Files
weave-scope/client/app/scripts/components/debug-toolbar.js
Simon Howe b2774ed981 Fixes scope from crashing with "long" edges.
Long edges are those w/ a lot of points on them. Which can pop up in
heavily connected layouts.
2016-01-18 18:06:02 +01:00

72 lines
1.7 KiB
JavaScript

import React from 'react';
import _ from 'lodash';
import debug from 'debug';
const log = debug('scope:debug-panel');
import { receiveNodesDelta } from '../actions/app-actions';
import AppStore from '../stores/app-store';
const sample = function(collection) {
return _.range(_.random(4)).map(() => _.sample(collection));
};
const deltaAdd = function(name, adjacency = []) {
return {
'adjacency': adjacency,
'controls': {},
'id': name,
'label_major': name,
'label_minor': 'weave-1',
'latest': {},
'metadata': {},
'origins': [],
'rank': 'alpine'
};
};
function addNodes(n) {
const ns = AppStore.getNodes();
const nodeNames = ns.keySeq().toJS();
const newNodeNames = _.range(ns.size, ns.size + n).map((i) => 'zing' + i);
const allNodes = _(nodeNames).concat(newNodeNames).value();
receiveNodesDelta({
add: newNodeNames.map((name) => deltaAdd(name, sample(allNodes)))
});
}
export function showingDebugToolbar() {
return Boolean(localStorage.debugToolbar);
}
export class DebugToolbar extends React.Component {
constructor(props, context) {
super(props, context);
this.onChange = this.onChange.bind(this);
this.state = {
nodesToAdd: 30
};
}
onChange(ev) {
this.setState({nodesToAdd: parseInt(ev.target.value, 10)});
}
render() {
log('rending debug panel');
return (
<div className="debug-panel">
<label>Add nodes </label>
<button onClick={() => addNodes(1)}>+1</button>
<button onClick={() => addNodes(10)}>+10</button>
<input type="number" onChange={this.onChange} value={this.state.nodesToAdd} />
<button onClick={() => addNodes(this.state.nodesToAdd)}>+</button>
</div>
);
}
}