Files
weave-scope/client/app/scripts/charts/nodes-layout.js
2019-08-01 08:39:42 +02:00

500 lines
19 KiB
JavaScript

import dagre from 'dagre';
import debug from 'debug';
import { fromJS, Map as makeMap, Set as ImmSet } from 'immutable';
import pick from 'lodash/pick';
import { NODE_BASE_SIZE, EDGE_WAYPOINTS_CAP } from '../constants/styles';
import { EDGE_ID_SEPARATOR } from '../constants/naming';
import { trackAnalyticsEvent } from '../utils/tracking-utils';
import { featureIsEnabledAny } from '../utils/feature-utils';
import { buildTopologyCacheId, updateNodeDegrees } from '../utils/topology-utils';
import { minEuclideanDistanceBetweenPoints } from '../utils/math-utils';
import { uniformSelect } from '../utils/array-utils';
const log = debug('scope:nodes-layout');
const topologyCaches = {};
export const DEFAULT_MARGINS = { left: 0, top: 0 };
// Pretend the nodes are bigger than they are so that the edges would not enter
// them under a high curvature which would cause arrow heads to be misplaced.
const NODE_SIZE_FACTOR = 1.5 * NODE_BASE_SIZE;
const NODE_SEPARATION_FACTOR = 1 * NODE_BASE_SIZE;
const RANK_SEPARATION_FACTOR = 2 * NODE_BASE_SIZE;
const NODE_CENTERS_SEPARATION_FACTOR = NODE_SIZE_FACTOR + NODE_SEPARATION_FACTOR;
let layoutRuns = 0;
let layoutRunsTrivial = 0;
function graphNodeId(id) {
return id.replace('.', '<DOT>');
}
function fromGraphNodeId(encodedId) {
return encodedId.replace('<DOT>', '.');
}
// Adds some additional waypoints to the edge to make sure the it connects the node
// centers and that the edge enters the target node relatively straight so that the
// arrow is drawn correctly. The total number of waypoints is capped to EDGE_WAYPOINTS_CAP.
function correctedEdgePath(waypoints, source, target) {
// Get the relevant waypoints that will be added/replicated.
const sourcePoint = fromJS({ x: source.get('x'), y: source.get('y') });
const targetPoint = fromJS({ x: target.get('x'), y: target.get('y') });
const entrancePoint = waypoints.last();
if (target !== source) {
// The strategy for the non-loop edges is the following:
// * Uniformly select at most CAP - 4 of the central waypoints ignoring the target node
// entrance point. Such a selection will ensure that both the source node exit point and
// the point before the target node entrance point are taken as boundaries of the interval.
// * Now manually add those 4 points that we always want to have included in the edge path -
// centers of source/target nodes and twice the target node entrance point to ensure the
// edge path actually goes through it and thus doesn't miss the arrow element.
// * In the end, what matters for the arrow is that the last 4 points of the array are always
// fixed regardless of the total number of waypoints. That way we ensure the arrow is drawn
// correctly, but also that the edge path enters the target node smoothly.
waypoints = fromJS(uniformSelect(waypoints.butLast().toJS(), EDGE_WAYPOINTS_CAP - 4));
waypoints = waypoints.unshift(sourcePoint);
waypoints = waypoints.push(entrancePoint);
waypoints = waypoints.push(entrancePoint);
waypoints = waypoints.push(targetPoint);
} else {
// For loops we simply set the endpoints at the center of source/target node to
// make them smoother and, of course, we cap the total number of waypoints.
waypoints = fromJS(uniformSelect(waypoints.toJS(), EDGE_WAYPOINTS_CAP));
waypoints = waypoints.set(0, sourcePoint);
waypoints = waypoints.set(waypoints.size - 1, targetPoint);
}
return waypoints;
}
/**
* Add coordinates to 0-degree nodes using a square layout
* Depending on the previous layout run's graph aspect ratio, the square will be
* placed on the right side or below the graph.
* @param {Object} layout Layout with nodes and edges
* @param {Object} opts Options with node distances
* @return {Object} modified layout
*/
function layoutSingleNodes(layout, opts) {
const result = Object.assign({}, layout);
const options = opts || {};
const margins = options.margins || DEFAULT_MARGINS;
const ranksep = RANK_SEPARATION_FACTOR / 2; // dagre splits it in half
const nodesep = NODE_SEPARATION_FACTOR;
const nodeWidth = NODE_SIZE_FACTOR;
const nodeHeight = NODE_SIZE_FACTOR;
const graphHeight = layout.graphHeight || layout.height;
const graphWidth = layout.graphWidth || layout.width;
const aspectRatio = graphHeight ? graphWidth / graphHeight : 1;
let { nodes } = layout;
// 0-degree nodes
const singleNodes = nodes.filter(node => node.get('degree') === 0);
if (singleNodes.size) {
let offsetX;
let offsetY;
const nonSingleNodes = nodes.filter(node => node.get('degree') !== 0);
if (nonSingleNodes.size > 0) {
if (aspectRatio < 1) {
log('laying out single nodes to the right', aspectRatio);
offsetX = nonSingleNodes.maxBy(node => node.get('x')).get('x');
offsetY = nonSingleNodes.minBy(node => node.get('y')).get('y');
if (offsetX) {
offsetX += nodeWidth + nodesep;
}
} else {
log('laying out single nodes below', aspectRatio);
offsetX = nonSingleNodes.minBy(node => node.get('x')).get('x');
offsetY = nonSingleNodes.maxBy(node => node.get('y')).get('y');
if (offsetY) {
offsetY += nodeHeight + ranksep;
}
}
}
// default margins
offsetX = offsetX || (margins.left + nodeWidth) / 2;
offsetY = offsetY || (margins.top + nodeHeight) / 2;
const columns = Math.ceil(Math.sqrt(singleNodes.size));
let row = 0;
let col = 0;
let singleX;
let singleY;
nodes = nodes.sortBy(node => node.get('rank')).map((node) => {
if (singleNodes.has(node.get('id'))) {
if (col === columns) {
col = 0;
row += 1;
}
singleX = (col * (nodesep + nodeWidth)) + offsetX;
singleY = (row * (ranksep + nodeHeight)) + offsetY;
col += 1;
return node.merge({
x: singleX,
y: singleY
});
}
return node;
});
// adjust layout dimensions if graph is now bigger
result.width = Math.max(layout.width, singleX + (nodeWidth / 2) + nodesep);
result.height = Math.max(layout.height, singleY + (nodeHeight / 2) + ranksep);
result.nodes = nodes;
}
return result;
}
/**
* Layout engine runner
* After the layout engine run nodes and edges have x-y-coordinates. Engine is
* not run if the number of nodes is bigger than `MAX_NODES`.
* @param {Object} graph dagre graph instance
* @param {Map} imNodes new node set
* @param {Map} imEdges new edge set
* @param {Object} opts Options with nodes layout
* @return {Object} Layout with nodes, edges, dimensions
*/
function runLayoutEngine(graph, imNodes, imEdges, opts) {
let nodes = imNodes;
let edges = imEdges;
const ranksep = RANK_SEPARATION_FACTOR;
const nodesep = NODE_SEPARATION_FACTOR;
const nodeWidth = NODE_SIZE_FACTOR;
const nodeHeight = NODE_SIZE_FACTOR;
// configure node margins
graph.setGraph({
nodesep,
ranksep
});
// add nodes to the graph if not already there
nodes.forEach((node) => {
const gNodeId = graphNodeId(node.get('id'));
if (!graph.hasNode(gNodeId)) {
graph.setNode(gNodeId, {
height: nodeHeight,
width: nodeWidth
});
}
});
// remove nodes that are no longer there or are 0-degree nodes
graph.nodes().forEach((gNodeId) => {
const nodeId = fromGraphNodeId(gNodeId);
if (!nodes.has(nodeId) || nodes.get(nodeId).get('degree') === 0) {
graph.removeNode(gNodeId);
}
});
// add edges to the graph if not already there
edges.forEach((edge) => {
const s = graphNodeId(edge.get('source'));
const t = graphNodeId(edge.get('target'));
if (!graph.hasEdge(s, t)) {
const virtualNodes = s === t ? 1 : 0;
graph.setEdge(s, t, {id: edge.get('id'), minlen: virtualNodes});
}
});
// remove edges that are no longer there
graph.edges().forEach((edgeObj) => {
const edge = [fromGraphNodeId(edgeObj.v), fromGraphNodeId(edgeObj.w)];
const edgeId = edge.join(EDGE_ID_SEPARATOR);
if (!edges.has(edgeId)) {
graph.removeEdge(edgeObj.v, edgeObj.w);
}
});
dagre.layout(graph, { debugTiming: false });
// apply coordinates to nodes and edges
graph.nodes().forEach((gNodeId) => {
const graphNode = graph.node(gNodeId);
const nodeId = fromGraphNodeId(gNodeId);
nodes = nodes.setIn([nodeId, 'x'], graphNode.x);
nodes = nodes.setIn([nodeId, 'y'], graphNode.y);
});
graph.edges().forEach((graphEdge) => {
const graphEdgeMeta = graph.edge(graphEdge);
const edge = edges.get(graphEdgeMeta.id);
const source = nodes.get(fromGraphNodeId(edge.get('source')));
const target = nodes.get(fromGraphNodeId(edge.get('target')));
const waypoints = correctedEdgePath(fromJS(graphEdgeMeta.points), source, target);
edges = edges.setIn([graphEdgeMeta.id, 'points'], waypoints);
});
const { width, height } = graph.graph();
let layout = {
edges,
graphHeight: height,
graphWidth: width,
height,
nodes,
width
};
// layout the single nodes
layout = layoutSingleNodes(layout, opts);
// return object with the width and height of layout
return layout;
}
/**
* Adds `points` array to edge based on location of source and target
* @param {Map} edge new edge
* @param {Map} nodeCache all nodes
* @returns {Map} modified edge
*/
function setSimpleEdgePoints(edge, nodeCache) {
const source = nodeCache.get(edge.get('source'));
const target = nodeCache.get(edge.get('target'));
return edge.set('points', fromJS([
{x: source.get('x'), y: source.get('y')},
{x: target.get('x'), y: target.get('y')}
]));
}
/**
* Layout nodes that have rank that already exists.
* Relies on only nodes being added that have a connection to an existing node
* while having a rank of an existing node. They will be laid out in the same
* line as the latter, with a direct connection between the existing and the new node.
* @param {object} layout Layout with nodes and edges
* @param {Map} nodeCache previous nodes
* @param {object} opts Options
* @return {object} new layout object
*/
export function doLayoutNewNodesOfExistingRank(layout, nodeCache) {
const result = Object.assign({}, layout);
const nodesep = NODE_SEPARATION_FACTOR;
const nodeWidth = NODE_SIZE_FACTOR;
// determine new nodes
const oldNodes = ImmSet.fromKeys(nodeCache);
const newNodes = ImmSet.fromKeys(layout.nodes.filter(n => n.get('degree') > 0))
.subtract(oldNodes);
result.nodes = layout.nodes.map((n) => {
if (newNodes.contains(n.get('id'))) {
const nodesSameRank = nodeCache.filter(nn => nn.get('rank') === n.get('rank'));
if (nodesSameRank.size > 0) {
const y = nodesSameRank.first().get('y');
const x = nodesSameRank.maxBy(nn => nn.get('x')).get('x') + nodesep + nodeWidth;
return n.merge({ x, y });
}
return n;
}
return n;
});
result.edges = layout.edges.map((edge) => {
if (!edge.has('points')) {
return setSimpleEdgePoints(edge, layout.nodes);
}
return edge;
});
return result;
}
/**
* Determine if nodes were added between node sets
* @param {Map} nodes new Map of nodes
* @param {Map} cache old Map of nodes
* @return {Boolean} True if nodes had node ids that are not in cache
*/
export function hasUnseenNodes(nodes, cache) {
const hasUnseen = nodes.size > cache.size
|| !ImmSet.fromKeys(nodes).isSubset(ImmSet.fromKeys(cache));
if (hasUnseen) {
log('unseen nodes:', ...ImmSet.fromKeys(nodes).subtract(ImmSet.fromKeys(cache)).toJS());
}
return hasUnseen;
}
/**
* Determine if all new nodes are 0-degree nodes
* Requires cached nodes (implies a previous layout run).
* @param {Map} nodes new Map of nodes
* @param {Map} cache old Map of nodes
* @return {Boolean} True if all new nodes are 0-nodes
*/
function hasNewSingleNode(nodes, cache) {
const oldNodes = ImmSet.fromKeys(cache);
const newNodes = ImmSet.fromKeys(nodes).subtract(oldNodes);
const hasNewSingleNodes = newNodes.every(key => nodes.getIn([key, 'degree']) === 0);
return oldNodes.size > 0 && hasNewSingleNodes;
}
/**
* Determine if all new nodes are of existing ranks
* Requires cached nodes (implies a previous layout run).
* @param {Map} nodes new Map of nodes
* @param {Map} edges new Map of edges
* @param {Map} cache old Map of nodes
* @return {Boolean} True if all new nodes have a rank that already exists
*/
export function hasNewNodesOfExistingRank(nodes, edges, cache) {
const oldNodes = ImmSet.fromKeys(cache);
const newNodes = ImmSet.fromKeys(nodes).subtract(oldNodes);
// if new there are edges that connect 2 new nodes, need a full layout
const bothNodesNew = edges.find(edge => newNodes.contains(edge.get('source'))
&& newNodes.contains(edge.get('target')));
if (bothNodesNew) {
return false;
}
const oldRanks = cache.filter(n => n.get('rank')).map(n => n.get('rank')).toSet();
const hasNewNodesOfExistingRankOrSingle = newNodes.every(key => nodes.getIn([key, 'degree']) === 0
|| oldRanks.contains(nodes.getIn([key, 'rank'])));
return oldNodes.size > 0 && hasNewNodesOfExistingRankOrSingle;
}
/**
* Determine if edge has same endpoints in new nodes as well as in the nodeCache
* @param {Map} edge Edge with source and target
* @param {Map} nodes new node set
* @return {Boolean} True if old and new endpoints have same coordinates
*/
function hasSameEndpoints(cachedEdge, nodes) {
const oldPoints = cachedEdge.get('points');
const oldSourcePoint = oldPoints.first();
const oldTargetPoint = oldPoints.last();
const newSource = nodes.get(cachedEdge.get('source'));
const newTarget = nodes.get(cachedEdge.get('target'));
return (oldSourcePoint && oldTargetPoint && newSource && newTarget
&& oldSourcePoint.get('x') === newSource.get('x')
&& oldSourcePoint.get('y') === newSource.get('y')
&& oldTargetPoint.get('x') === newTarget.get('x')
&& oldTargetPoint.get('y') === newTarget.get('y'));
}
/**
* Clones a previous layout
* @param {Object} layout Layout object
* @param {Map} nodes new nodes
* @param {Map} edges new edges
* @return {Object} layout clone
*/
function cloneLayout(layout, nodes, edges) {
const clone = Object.assign({}, layout, {edges, nodes});
return clone;
}
/**
* Copies node properties from previous layout runs to new nodes.
* This assumes the cache has data for all new nodes.
* @param {Object} layout Layout
* @param {Object} nodeCache cache of all old nodes
* @param {Object} edgeCache cache of all old edges
* @return {Object} modified layout
*/
function copyLayoutProperties(layout, nodeCache, edgeCache) {
const result = Object.assign({}, layout);
result.nodes = layout.nodes.map(node => (nodeCache.has(node.get('id'))
? node.merge(nodeCache.get(node.get('id'))) : node));
result.edges = layout.edges.map((edge) => {
if (edgeCache.has(edge.get('id'))
&& hasSameEndpoints(edgeCache.get(edge.get('id')), result.nodes)) {
return edge.merge(edgeCache.get(edge.get('id')));
} if (nodeCache.get(edge.get('source')) && nodeCache.get(edge.get('target'))) {
return setSimpleEdgePoints(edge, nodeCache);
}
return edge;
});
return result;
}
/**
* Layout of nodes and edges
* If a previous layout was given and not too much changed, the previous layout
* is changed and returned. Otherwise does a new layout engine run.
* @param {Map} immNodes All nodes
* @param {Map} immEdges All edges
* @param {object} opts width, height, margins, etc...
* @return {object} graph object with nodes, edges, dimensions
*/
export function doLayout(immNodes, immEdges, opts) {
const options = opts || {};
const cacheId = buildTopologyCacheId(options.topologyId, options.topologyOptions);
// one engine and node and edge caches per topology, to keep renderings similar
if (options.noCache || !topologyCaches[cacheId]) {
topologyCaches[cacheId] = {
edgeCache: makeMap(),
graph: new dagre.graphlib.Graph({}),
nodeCache: makeMap()
};
}
const cache = topologyCaches[cacheId];
const cachedLayout = options.cachedLayout || cache.cachedLayout;
const nodeCache = options.nodeCache || cache.nodeCache;
const edgeCache = options.edgeCache || cache.edgeCache;
const useCache = !options.forceRelayout && cachedLayout && nodeCache && edgeCache;
const nodesWithDegrees = updateNodeDegrees(immNodes, immEdges);
let layout;
layoutRuns += 1;
if (useCache && !hasUnseenNodes(immNodes, nodeCache)) {
layoutRunsTrivial += 1;
// trivial case: no new nodes have been added
log('skip layout, trivial adjustment', layoutRunsTrivial, layoutRuns);
layout = cloneLayout(cachedLayout, immNodes, immEdges);
layout = copyLayoutProperties(layout, nodeCache, edgeCache);
} else if (useCache
&& featureIsEnabledAny('layout-dance', 'layout-dance-single')
&& hasNewSingleNode(nodesWithDegrees, nodeCache)) {
// special case: new nodes are 0-degree nodes, no need for layout run,
// they will be laid out further below
log('skip layout, only 0-degree node(s) added');
layout = cloneLayout(cachedLayout, nodesWithDegrees, immEdges);
layout = copyLayoutProperties(layout, nodeCache, edgeCache);
layout = layoutSingleNodes(layout, opts);
} else if (useCache
&& featureIsEnabledAny('layout-dance', 'layout-dance-rank')
&& hasNewNodesOfExistingRank(nodesWithDegrees, immEdges, nodeCache)) {
// special case: few new nodes were added, no need for layout run,
// they will inserted according to ranks
log('skip layout, used rank-based insertion');
layout = cloneLayout(cachedLayout, nodesWithDegrees, immEdges);
layout = copyLayoutProperties(layout, nodeCache, edgeCache);
layout = doLayoutNewNodesOfExistingRank(layout, nodeCache);
layout = layoutSingleNodes(layout, opts);
} else {
// default case: the new layout is too different and refreshing is required
layout = runLayoutEngine(cache.graph, nodesWithDegrees, immEdges, opts);
}
if (layout) {
// Last line of defense - re-render everything if two nodes are too close to one another.
if (minEuclideanDistanceBetweenPoints(layout.nodes) < NODE_CENTERS_SEPARATION_FACTOR) {
layout = runLayoutEngine(cache.graph, nodesWithDegrees, immEdges, opts);
trackAnalyticsEvent('scope.layout.graph.overlap');
}
// cache results
cache.cachedLayout = layout;
// only cache layout-related properties
// NB: These properties must be immutable wrt a given node because properties of updated nodes
// will be overwritten with the cached values, see copyLayoutProperties()
cache.nodeCache = cache.nodeCache.merge(layout.nodes.map(n => fromJS(pick(n.toJS(), ['x', 'y', 'rank']))));
cache.edgeCache = cache.edgeCache.merge(layout.edges);
}
return layout;
}