mirror of
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This saves memory and CPU time encoding and decoding. We assume that no probes that old are still running, and we don't need to reconstruct the data for saved historical reports because controls are not relevant to historical nodes.
201 lines
6.1 KiB
Go
201 lines
6.1 KiB
Go
package report
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import (
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"time"
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"github.com/weaveworks/common/mtime"
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)
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// Node describes a superset of the metadata that probes can collect
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// about a given node in a given topology, along with the edges (aka
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// adjacency) emanating from the node.
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type Node struct {
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ID string `json:"id,omitempty"`
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Topology string `json:"topology,omitempty"`
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Counters Counters `json:"counters,omitempty"`
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Sets Sets `json:"sets,omitempty"`
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Adjacency IDList `json:"adjacency,omitempty"`
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LatestControls NodeControlDataLatestMap `json:"latestControls,omitempty"`
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Latest StringLatestMap `json:"latest,omitempty"`
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Metrics Metrics `json:"metrics,omitempty" deepequal:"nil==empty"`
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Parents Sets `json:"parents,omitempty"`
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Children NodeSet `json:"children,omitempty"`
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}
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// MakeNode creates a new Node with no initial metadata.
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func MakeNode(id string) Node {
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return Node{
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ID: id,
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Counters: MakeCounters(),
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Sets: MakeSets(),
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Adjacency: MakeIDList(),
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LatestControls: MakeNodeControlDataLatestMap(),
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Latest: MakeStringLatestMap(),
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Metrics: Metrics{},
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Parents: MakeSets(),
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}
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}
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// MakeNodeWith creates a new Node with the supplied map.
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func MakeNodeWith(id string, m map[string]string) Node {
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return MakeNode(id).WithLatests(m)
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}
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// WithID returns a fresh copy of n, with ID changed.
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func (n Node) WithID(id string) Node {
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n.ID = id
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return n
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}
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// WithTopology returns a fresh copy of n, with ID changed.
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func (n Node) WithTopology(topology string) Node {
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n.Topology = topology
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return n
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}
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// Before is used for sorting nodes by topology and id
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func (n Node) Before(other Node) bool {
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return n.Topology < other.Topology || (n.Topology == other.Topology && n.ID < other.ID)
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}
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// Equal is used for comparing nodes by topology and id
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func (n Node) Equal(other Node) bool {
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return n.Topology == other.Topology && n.ID == other.ID
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}
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// After is used for sorting nodes by topology and id
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func (n Node) After(other Node) bool {
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return other.Topology < n.Topology || (other.Topology == n.Topology && other.ID < n.ID)
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}
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// WithLatests returns a fresh copy of n, with Metadata m merged in.
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func (n Node) WithLatests(m map[string]string) Node {
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ts := mtime.Now()
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n.Latest = n.Latest.addMapEntries(ts, m)
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return n
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}
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// WithLatest produces a new Node with k mapped to v in the Latest metadata.
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func (n Node) WithLatest(k string, ts time.Time, v string) Node {
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n.Latest = n.Latest.Set(k, ts, v)
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return n
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}
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// WithCounters returns a fresh copy of n, with Counters c merged in.
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func (n Node) WithCounters(c map[string]int) Node {
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n.Counters = n.Counters.Merge(Counters{}.fromIntermediate(c))
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return n
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}
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// WithSet returns a fresh copy of n, with set merged in at key.
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func (n Node) WithSet(key string, set StringSet) Node {
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n.Sets = n.Sets.Add(key, set)
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return n
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}
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// WithSets returns a fresh copy of n, with sets merged in.
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func (n Node) WithSets(sets Sets) Node {
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n.Sets = n.Sets.Merge(sets)
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return n
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}
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// WithMetric returns a fresh copy of n, with metric merged in at key.
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func (n Node) WithMetric(key string, metric Metric) Node {
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n.Metrics = n.Metrics.Copy()
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n.Metrics[key] = n.Metrics[key].Merge(metric)
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return n
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}
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// WithMetrics returns a fresh copy of n, with metrics merged in.
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func (n Node) WithMetrics(metrics Metrics) Node {
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n.Metrics = n.Metrics.Merge(metrics)
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return n
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}
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// WithAdjacent returns a fresh copy of n, with 'a' added to Adjacency
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func (n Node) WithAdjacent(a ...string) Node {
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n.Adjacency = n.Adjacency.Add(a...)
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return n
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}
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// WithLatestActiveControls returns a fresh copy of n, with active controls cs added to LatestControls.
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func (n Node) WithLatestActiveControls(cs ...string) Node {
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lcs := map[string]NodeControlData{}
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for _, control := range cs {
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lcs[control] = NodeControlData{}
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}
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return n.WithLatestControls(lcs)
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}
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// WithLatestControls returns a fresh copy of n, with lcs added to LatestControls.
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func (n Node) WithLatestControls(lcs map[string]NodeControlData) Node {
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ts := mtime.Now()
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for k, v := range lcs {
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n.LatestControls = n.LatestControls.Set(k, ts, v)
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}
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return n
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}
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// WithLatestControl produces a new Node with control added to it
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func (n Node) WithLatestControl(control string, ts time.Time, data NodeControlData) Node {
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n.LatestControls = n.LatestControls.Set(control, ts, data)
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return n
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}
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// WithParent returns a fresh copy of n, with one parent added
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func (n Node) WithParent(key, parent string) Node {
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n.Parents = n.Parents.AddString(key, parent)
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return n
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}
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// WithParents returns a fresh copy of n, with sets merged in.
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func (n Node) WithParents(parents Sets) Node {
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n.Parents = n.Parents.Merge(parents)
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return n
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}
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// PruneParents returns a fresh copy of n, without any parents.
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func (n Node) PruneParents() Node {
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n.Parents = MakeSets()
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return n
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}
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// WithChildren returns a fresh copy of n, with children merged in.
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func (n Node) WithChildren(children NodeSet) Node {
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n.Children = n.Children.Merge(children)
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return n
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}
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// WithChild returns a fresh copy of n, with one child merged in.
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func (n Node) WithChild(child Node) Node {
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n.Children = n.Children.Merge(MakeNodeSet(child))
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return n
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}
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// Merge mergses the individual components of a node and returns a
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// fresh node.
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func (n Node) Merge(other Node) Node {
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id := n.ID
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if id == "" {
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id = other.ID
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}
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topology := n.Topology
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if topology == "" {
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topology = other.Topology
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} else if other.Topology != "" && topology != other.Topology {
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panic("Cannot merge nodes with different topology types: " + topology + " != " + other.Topology)
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}
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return Node{
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ID: id,
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Topology: topology,
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Counters: n.Counters.Merge(other.Counters),
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Sets: n.Sets.Merge(other.Sets),
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Adjacency: n.Adjacency.Merge(other.Adjacency),
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LatestControls: n.LatestControls.Merge(other.LatestControls),
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Latest: n.Latest.Merge(other.Latest),
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Metrics: n.Metrics.Merge(other.Metrics),
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Parents: n.Parents.Merge(other.Parents),
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Children: n.Children.Merge(other.Children),
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}
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}
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