WIP: Port to use socket abstraction

This commit is contained in:
Oxan van Leeuwen
2022-01-20 23:27:30 +01:00
parent c6af03f750
commit 32ebc0a771
3 changed files with 57 additions and 55 deletions
+1 -1
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@@ -1,4 +1,4 @@
# Copyright (C) 2021 Oxan van Leeuwen
# Copyright (C) 2021-2022 Oxan van Leeuwen
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
+49 -39
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@@ -1,4 +1,4 @@
/* Copyright (C) 2020-2021 Oxan van Leeuwen
/* Copyright (C) 2020-2022 Oxan van Leeuwen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,10 +16,12 @@
#include "stream_server.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
#include "esphome/core/util.h"
#include "esphome/components/network/util.h"
#include "esphome/components/socket/socket.h"
static const char *TAG = "streamserver";
@@ -27,30 +29,44 @@ using namespace esphome;
void StreamServerComponent::setup() {
ESP_LOGCONFIG(TAG, "Setting up stream server...");
this->recv_buf_.reserve(128);
this->server_ = AsyncServer(this->port_);
this->server_.begin();
this->server_.onClient([this](void *h, AsyncClient *tcpClient) {
if(tcpClient == nullptr)
return;
struct sockaddr_in bind_addr = {
.sin_len = sizeof(struct sockaddr_in),
.sin_family = AF_INET,
.sin_port = htons(this->port_),
.sin_addr = {
.s_addr = ESPHOME_INADDR_ANY,
}
};
this->clients_.push_back(std::unique_ptr<Client>(new Client(tcpClient, this->recv_buf_)));
}, this);
this->socket_ = socket::socket(AF_INET, SOCK_STREAM, PF_INET);
this->socket_->bind(reinterpret_cast<struct sockaddr *>(&bind_addr), sizeof(struct sockaddr_in));
this->socket_->listen(8);
}
void StreamServerComponent::loop() {
this->cleanup();
this->accept();
this->read();
this->write();
this->cleanup();
}
void StreamServerComponent::accept() {
struct sockaddr_in client_addr;
socklen_t client_addrlen = sizeof(struct sockaddr_in);
std::unique_ptr<socket::Socket> socket = this->socket_->accept(reinterpret_cast<struct sockaddr *>(&client_addr), &client_addrlen);
if (!socket)
return;
socket->setblocking(false);
std::string identifier = socket->getpeername();
this->clients_.emplace_back(std::move(socket), identifier);
ESP_LOGD(TAG, "New client connected from %s", identifier.c_str());
}
void StreamServerComponent::cleanup() {
auto discriminator = [](std::unique_ptr<Client> &client) { return !client->disconnected; };
auto discriminator = [](const Client &client) { return !client.disconnected; };
auto last_client = std::partition(this->clients_.begin(), this->clients_.end(), discriminator);
for (auto it = last_client; it != this->clients_.end(); it++)
ESP_LOGD(TAG, "Client %s disconnected", (*it)->identifier.c_str());
this->clients_.erase(last_client, this->clients_.end());
}
@@ -60,14 +76,24 @@ void StreamServerComponent::read() {
char buf[128];
len = std::min(len, 128);
this->stream_->read_array(reinterpret_cast<uint8_t*>(buf), len);
for (auto const& client : this->clients_)
client->tcp_client->write(buf, len);
for (const Client &client : this->clients_)
client.socket->write(buf, len);
}
}
void StreamServerComponent::write() {
this->stream_->write_array(this->recv_buf_);
this->recv_buf_.clear();
uint8_t buf[128];
ssize_t len;
for (Client &client : this->clients_) {
while ((len = client.socket->read(&buf, sizeof(buf))) > 0)
this->stream_->write_array(buf, len);
if (len == 0) {
ESP_LOGD(TAG, "Client %s disconnected", client.identifier.c_str());
client.disconnected = true;
continue;
}
}
}
void StreamServerComponent::dump_config() {
@@ -78,27 +104,11 @@ void StreamServerComponent::dump_config() {
}
void StreamServerComponent::on_shutdown() {
for (auto &client : this->clients_)
client->tcp_client->close(true);
for (const Client &client : this->clients_)
client.socket->shutdown(SHUT_RDWR);
}
StreamServerComponent::Client::Client(AsyncClient *client, std::vector<uint8_t> &recv_buf) :
tcp_client{client}, identifier{client->remoteIP().toString().c_str()}, disconnected{false} {
ESP_LOGD(TAG, "New client connected from %s", this->identifier.c_str());
this->tcp_client->onError( [this](void *h, AsyncClient *client, int8_t error) { this->disconnected = true; });
this->tcp_client->onDisconnect([this](void *h, AsyncClient *client) { this->disconnected = true; });
this->tcp_client->onTimeout( [this](void *h, AsyncClient *client, uint32_t time) { this->disconnected = true; });
this->tcp_client->onData([&](void *h, AsyncClient *client, void *data, size_t len) {
if (len == 0 || data == nullptr)
return;
auto buf = static_cast<uint8_t *>(data);
recv_buf.insert(recv_buf.end(), buf, buf + len);
}, nullptr);
}
StreamServerComponent::Client::~Client() {
delete this->tcp_client;
StreamServerComponent::Client::Client(std::unique_ptr<esphome::socket::Socket> socket, std::string identifier)
: socket(std::move(socket)), identifier{identifier}
{
}
+7 -15
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@@ -1,4 +1,4 @@
/* Copyright (C) 2020-2021 Oxan van Leeuwen
/* Copyright (C) 2020-2022 Oxan van Leeuwen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -17,20 +17,13 @@
#pragma once
#include "esphome/core/component.h"
#include "esphome/components/socket/socket.h"
#include "esphome/components/uart/uart.h"
#include <memory>
#include <string>
#include <vector>
#ifdef ARDUINO_ARCH_ESP8266
#include <ESPAsyncTCP.h>
#else
// AsyncTCP.h includes parts of freertos, which require FreeRTOS.h header to be included first
#include <freertos/FreeRTOS.h>
#include <AsyncTCP.h>
#endif
class StreamServerComponent : public esphome::Component {
public:
StreamServerComponent() = default;
@@ -47,22 +40,21 @@ public:
void set_port(uint16_t port) { this->port_ = port; }
protected:
void accept();
void cleanup();
void read();
void write();
struct Client {
Client(AsyncClient *client, std::vector<uint8_t> &recv_buf);
~Client();
Client(std::unique_ptr<esphome::socket::Socket> socket, std::string identifier);
AsyncClient *tcp_client{nullptr};
std::unique_ptr<esphome::socket::Socket> socket{nullptr};
std::string identifier{};
bool disconnected{false};
};
esphome::uart::UARTComponent *stream_{nullptr};
AsyncServer server_{0};
std::unique_ptr<esphome::socket::Socket> socket_{};
uint16_t port_{6638};
std::vector<uint8_t> recv_buf_{};
std::vector<std::unique_ptr<Client>> clients_{};
std::vector<Client> clients_{};
};