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162 lines
4.4 KiB
Go
162 lines
4.4 KiB
Go
// Copyright 2022 Woodpecker Authors
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// Copyright 2019 mhmxs
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package pipeline
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import (
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"context"
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"fmt"
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"time"
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"github.com/rs/zerolog/log"
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"go.woodpecker-ci.org/woodpecker/v3/rpc"
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"go.woodpecker-ci.org/woodpecker/v3/server"
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"go.woodpecker-ci.org/woodpecker/v3/server/model"
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"go.woodpecker-ci.org/woodpecker/v3/server/store"
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)
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func CalcStepStatus(step model.Step, state rpc.StepState) (_ *model.Step, cancelPipelineFromStep bool, _ error) {
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log.Debug().Str("StepUUID", step.UUID).Msgf("Update step %#v state %#v", step, state)
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switch step.State {
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case model.StatusPending:
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// Handle skip before anything else — skipped steps never started,
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// so we must not set Started or transition through Running.
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if state.Skipped {
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step.State = model.StatusSkipped
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if state.Finished != 0 {
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step.Finished = state.Finished
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}
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return &step, false, nil
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}
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// Transition from pending to running when started
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if state.Finished == 0 {
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step.State = model.StatusRunning
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}
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step.Started = state.Started
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if step.Started == 0 {
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step.Started = time.Now().Unix()
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}
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// Handle direct transition to finished if step setup error happened
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if state.Exited || state.Error != "" {
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step.Finished = state.Finished
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if step.Finished == 0 {
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step.Finished = time.Now().Unix()
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}
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step.ExitCode = state.ExitCode
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step.Error = state.Error
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if state.ExitCode == 0 && state.Error == "" {
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step.State = model.StatusSuccess
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} else {
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step.State = model.StatusFailure
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if step.Failure == model.FailureCancel {
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cancelPipelineFromStep = true
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}
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}
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}
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case model.StatusRunning:
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// Already running, check if it finished
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if state.Exited || state.Error != "" {
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step.Finished = state.Finished
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if step.Finished == 0 {
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step.Finished = time.Now().Unix()
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}
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step.ExitCode = state.ExitCode
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step.Error = state.Error
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if state.ExitCode == 0 && state.Error == "" {
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step.State = model.StatusSuccess
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} else {
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step.State = model.StatusFailure
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if step.Failure == model.FailureCancel {
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cancelPipelineFromStep = true
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}
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}
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}
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default:
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return nil, false, fmt.Errorf("step has state %s and does not expect rpc state updates", step.State)
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}
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// Handle cancellation across both cases
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if state.Canceled && step.State != model.StatusKilled {
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step.State = model.StatusKilled
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if step.Finished == 0 {
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step.Finished = time.Now().Unix()
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}
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}
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return &step, cancelPipelineFromStep, nil
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}
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// UpdateStepStatus updates step status based on agent reports via RPC.
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func UpdateStepStatus(ctx context.Context, store store.Store, step *model.Step, state rpc.StepState) error {
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log.Debug().Str("StepUUID", step.UUID).Msgf("Update step %#v state %#v", *step, state)
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updatedStep, shouldCancelPipelineFromStep, err := CalcStepStatus(*step, state)
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if err != nil {
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return err
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}
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*step = *updatedStep // update step for external callers
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if shouldCancelPipelineFromStep {
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if err := cancelPipelineFromStep(ctx, store, step); err != nil {
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return err
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}
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}
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return store.StepUpdate(step)
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}
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func cancelPipelineFromStep(ctx context.Context, store store.Store, step *model.Step) error {
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pipeline, err := store.GetPipeline(step.PipelineID)
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if err != nil {
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return err
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}
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repo, err := store.GetRepo(pipeline.RepoID)
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if err != nil {
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return err
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}
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repoUser, err := store.GetUser(repo.UserID)
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if err != nil {
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return err
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}
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_forge, err := server.Config.Services.Manager.ForgeFromRepo(repo)
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if err != nil {
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return err
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}
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return Cancel(ctx, _forge, store, repo, repoUser, pipeline, &model.CancelInfo{
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CanceledByStep: step.Name,
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})
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}
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func UpdateStepToStatusSkipped(store store.Store, step model.Step, finished int64, status model.StatusValue) (*model.Step, error) {
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step.State = status
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if step.Started != 0 {
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step.State = model.StatusSuccess // for daemons that are killed
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step.Finished = finished
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}
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return &step, store.StepUpdate(&step)
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}
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