Files
woodpecker/server/pipeline/step_status.go

162 lines
4.4 KiB
Go

// Copyright 2022 Woodpecker Authors
// Copyright 2019 mhmxs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pipeline
import (
"context"
"fmt"
"time"
"github.com/rs/zerolog/log"
"go.woodpecker-ci.org/woodpecker/v3/rpc"
"go.woodpecker-ci.org/woodpecker/v3/server"
"go.woodpecker-ci.org/woodpecker/v3/server/model"
"go.woodpecker-ci.org/woodpecker/v3/server/store"
)
func CalcStepStatus(step model.Step, state rpc.StepState) (_ *model.Step, cancelPipelineFromStep bool, _ error) {
log.Debug().Str("StepUUID", step.UUID).Msgf("Update step %#v state %#v", step, state)
switch step.State {
case model.StatusPending:
// Handle skip before anything else — skipped steps never started,
// so we must not set Started or transition through Running.
if state.Skipped {
step.State = model.StatusSkipped
if state.Finished != 0 {
step.Finished = state.Finished
}
return &step, false, nil
}
// Transition from pending to running when started
if state.Finished == 0 {
step.State = model.StatusRunning
}
step.Started = state.Started
if step.Started == 0 {
step.Started = time.Now().Unix()
}
// Handle direct transition to finished if step setup error happened
if state.Exited || state.Error != "" {
step.Finished = state.Finished
if step.Finished == 0 {
step.Finished = time.Now().Unix()
}
step.ExitCode = state.ExitCode
step.Error = state.Error
if state.ExitCode == 0 && state.Error == "" {
step.State = model.StatusSuccess
} else {
step.State = model.StatusFailure
if step.Failure == model.FailureCancel {
cancelPipelineFromStep = true
}
}
}
case model.StatusRunning:
// Already running, check if it finished
if state.Exited || state.Error != "" {
step.Finished = state.Finished
if step.Finished == 0 {
step.Finished = time.Now().Unix()
}
step.ExitCode = state.ExitCode
step.Error = state.Error
if state.ExitCode == 0 && state.Error == "" {
step.State = model.StatusSuccess
} else {
step.State = model.StatusFailure
if step.Failure == model.FailureCancel {
cancelPipelineFromStep = true
}
}
}
default:
return nil, false, fmt.Errorf("step has state %s and does not expect rpc state updates", step.State)
}
// Handle cancellation across both cases
if state.Canceled && step.State != model.StatusKilled {
step.State = model.StatusKilled
if step.Finished == 0 {
step.Finished = time.Now().Unix()
}
}
return &step, cancelPipelineFromStep, nil
}
// UpdateStepStatus updates step status based on agent reports via RPC.
func UpdateStepStatus(ctx context.Context, store store.Store, step *model.Step, state rpc.StepState) error {
log.Debug().Str("StepUUID", step.UUID).Msgf("Update step %#v state %#v", *step, state)
updatedStep, shouldCancelPipelineFromStep, err := CalcStepStatus(*step, state)
if err != nil {
return err
}
*step = *updatedStep // update step for external callers
if shouldCancelPipelineFromStep {
if err := cancelPipelineFromStep(ctx, store, step); err != nil {
return err
}
}
return store.StepUpdate(step)
}
func cancelPipelineFromStep(ctx context.Context, store store.Store, step *model.Step) error {
pipeline, err := store.GetPipeline(step.PipelineID)
if err != nil {
return err
}
repo, err := store.GetRepo(pipeline.RepoID)
if err != nil {
return err
}
repoUser, err := store.GetUser(repo.UserID)
if err != nil {
return err
}
_forge, err := server.Config.Services.Manager.ForgeFromRepo(repo)
if err != nil {
return err
}
return Cancel(ctx, _forge, store, repo, repoUser, pipeline, &model.CancelInfo{
CanceledByStep: step.Name,
})
}
func UpdateStepToStatusSkipped(store store.Store, step model.Step, finished int64, status model.StatusValue) (*model.Step, error) {
step.State = status
if step.Started != 0 {
step.State = model.StatusSuccess // for daemons that are killed
step.Finished = finished
}
return &step, store.StepUpdate(&step)
}