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* New encoding format:
* Msgpack reports between probe<->app (smaller representation, faster to
encode/decode).
* Still use JSON between app<->UI (try to avoid making javascript deal with
mspack).
The app still suports publishing reports in both gob and JSON, not braking
backwards compatibility.
* Use compile-time generated marshallers/unmarshallers for higher performance. In
order to be able to skip code-generation for certain types, I included
https://github.com/2opremio/go-1/tree/master/codec/codecgen instead of
upstream until https://github.com/ugorji/go/pull/139 is merged.
* Encode/decode intermediate types using github.com/ugorji/go/codec.Selfer
for higher performance and reducing garbage collection (no temporary buffers).
35 lines
867 B
Go
35 lines
867 B
Go
package appclient
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import (
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"bytes"
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"compress/gzip"
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"github.com/ugorji/go/codec"
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"github.com/weaveworks/scope/report"
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)
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// A ReportPublisher uses a buffer pool to serialise reports, which it
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// then passes to a publisher
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type ReportPublisher struct {
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publisher Publisher
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}
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// NewReportPublisher creates a new report publisher
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func NewReportPublisher(publisher Publisher) *ReportPublisher {
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return &ReportPublisher{
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publisher: publisher,
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}
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}
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// Publish serialises and compresses a report, then passes it to a publisher
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func (p *ReportPublisher) Publish(r report.Report) error {
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buf := &bytes.Buffer{}
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gzwriter := gzip.NewWriter(buf)
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if err := codec.NewEncoder(gzwriter, &codec.MsgpackHandle{}).Encode(r); err != nil {
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return err
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}
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gzwriter.Close() // otherwise the content won't get flushed to the output stream
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return p.publisher.Publish(buf)
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}
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