// Copyright (c) 2016 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. package crossdock import ( "runtime" "runtime/debug" ) // Run the given function inside a behavior context and return the entries // logged by it. // // Functions like Fatalf won't work if the behavior is not executed inside a // Run context. func Run(params Params, f func(T)) []Entry { behavior := params[BehaviorParam] delete(params, BehaviorParam) t := entryT{ params: params, behavior: behavior, } done := make(chan struct{}) // We run the function inside a goroutine so that Fatalf can simply call // runtime.Goexit to stop execution. go func() { defer func() { if err := recover(); err != nil { t.Errorf("%v\n%s", err, string(debug.Stack())) } close(done) }() if runtime.Version() == "go1.5" { // Gnarly workaround for https://github.com/golang/go/issues/12253 // // In short: A bug in Go 1.5 causes a specific form of comparison // (runtime.assertE2T2) to leave an invalid pointer on the stack instead // of zeroing it out. Usually, this isn't a problem because the function // returns afterwards. However, we're consistently hitting a case where // another function call is causing the stack to be grown while the // pointer is still invalid. The scanner responsible for copying the // stack as part of growing it runs into the invalid pointer and // crashes. // // To work around this, we grow the stack significantly beforehand to // reduce the likelihood of another growth attempt while the pointer is // invalid. growStack([1024]int64{}) } f(&t) }() <-done return t.entries } func growStack([1024]int64) { // Nothing to do }