Files
weave-scope/render/renderable_node.go
Simon Howe dca7408ec1 Rollback aggNode.nodeCount which was used for the stack shape.
We're not using greyed out lower stacks for now.
2016-02-22 12:42:37 +01:00

203 lines
5.8 KiB
Go

package render
import (
"github.com/weaveworks/scope/report"
)
// RenderableNode is the data type that's yielded to the JavaScript layer as
// an element of a topology. It should contain information that's relevant
// to rendering a node when there are many nodes visible at once.
type RenderableNode struct {
ID string `json:"id"` //
LabelMajor string `json:"label_major"` // e.g. "process", human-readable
LabelMinor string `json:"label_minor,omitempty"` // e.g. "hostname", human-readable, optional
Rank string `json:"rank"` // to help the layout engine
Pseudo bool `json:"pseudo,omitempty"` // sort-of a placeholder node, for rendering purposes
Children report.NodeSet `json:"children,omitempty"` // Nodes which have been grouped into this one
ControlNode string `json:"-"` // ID of node from which to show the controls in the UI
Shape string `json:"shape"` // Shape node should be rendered as
Stack bool `json:"stack"` // Should UI render this node as a stack?
report.EdgeMetadata `json:"metadata"` // Numeric sums
report.Node
}
// Shapes that are allowed
const (
Circle = "circle"
Square = "square"
Pentagon = "pentagon"
Hexagon = "hexagon"
Cloud = "cloud"
)
// NewRenderableNode makes a new RenderableNode
func NewRenderableNode(id string) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: "",
LabelMinor: "",
Rank: "",
Pseudo: false,
EdgeMetadata: report.EdgeMetadata{},
Node: report.MakeNode(),
Shape: Circle,
}
}
// NewRenderableNodeWith makes a new RenderableNode with some fields filled in
func NewRenderableNodeWith(id, major, minor, rank string, node RenderableNode) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: major,
LabelMinor: minor,
Rank: rank,
Pseudo: false,
Children: node.Children.Copy(),
EdgeMetadata: node.EdgeMetadata.Copy(),
Node: node.Node.Copy(),
Shape: Circle,
}
}
// NewDerivedNode create a renderable node based on node, but with a new ID
func NewDerivedNode(id string, node RenderableNode) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: "",
LabelMinor: "",
Rank: "",
Pseudo: node.Pseudo,
Children: node.Children.Copy(),
EdgeMetadata: node.EdgeMetadata.Copy(),
Node: node.Node.Copy(),
ControlNode: "", // Do not propagate ControlNode when making a derived node!
Shape: Circle,
}
}
func newDerivedPseudoNode(id, major string, node RenderableNode) RenderableNode {
return RenderableNode{
ID: id,
LabelMajor: major,
LabelMinor: "",
Rank: "",
Pseudo: true,
Children: node.Children.Copy(),
EdgeMetadata: node.EdgeMetadata.Copy(),
Node: node.Node.Copy(),
Shape: Circle,
}
}
// WithNode creates a new RenderableNode based on rn, with n
func (rn RenderableNode) WithNode(n report.Node) RenderableNode {
result := rn.Copy()
result.Node = result.Node.Merge(n)
return result
}
// WithParents creates a new RenderableNode based on rn, where n has the given parents set
func (rn RenderableNode) WithParents(p report.Sets) RenderableNode {
result := rn.Copy()
result.Node.Parents = p
return result
}
// Merge merges rn with other and returns a new RenderableNode
func (rn RenderableNode) Merge(other RenderableNode) RenderableNode {
result := rn.Copy()
if result.LabelMajor == "" {
result.LabelMajor = other.LabelMajor
}
if result.LabelMinor == "" {
result.LabelMinor = other.LabelMinor
}
if result.Rank == "" {
result.Rank = other.Rank
}
if result.ControlNode == "" {
result.ControlNode = other.ControlNode
}
if result.Pseudo != other.Pseudo {
panic(result.ID)
}
result.Stack = result.Stack || rn.Stack
result.Children = rn.Children.Merge(other.Children)
result.EdgeMetadata = rn.EdgeMetadata.Merge(other.EdgeMetadata)
result.Node = rn.Node.Merge(other.Node)
return result
}
// Copy makes a deep copy of rn
func (rn RenderableNode) Copy() RenderableNode {
return RenderableNode{
ID: rn.ID,
LabelMajor: rn.LabelMajor,
LabelMinor: rn.LabelMinor,
Rank: rn.Rank,
Pseudo: rn.Pseudo,
Children: rn.Children.Copy(),
EdgeMetadata: rn.EdgeMetadata.Copy(),
Node: rn.Node.Copy(),
ControlNode: rn.ControlNode,
Shape: rn.Shape,
Stack: rn.Stack,
}
}
// Prune returns a copy of the RenderableNode with all information not
// strictly necessary for rendering nodes and edges stripped away.
// Specifically, that means cutting out parts of the Node.
func (rn RenderableNode) Prune() RenderableNode {
cp := rn.Copy()
cp.Node = report.MakeNode().WithAdjacent(cp.Node.Adjacency...)
cp.Children = report.EmptyNodeSet
return cp
}
// RenderableNodes is a set of RenderableNodes
type RenderableNodes map[string]RenderableNode
// Copy produces a deep copy of the RenderableNodes
func (rns RenderableNodes) Copy() RenderableNodes {
result := RenderableNodes{}
for key, value := range rns {
result[key] = value.Copy()
}
return result
}
// Merge merges two sets of RenderableNodes, returning a new set.
func (rns RenderableNodes) Merge(other RenderableNodes) RenderableNodes {
result := RenderableNodes{}
for key, value := range rns {
result[key] = value
}
for key, value := range other {
existing, ok := result[key]
if ok {
value = value.Merge(existing)
}
result[key] = value
}
return result
}
// Prune returns a copy of the RenderableNodes with all information not
// strictly necessary for rendering nodes and edges in the UI cut away.
func (rns RenderableNodes) Prune() RenderableNodes {
cp := rns.Copy()
for id, rn := range cp {
cp[id] = rn.Prune()
}
return cp
}