Pre-requirements + Architecture sections

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Jerome Petazzoni
2019-04-04 09:33:04 -05:00
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# Kubernetes architecture
We can arbitrarily split Kubernetes in two parts:
- the *nodes*, a set of machines that run our containerized workloads;
- the *control plane*, a set of processes implementing the Kubernetes APIs.
Kubernetes also relies on underlying infrastructure:
- servers, network connectivity (obviously!),
- optional components like storage systems, load balancers ...
---
## Control plane location
The control plane can run:
- in containers, on the same nodes that run other application workloads
(example: Minikube; 1 node runs everything)
- on a dedicated node
(example: a cluster installed with kubeadm)
- on a dedicated set of nodes
(example: Kubernetes The Hard Way; kops)
- outside of the cluster
(example: most managed clusters like AKS, EKS, GKE)
---
class: pic
![Kubernetes architecture diagram: control plane and nodes](images/k8s-arch2.png)
---
## What runs on a node
- Our containerized workloads
- A container engine like Docker, CRI-O, container...
(in theory, the choice doesn't matter, as the engine is abstracted by Kubernetes)
- kubelet: an agent connecting the node to the cluster
(it connects to the API server, registers the node, receives instructions)
- kube-proxy: a component used for internal cluster communication
(note that this is *not* an overlay network or a CNI plugin!)
---
## What's in the control plane
- Everything is stored in an etcd
(it's the only stateful component)
- Everyone communicates exclusively through the API server:
- we (users) interact with the cluster through the API server
- the nodes register and get their instructions through the API server
- the other control plane components also register to the API server
- API server is the only component that reads/writes from/to etcd
---
## Communication protocols: API server
- The API server exposes a REST API
(except for some calls, e.g. to attach interactively to a container)
- Almost all requests and responses are JSON following a strict format
- For performance, the requests and responses can also be done over protobuf
(see this [design proposal](https://github.com/kubernetes/community/blob/master/contributors/design-proposals/api-machinery/protobuf.md) for details)
- In practice, protobuf is used for all internal communication
(between control plane components, and with kubelet)
---
## Communication protocols: on the nodes
The kubelet agent uses a number of special-purpose protocols and interfaces, including:
- CRI (Container Runtime Interface)
- used for communication with the container engine
- abstracts the differences between container engines
- based on gRPC+protobuf
- [CNI (Container Network Interface)](https://github.com/containernetworking/cni/blob/master/SPEC.md)
- used for communication with network plugins
- network plugins are implemented as executable programs invoked by kubelet
- network plugins provide IPAM
- network plugins set up network interfaces in pods
---
class: pic
![Kubernetes architecture diagram: communication between components](images/k8s-arch4-thanks-luxas.png)
---
# The Kubernetes API
[
*The Kubernetes API server is a "dumb server" which offers storage, versioning, validation, update, and watch semantics on API resources.*
](
https://github.com/kubernetes/community/blob/master/contributors/design-proposals/api-machinery/protobuf.md#proposal-and-motivation
)
([Clayton Coleman](https://twitter.com/smarterclayton), Kubernetes Architect and Maintainer)
What does that mean?
---
## The Kubernetes API is declarative
- We cannot tell the API, "run a pod"
- We can tell the API, "here is the definition for pod X"
- The API server will store that definition (in etcd)
- *Controllers* will then wake up and create a pod matching the definition
---
## The core features of the Kubernetes API
- We can create, read, update, and delete objects
- We can also *watch* objects
(be notified when an object changes, or when an object of a given type is created)
- Objects are strongly typed
- Types are *validated* and *versioned*
- Storage and watch operations are provided by etcd
(note: the [k3s](https://k3s.io/) project allows to use sqlite instead of etcd)
---
## Create
- Let's create a simple object
.exercise[
- Create a namespace with the following command:
```bash
kubectl create -f- <<EOF
apiVersion: v1
kind: Namespace
metadata:
name: hello
EOF
```
]
This is equivalent to `kubectl create namespace hello`.
---
## Read
- Let's retrieve the object we just created
.exercise[
- Read back our object:
```bash
kuectl get namespace hello -o yaml
```
]
We see a lot of data that wasn't here when we created the object.
Some data was automatically added to the object (like `spec.finalizers`).
Some data is dynamic (typically, the content of `status`.)
---
## API requests and responses
- Almost every Kubernetes API payload (requests and responses) has the same format:
```yaml
apiVersion: xxx
kind: yyy
metadata:
name: zzz
(more metadata fields here)
(more fields here)
```
- The fields shown above are mandatory, except for some special cases
(e.g.: in lists of resources, the list itself doesn't have a `metadata.name`)
- We show YAML for convenience, but the API uses JSON
(with optional protobuf encoding)
---
class: extra-details
## API versions
- The `apiVersion` field corresponds to an *API group*
- It can be either `v1` (aka "core" group or "legacy group"), or `group/versions`; e.g.:
- `apps/v1`
- `rbac.authorization.k8s.io/v1`
- `extensions/v1beta1`
- It does not indicate which version of Kubernetes we're talking about
- It *indirectly* indicates the version of the `kind`
(which fields exist, their format, which ones are mandatory...)
- A single resource type (`kind`) is rarely versioned alone
(e.g.: the `batch` API group contains `jobs` and `cronjobs`)
---
## Update
- Let's update our namespace object
- There are many ways to do that, including:
- `kubectl apply` (and provide an updated YAML file)
- `kubectl edit`
- `kubectl patch`
- many helpers, like `kubectl label`, or `kubectl set`
- In each case, `kubectl` will:
- get the current definition of the object
- compute changes
- submit the changes (with `PATCH` requests)
---
## Adding a label
- For demonstration purposes, let's add a label to the namespace
- The easiest way is to use `kubectl label`
.exercise[
- In one terminal, watch namespaces:
```bash
kubectl get namespaces --show-labels -w
```
- In the other, update our namespace:
```bash
kubectl label namespaces color=purple
```
]
We demonstrated *update* and *watch* semantics.
---
## What's special about *watch*?
- The API server itself doesn't do anything: it's just a fancy object store
- All the actual logic in Kubernetes is implemented with *controllers*
- A *controller* watches a set of resources, and takes action when they change
- Examples:
- when a Pod object is created, it gets scheduled and started
- when a Pod belonging to a ReplicaSet terminates, it gets replaced
- when a Deployment object is updated, it can trigger a rolling update
---
# Other control plane components
- API server ✔️
- etcd ✔️
- Controller manager
- Scheduler
---
## Controller manager
- This is a collection of loops watching all kinds of objects
- That's where the actual logic of Kubernetes lives
- When we create a Deployment (e.g. with `kubectl run web --image=nginx`),
- we create a Deployment object
- the Deployment controller notices it, creates a ReplicaSet
- the ReplicaSet controller notices it, creates a Pod
---
## Scheduler
- When a pod is created, it is in `Pending` state
- The scheduler (or rather: *a scheduler*) must bind it to a node
- Kubernetes comes with an efficient scheduler with many features
- if we have special requirements, we can add another scheduler
<br/>
(example: this [demo scheduler](https://github.com/kelseyhightower/scheduler) uses the cost of nodes, stored in node annotations)
- A pod might stay in `Pending` state for a long time:
- if the cluster is full
- if the pod has special constraints that can't be met
- if the scheduler is not running (!)

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# Pre-requirements
- Kubernetes concepts
(pods, deployments, services, labels, selectors)
- Hands-on experience working with containers
(building images, running them; doesn't matter how exactly)
- Familiar with the UNIX command-line
(navigating directories, editing files, using `kubectl`)
---
## Labs and exercises
- We are going to build and breaks multiple clusters
- Everyone will get their own private environment(s)
- You are invited to reproduce all the demos (but you don't have to)
- All hands-on sections are clearly identified, like the gray rectangle below
.exercise[
- This is the stuff you're supposed to do!
- Go to @@SLIDES@@ to view these slides
- Join the chat room: @@CHAT@@
<!-- ```open @@SLIDES@@``` -->
]
---
## Private environments
- Each person gets their own private set of VMs
- Each person should have a printed card with connection information
- We will connect to these VMs with SSH
(if you don't have an SSH client, install one **now!**)
---
## Doing or re-doing this on your own?
- We are using basic cloud VMs with Ubuntu LTS
- The Kubernetes packages have been installed
(from official repos)
- We disabled IP address checks
(to allow pod IP addresses to be carried by the cloud network)