Thilo Behnke
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a6ccbb1663
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cleanup
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2022-06-05 18:08:02 +02:00 |
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Thilo Behnke
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ab60da766e
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issues with elapsed - remove
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2022-06-05 17:45:38 +02:00 |
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Thilo Behnke
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fffb3a7a2e
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better sync with fps?
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2022-06-05 17:34:08 +02:00 |
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Thilo Behnke
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6a795147de
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bugfixing for collision detection
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2022-06-05 17:12:55 +02:00 |
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Thilo Behnke
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9fe2103d1f
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wip - limit fps
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2022-06-05 16:46:15 +02:00 |
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Thilo Behnke
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cb61f90b85
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working 2 way communication
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2022-06-05 16:08:45 +02:00 |
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Thilo Behnke
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9fabef3b9d
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send message to websocket
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2022-06-05 15:45:33 +02:00 |
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Thilo Behnke
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7a8bb5ed7e
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split read/write of session manager
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2022-06-05 15:41:48 +02:00 |
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Thilo Behnke
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21e493a661
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connection type specific readers/writers
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2022-06-05 15:20:19 +02:00 |
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Thilo Behnke
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6a00d00fa5
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2 separate threads for websocket input/output
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2022-06-01 22:20:18 +02:00 |
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Thilo Behnke
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3b68e58bb7
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join session
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2022-06-01 22:04:44 +02:00 |
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Thilo Behnke
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7424030c80
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writing events to kafka
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2022-06-01 21:48:23 +02:00 |
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Thilo Behnke
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bfbbfe854b
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network session button
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2022-06-01 21:11:12 +02:00 |
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Thilo Behnke
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9aca924037
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feature/event-writer
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2022-06-01 20:44:22 +02:00 |
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Thilo Behnke
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97ac6b6f55
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refactoring/game-obj-components
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2022-05-02 13:46:23 +02:00 |
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Thilo Behnke
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7426559b34
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working bounding box collisions (use ranges for rect collision detection)
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2022-04-23 22:26:59 +02:00 |
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Thilo Behnke
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9dd7b80b82
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bugfix for vector reflection
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2022-04-23 22:10:09 +02:00 |
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Thilo Behnke
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e661793fc8
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add adjustment to colliders vel - still issues with bounds
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2022-04-23 12:29:06 +02:00 |
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Thilo Behnke
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ee2f8e932b
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more tests + logger
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2022-04-23 12:22:24 +02:00 |
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Thilo Behnke
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cf170d40e7
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more tests for reflection
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2022-04-23 12:01:55 +02:00 |
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Thilo Behnke
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d91b88eb62
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vector projection & orthogonals
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2022-04-23 11:29:23 +02:00 |
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Thilo Behnke
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4be19aa5bb
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wip collision handling
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2022-04-23 00:32:57 +02:00 |
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Thilo Behnke
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7e5b928caa
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how to handle collision with paddle?
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2022-04-23 00:15:42 +02:00 |
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Thilo Behnke
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7a4ef75c46
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migrate game obj pos to float
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2022-04-22 23:47:28 +02:00 |
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Thilo Behnke
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91a48cf132
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fix perpendicular rotate + rotate -> issue in tests with rounding errors
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2022-04-21 20:27:41 +02:00 |
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Thilo Behnke
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4373e1a593
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wip - rotate
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2022-04-21 20:24:22 +02:00 |
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Thilo Behnke
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54e19d4d5f
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better mutate vector instead of cloning and normalizing
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2022-04-21 20:16:44 +02:00 |
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Thilo Behnke
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885ebdbd20
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perpendicular vectors
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2022-04-21 20:09:43 +02:00 |
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Thilo Behnke
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dc7f6c1e34
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hotfix pos update for game objects
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2022-04-20 23:54:05 +02:00 |
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Thilo Behnke
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ac2b5252fa
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debug collisions
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2022-04-20 23:39:01 +02:00 |
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Thilo Behnke
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9870e719da
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use float in vector - breaks movement of objects
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2022-04-20 23:35:27 +02:00 |
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Thilo Behnke
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cae1886684
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fix tests + working bounds collisions
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2022-04-20 23:01:16 +02:00 |
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Thilo Behnke
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52bc1cdd64
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dev-ops/update-github-config
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2022-04-20 22:17:55 +02:00 |
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Thilo Behnke
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1974a8a83c
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refactoring/refactor-game-logic-into-lib
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2022-04-20 22:14:05 +02:00 |
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Thilo Behnke
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3c0cc3c3a5
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Merge branch 'master' of github.com:thilo-behnke/wasm-pong
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2022-04-20 00:07:26 +02:00 |
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thilo-behnke
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9f915ad8c8
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Create rust.yml
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2022-04-19 23:59:33 +02:00 |
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Thilo Behnke
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234b30df7a
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fixing tests
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2022-04-19 23:59:13 +02:00 |
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Thilo Behnke
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385f029724
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fixing tests
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2022-04-19 23:56:00 +02:00 |
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Thilo Behnke
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a9dcff17f1
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add bounds as game object
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2022-04-19 23:52:20 +02:00 |
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Thilo Behnke
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67039b8c08
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ping pong
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2022-04-19 22:48:51 +02:00 |
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Thilo Behnke
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09caf8c8c0
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reformat
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2022-04-19 22:36:34 +02:00 |
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Thilo Behnke
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0605b7495b
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collision tests
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2022-04-19 22:36:17 +02:00 |
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Thilo Behnke
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04fbb6310d
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test setup for collision tests
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2022-04-18 23:33:04 +02:00 |
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Thilo Behnke
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b5bae5114d
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collision registry
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2022-04-18 22:53:41 +02:00 |
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Thilo Behnke
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deb0eb9af4
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refactoring
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2022-04-18 22:42:49 +02:00 |
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Thilo Behnke
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52ed27e16f
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add todo
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2022-04-18 19:30:26 +02:00 |
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Thilo Behnke
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a465231592
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collision with mut refs does not work
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2022-04-18 19:27:36 +02:00 |
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Thilo Behnke
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1b5cb9ce1d
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game object ref in collision
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2022-04-18 18:29:03 +02:00 |
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Thilo Behnke
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d072707157
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generalized bounding box detection
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2022-04-18 15:24:51 +02:00 |
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Thilo Behnke
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58c79126ff
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add velocity vector
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2022-04-18 14:27:09 +02:00 |
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