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Recommended sessions and next steps
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@@ -136,141 +136,227 @@ And *then* it is time to look at orchestration!
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---
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## HTTP traffic handling
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## Congratulations!
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- *Services* are layer 4 constructs
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- HTTP is a layer 7 protocol
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- It is handled by *ingresses* (a different resource kind)
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- *Ingresses* allow:
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- virtual host routing
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- session stickiness
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- URI mapping
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- and much more!
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- [This section](kube-selfpaced.yml.html#toc-exposing-http-services-with-ingress-resources) shows how to expose multiple HTTP apps using [Træfik](https://docs.traefik.io/user-guide/kubernetes/)
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---
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## Logging
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- Logging is delegated to the container engine
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- Logs are exposed through the API
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- Logs are also accessible through local files (`/var/log/containers`)
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- Log shipping to a central platform is usually done through these files
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(e.g. with an agent bind-mounting the log directory)
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- [This section](kube-selfpaced.yml.html#toc-centralized-logging) shows how to do that with [Fluentd](https://docs.fluentd.org/v0.12/articles/kubernetes-fluentd) and the EFK stack
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---
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## Metrics
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- The kubelet embeds [cAdvisor](https://github.com/google/cadvisor), which exposes container metrics
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(cAdvisor might be separated in the future for more flexibility)
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- It is a good idea to start with [Prometheus](https://prometheus.io/)
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(even if you end up using something else)
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- Starting from Kubernetes 1.8, we can use the [Metrics API](https://kubernetes.io/docs/tasks/debug-application-cluster/core-metrics-pipeline/)
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- [Heapster](https://github.com/kubernetes/heapster) was a popular add-on
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(but is being [deprecated](https://github.com/kubernetes/heapster/blob/master/docs/deprecation.md) starting with Kubernetes 1.11)
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---
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## Managing the configuration of our applications
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- Two constructs are particularly useful: secrets and config maps
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- They allow to expose arbitrary information to our containers
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- **Avoid** storing configuration in container images
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(There are some exceptions to that rule, but it's generally a Bad Idea)
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- **Never** store sensitive information in container images
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(It's the container equivalent of the password on a post-it note on your screen)
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- [This section](kube-selfpaced.yml.html#toc-managing-configuration) shows how to manage app config with config maps (among others)
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---
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## Managing stack deployments
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- The best deployment tool will vary, depending on:
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- the size and complexity of your stack(s)
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- how often you change it (i.e. add/remove components)
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- the size and skills of your team
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- A few examples:
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- shell scripts invoking `kubectl`
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- YAML resources descriptions committed to a repo
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- [Helm](https://github.com/kubernetes/helm) (~package manager)
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- [Spinnaker](https://www.spinnaker.io/) (Netflix' CD platform)
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- [Brigade](https://brigade.sh/) (event-driven scripting; no YAML)
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---
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## Cluster federation
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- We learned a lot about Kubernetes, its internals, its advanced concepts
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--
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- That was just the easy part
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- The hard challenges will revolve around *culture* and *people*
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--
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Sorry Star Trek fans, this is not the federation you're looking for!
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--
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(If I add "Your cluster is in another federation" I might get a 3rd fandom wincing!)
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- ... What does that mean?
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---
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## Cluster federation
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## Running an app involves many steps
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- Kubernetes master operation relies on etcd
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- Write the app
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- etcd uses the [Raft](https://raft.github.io/) protocol
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- Tests, QA ...
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- Raft recommends low latency between nodes
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- Ship *something* (more on that later)
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- What if our cluster spreads to multiple regions?
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- Provision resources (e.g. VMs, clusters)
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--
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- Deploy the *something* on the resources
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- Break it down in local clusters
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- Manage, maintain, monitor the resources
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- Regroup them in a *cluster federation*
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- Manage, maintain, monitor the app
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- Synchronize resources across clusters
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- Discover resources across clusters
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- And much more
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---
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## Developer experience
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## Who does what?
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*We've put this last, but it's pretty important!*
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- The old "devs vs ops" division has changed
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- How do you on-board a new developer?
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- In some organizations, "ops" are now called "SRE" or "platform" teams
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- What do they need to install to get a dev stack?
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(and they have very different sets of skills)
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- How does a code change make it from dev to prod?
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- Do you know which team is responsible for each item on the list on the previous page?
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- How does someone add a component to a stack?
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- Acknowledge that a lot of tasks are outsourced
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(e.g. if we add "buy/rack/provision machines" in that list)
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---
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## What do we ship?
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- Some organizations embrace "you build it, you run it"
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- When "build" and "run" are owned by different teams, where's the line?
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- What does the "build" team ship to the "run" team?
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- Let's see a few options, and what they imply
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---
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## Shipping code
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- Team "build" ships code
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(hopefully in a repository, identified by a commit hash)
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- Team "run" containerizes that code
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✔️ no extra work for developers
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❌ very little advantage of using containers
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---
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## Shipping container images
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- Team "build" ships container images
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(hopefully built automatically from a source repository)
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- Team "run" uses theses images to create e.g. Kubernetes resources
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✔️ universal artefact (support all languages uniformly)
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✔️ easy to start a single component (good for monoliths)
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❌ complex applications will require a lot of extra work
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❌ adding/removing components in the stack also requires extra work
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❌ complex applications will run very differently between dev and prod
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---
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## Shipping Compose files
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(Or another kind of dev-centric manifest)
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- Team "build" ships a manifest that works on a single node
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(as well as images, or ways to build them)
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- Team "run" adapts that manifest to work on a cluster
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✔️ all teams can start the stack in a reliable, deterministic manner
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❌ adding/removing components still requires *some* work (but less than before)
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❌ there will be *some* differences between dev and prod
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---
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## Shipping Kubernetes manifests
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- Team "build" ships ready-to-run manifests
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(YAML, Helm charts, Kustomize ...)
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- Team "run" adjusts some parameters and monitors the application
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✔️ parity between dev and prod environments
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✔️ "run" team can focus on SLAs, SLOs, and overall quality
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❌ requires *a lot* of extra work (and new skills) from the "build" team
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❌ Kubernetes is not a very convenient development platform (at least, not yet)
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---
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## What's the right answer?
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- It depends on our teams
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- existing skills (do they know how to do it?)
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- availability (do they have the time to do it?)
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- potential skills (can they learn to do it?)
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- It depends on our culture
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- owning "run" often implies being on call
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- do we reward on-call duty without encouraging hero syndrome?
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- do we give people resources (time, money) to learn?
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---
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class: extra-details
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## Tools to develop on Kubernetes
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*If we decide to make Kubernetes the primary development platform, here
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are a few tools that can help us.*
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- Docker Desktop
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- Draft
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- Minikube
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- Skaffold
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- Tilt
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- ...
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---
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## Where do we run?
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- Managed vs. self-hosted
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- Cloud vs. on-premises
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- If cloud: public vs. private
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- Which vendor/distribution to pick?
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- Which versions/features to enable?
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---
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## Some guidelines
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- Start small
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- Outsource what we don't know
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- Start simple, and stay simple as long as possible
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(try to stay away from complex features that we don't need)
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- Automate
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(regularly check that we can successfully redeploy by following scripts)
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- Transfer knowledge
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(make sure everyone is on the same page/level)
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- Iterate!
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---
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## Recommended sessions
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Dev?
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**The state of Kubernetes development tooling**<br/>
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by Ellen Korbes (Garden)<br/>
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13:25–14:05 Wednesday, Hall A1
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Ops?
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**Kubernetes the very hard way**<br/>
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by Laurent Bernaille (Datadog)<br/>
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11:35–12:15 Wednesday, Hall A1
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