingSet.(StringSet).Merge(set)
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if unchanged {
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return
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}
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}
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result = result.Set(key, set)
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})
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i, j := 0, 0
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out := make([]stringSetEntry, i, len(m))
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return Sets{result}
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for i < len(m) {
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switch {
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case j >= len(n):
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out = append(out, m[i:]...)
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return out
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case m[i].key == n[j].key:
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newValue, _ := m[i].Value.Merge(n[j].Value)
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out = append(out, stringSetEntry{key: m[i].key, Value: newValue})
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i++
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j++
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case m[i].key < n[j].key:
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out = append(out, m[i])
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i++
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default:
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out = append(out, n[j])
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j++
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}
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}
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out = append(out, n[j:]...)
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return out
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}
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func (s Sets) String() string {
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return mapToString(s.psMap)
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func (m Sets) String() string {
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buf := bytes.NewBufferString("{")
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for _, val := range m {
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fmt.Fprintf(buf, "%s: %v,\n", val.key, val.Value)
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}
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fmt.Fprintf(buf, "}")
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return buf.String()
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}
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// DeepEqual tests equality with other Sets
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func (s Sets) DeepEqual(t Sets) bool {
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return mapEqual(s.psMap, t.psMap, reflect.DeepEqual)
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func (m Sets) DeepEqual(n Sets) bool {
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if len(m) != len(n) {
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return false
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}
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for i := range m {
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if !reflect.DeepEqual(m[i], n[i]) {
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return false
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}
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}
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return true
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}
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// CodecEncodeSelf implements codec.Selfer
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func (s *Sets) CodecEncodeSelf(encoder *codec.Encoder) {
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mapWrite(s.psMap, encoder, func(encoder *codec.Encoder, val interface{}) {
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encoder.Encode(val.(StringSet))
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})
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// Note this uses undocumented, internal APIs, which could break
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// in the future. See https://github.com/weaveworks/scope/pull/1709
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// for more information.
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func (m Sets) CodecEncodeSelf(encoder *codec.Encoder) {
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z, r := codec.GenHelperEncoder(encoder)
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if m == nil {
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r.EncodeNil()
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return
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}
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r.EncodeMapStart(len(m))
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for _, val := range m {
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z.EncSendContainerState(containerMapKey)
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r.EncodeString(cUTF8, val.key)
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z.EncSendContainerState(containerMapValue)
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val.Value.CodecEncodeSelf(encoder)
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}
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z.EncSendContainerState(containerMapEnd)
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}
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// CodecDecodeSelf implements codec.Selfer
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func (s *Sets) CodecDecodeSelf(decoder *codec.Decoder) {
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out := mapRead(decoder, func(isNil bool) interface{} {
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var value StringSet
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if !isNil {
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decoder.Decode(&value)
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// Uses undocumented, internal APIs as for CodecEncodeSelf.
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func (m *Sets) CodecDecodeSelf(decoder *codec.Decoder) {
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*m = nil
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z, r := codec.GenHelperDecoder(decoder)
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if r.TryDecodeAsNil() {
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return
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}
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length := r.ReadMapStart()
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if length > 0 {
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*m = make([]stringSetEntry, 0, length)
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}
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for i := 0; length < 0 || i < length; i++ {
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if length < 0 && r.CheckBreak() {
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break
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}
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return value
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})
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*s = Sets{out}
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z.DecSendContainerState(containerMapKey)
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var key string
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if !r.TryDecodeAsNil() {
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key = r.DecodeString()
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}
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j := m.locate(key)
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if j == len(*m) || (*m)[j].key != key {
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*m = append(*m, stringSetEntry{})
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copy((*m)[j+1:], (*m)[j:])
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(*m)[j] = stringSetEntry{}
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}
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(*m)[j].key = key
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z.DecSendContainerState(containerMapValue)
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if !r.TryDecodeAsNil() {
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(*m)[j].Value.CodecDecodeSelf(decoder)
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}
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}
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z.DecSendContainerState(containerMapEnd)
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}
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// MarshalJSON shouldn't be used, use CodecEncodeSelf instead
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