// Copyright (c) 2012 - 2013 Mat Ryer and Tyler Bunnell // // Please consider promoting this project if you find it useful. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT // OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE // OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Package require implements the same assertions as the `assert` package but // stops test execution when a test fails. // // Example Usage // // The following is a complete example using require in a standard test function: // import ( // "testing" // "github.com/crossdock/crossdock-go/require" // ) // // func TestSomething(t *testing.T) { // // var a string = "Hello" // var b string = "Hello" // // require.Equal(t, a, b, "The two words should be the same.") // // } // // Assertions // // The `require` package have same global functions as in the `assert` package, // but instead of returning a boolean result they call `t.FailNow()`. // // Every assertion function also takes an optional string message as the final argument, // allowing custom error messages to be appended to the message the assertion method outputs. package require