Files
weave-scope/report/node_set.go
2017-10-15 14:40:46 +00:00

181 lines
4.3 KiB
Go

package report
import (
"bytes"
"fmt"
"sort"
"github.com/davecgh/go-spew/spew"
"github.com/ugorji/go/codec"
"github.com/weaveworks/scope/test/reflect"
)
// NodeSet is a set of nodes, as a slice sorted by ID. Clients must use
// the Add method to add nodes
type NodeSet struct {
entries nodesByID
}
// nodesByID implements sort.Interface.
type nodesByID []*Node
func (m nodesByID) Len() int { return len(m) }
func (m nodesByID) Swap(i, j int) { m[i], m[j] = m[j], m[i] }
func (m nodesByID) Less(i, j int) bool { return m[i].ID < m[j].ID }
var emptyNodeSet = NodeSet{}
// MakeNodeSet makes a new NodeSet with the given nodes.
func MakeNodeSet(nodes ...Node) NodeSet {
return emptyNodeSet.Add(nodes...)
}
// Add adds the nodes to the NodeSet. Add is the only valid way to grow a
// NodeSet. Add returns the NodeSet to enable chaining.
func (n NodeSet) Add(nodes ...Node) NodeSet {
if len(nodes) == 0 {
return n
}
result := make(nodesByID, len(n.entries), len(n.entries)+len(nodes))
copy(result, n.entries)
addends := make(nodesByID, len(nodes))
for i := 0; i < len(nodes); i++ {
addends[i] = &nodes[i]
}
sort.Sort(addends)
for _, val := range addends {
i := sort.Search(len(result), func(i int) bool {
return result[i].ID >= val.ID
})
// i is now the position where val should go, either at the end or in the middle
if i == len(result) {
result = append(result, nil)
} else if result[i].ID != val.ID {
result = append(result, nil)
copy(result[i+1:], result[i:])
}
result[i] = val
}
return NodeSet{result}
}
// Delete deletes the nodes from the NodeSet by ID. Delete is the only valid
// way to shrink a NodeSet. Delete returns the NodeSet to enable chaining.
func (n NodeSet) Delete(ids ...string) NodeSet {
if n.Size() == 0 {
return n
}
result := make(nodesByID, len(n.entries))
copy(result, n.entries)
for _, id := range ids {
i := sort.Search(len(result), func(i int) bool {
return result[i].ID >= id
})
if i < len(result) && result[i].ID == id {
copy(result[i:], result[i+1:])
result = result[:len(result)-1]
}
}
return NodeSet{result}
}
// Merge combines the two NodeSets and returns a new result.
func (m NodeSet) Merge(n NodeSet) NodeSet {
switch {
case m.entries == nil:
return n
case n.entries == nil:
return m
}
out := make(nodesByID, 0, len(m.entries)+len(n.entries))
i, j := 0, 0
for i < len(m.entries) {
switch {
case j >= len(n.entries) || m.entries[i].ID < n.entries[j].ID:
out = append(out, m.entries[i])
i++
case m.entries[i].ID == n.entries[j].ID:
i++
fallthrough
default:
out = append(out, n.entries[j])
j++
}
}
for ; j < len(n.entries); j++ {
out = append(out, n.entries[j])
}
return NodeSet{out}
}
// Lookup the node 'key'
func (n NodeSet) Lookup(key string) (Node, bool) {
i := sort.Search(len(n.entries), func(i int) bool {
return n.entries[i].ID >= key
})
if i < len(n.entries) && n.entries[i].ID == key {
return *n.entries[i], true
}
return Node{}, false
}
// Size is the number of nodes in the set
func (n NodeSet) Size() int {
return len(n.entries)
}
// ForEach executes f for each node in the set.
func (n NodeSet) ForEach(f func(Node)) {
for _, value := range n.entries {
f(*value)
}
}
func (n NodeSet) String() string {
buf := bytes.NewBufferString("{")
for _, val := range n.entries {
fmt.Fprintf(buf, "%s: %s, ", val.ID, spew.Sdump(val))
}
fmt.Fprintf(buf, "}")
return buf.String()
}
// DeepEqual tests equality with other NodeSets
func (n NodeSet) DeepEqual(o NodeSet) bool {
if n.Size() != o.Size() {
return false
}
for i := range n.entries {
if !reflect.DeepEqual(n.entries[i], o.entries[i]) {
return false
}
}
return true
}
// CodecEncodeSelf implements codec.Selfer
func (n *NodeSet) CodecEncodeSelf(encoder *codec.Encoder) {
encoder.Encode(n.entries)
}
// CodecDecodeSelf implements codec.Selfer
func (n *NodeSet) CodecDecodeSelf(decoder *codec.Decoder) {
in := nodesByID{}
if err := decoder.Decode(&in); err != nil {
return
}
*n = NodeSet{in}
}
// MarshalJSON shouldn't be used, use CodecEncodeSelf instead
func (NodeSet) MarshalJSON() ([]byte, error) {
panic("MarshalJSON shouldn't be used, use CodecEncodeSelf instead")
}
// UnmarshalJSON shouldn't be used, use CodecDecodeSelf instead
func (*NodeSet) UnmarshalJSON(b []byte) error {
panic("UnmarshalJSON shouldn't be used, use CodecDecodeSelf instead")
}