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A shallow copy is sufficient. Which we get for free in most cases since Node is passed around by value.
190 lines
5.4 KiB
Go
190 lines
5.4 KiB
Go
package report
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import (
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"time"
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"github.com/weaveworks/scope/common/mtime"
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)
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// Node describes a superset of the metadata that probes can collect about a
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// given node in a given topology, along with the edges emanating from the
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// node and metadata about those edges.
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type Node struct {
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ID string `json:"id,omitempty"`
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Topology string `json:"topology,omitempty"`
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Counters Counters `json:"counters,omitempty"`
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Sets Sets `json:"sets,omitempty"`
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Adjacency IDList `json:"adjacency"`
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Edges EdgeMetadatas `json:"edges,omitempty"`
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Controls NodeControls `json:"controls,omitempty"`
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Latest LatestMap `json:"latest,omitempty"`
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Metrics Metrics `json:"metrics,omitempty"`
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Parents Sets `json:"parents,omitempty"`
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Children NodeSet `json:"children,omitempty"`
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}
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// MakeNode creates a new Node with no initial metadata.
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func MakeNode(id string) Node {
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return Node{
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ID: id,
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Counters: EmptyCounters,
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Sets: EmptySets,
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Adjacency: EmptyIDList,
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Edges: EmptyEdgeMetadatas,
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Controls: MakeNodeControls(),
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Latest: EmptyLatestMap,
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Metrics: Metrics{},
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Parents: EmptySets,
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}
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}
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// MakeNodeWith creates a new Node with the supplied map.
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func MakeNodeWith(id string, m map[string]string) Node {
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return MakeNode(id).WithLatests(m)
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}
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// WithID returns a fresh copy of n, with ID changed.
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func (n Node) WithID(id string) Node {
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n.ID = id
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return n
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}
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// WithTopology returns a fresh copy of n, with ID changed.
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func (n Node) WithTopology(topology string) Node {
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n.Topology = topology
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return n
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}
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// Before is used for sorting nodes by topology and id
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func (n Node) Before(other Node) bool {
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return n.Topology < other.Topology || (n.Topology == other.Topology && n.ID < other.ID)
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}
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// Equal is used for comparing nodes by topology and id
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func (n Node) Equal(other Node) bool {
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return n.Topology == other.Topology && n.ID == other.ID
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}
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// After is used for sorting nodes by topology and id
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func (n Node) After(other Node) bool {
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return other.Topology < n.Topology || (other.Topology == n.Topology && other.ID < n.ID)
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}
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// WithLatests returns a fresh copy of n, with Metadata m merged in.
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func (n Node) WithLatests(m map[string]string) Node {
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ts := mtime.Now()
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for k, v := range m {
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n.Latest = n.Latest.Set(k, ts, v)
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}
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return n
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}
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// WithLatest produces a new Node with k mapped to v in the Latest metadata.
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func (n Node) WithLatest(k string, ts time.Time, v string) Node {
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n.Latest = n.Latest.Set(k, ts, v)
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return n
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}
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// WithCounters returns a fresh copy of n, with Counters c merged in.
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func (n Node) WithCounters(c map[string]int) Node {
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n.Counters = n.Counters.Merge(Counters{}.fromIntermediate(c))
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return n
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}
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// WithSet returns a fresh copy of n, with set merged in at key.
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func (n Node) WithSet(key string, set StringSet) Node {
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n.Sets = n.Sets.Add(key, set)
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return n
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}
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// WithSets returns a fresh copy of n, with sets merged in.
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func (n Node) WithSets(sets Sets) Node {
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n.Sets = n.Sets.Merge(sets)
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return n
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}
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// WithMetric returns a fresh copy of n, with metric merged in at key.
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func (n Node) WithMetric(key string, metric Metric) Node {
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n.Metrics = n.Metrics.Copy()
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n.Metrics[key] = n.Metrics[key].Merge(metric)
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return n
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}
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// WithMetrics returns a fresh copy of n, with metrics merged in.
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func (n Node) WithMetrics(metrics Metrics) Node {
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n.Metrics = n.Metrics.Merge(metrics)
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return n
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}
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// WithAdjacent returns a fresh copy of n, with 'a' added to Adjacency
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func (n Node) WithAdjacent(a ...string) Node {
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n.Adjacency = n.Adjacency.Add(a...)
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return n
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}
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// WithEdge returns a fresh copy of n, with 'dst' added to Adjacency and md
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// added to EdgeMetadata.
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func (n Node) WithEdge(dst string, md EdgeMetadata) Node {
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n.Adjacency = n.Adjacency.Add(dst)
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n.Edges = n.Edges.Add(dst, md)
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return n
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}
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// WithControls returns a fresh copy of n, with cs added to Controls.
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func (n Node) WithControls(cs ...string) Node {
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n.Controls = n.Controls.Add(cs...)
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return n
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}
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// WithParents returns a fresh copy of n, with sets merged in.
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func (n Node) WithParents(parents Sets) Node {
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n.Parents = n.Parents.Merge(parents)
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return n
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}
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// PruneParents returns a fresh copy of n, without any parents.
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func (n Node) PruneParents() Node {
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n.Parents = EmptySets
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return n
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}
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// WithChildren returns a fresh copy of n, with children merged in.
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func (n Node) WithChildren(children NodeSet) Node {
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n.Children = n.Children.Merge(children)
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return n
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}
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// WithChild returns a fresh copy of n, with one child merged in.
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func (n Node) WithChild(child Node) Node {
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n.Children = n.Children.Merge(MakeNodeSet(child))
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return n
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}
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// Merge mergses the individual components of a node and returns a
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// fresh node.
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func (n Node) Merge(other Node) Node {
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id := n.ID
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if id == "" {
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id = other.ID
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}
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topology := n.Topology
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if topology == "" {
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topology = other.Topology
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} else if other.Topology != "" && topology != other.Topology {
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panic("Cannot merge nodes with different topology types: " + topology + " != " + other.Topology)
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}
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return Node{
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ID: id,
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Topology: topology,
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Counters: n.Counters.Merge(other.Counters),
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Sets: n.Sets.Merge(other.Sets),
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Adjacency: n.Adjacency.Merge(other.Adjacency),
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Edges: n.Edges.Merge(other.Edges),
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Controls: n.Controls.Merge(other.Controls),
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Latest: n.Latest.Merge(other.Latest),
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Metrics: n.Metrics.Merge(other.Metrics),
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Parents: n.Parents.Merge(other.Parents),
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Children: n.Children.Merge(other.Children),
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}
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}
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