// +build linux // Copyright 2016 Cilium Project // Copyright 2016 Sylvain Afchain // Copyright 2016 Kinvolk // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package elf import ( "fmt" "syscall" "unsafe" ) /* #include #include extern __u64 ptr_to_u64(void *); // from https://github.com/cilium/cilium/blob/master/pkg/bpf/bpf.go // Apache License, Version 2.0 static void create_bpf_update_elem(int fd, void *key, void *value, unsigned long long flags, void *attr) { union bpf_attr* ptr_bpf_attr; ptr_bpf_attr = (union bpf_attr*)attr; ptr_bpf_attr->map_fd = fd; ptr_bpf_attr->key = ptr_to_u64(key); ptr_bpf_attr->value = ptr_to_u64(value); ptr_bpf_attr->flags = flags; } static void create_bpf_lookup_elem(int fd, void *key, void *value, void *attr) { union bpf_attr* ptr_bpf_attr; ptr_bpf_attr = (union bpf_attr*)attr; ptr_bpf_attr->map_fd = fd; ptr_bpf_attr->key = ptr_to_u64(key); ptr_bpf_attr->value = ptr_to_u64(value); } static int next_bpf_elem(int fd, void *key, void *next_key, void *attr) { union bpf_attr* ptr_bpf_attr; ptr_bpf_attr = (union bpf_attr*)attr; ptr_bpf_attr->map_fd = fd; ptr_bpf_attr->key = ptr_to_u64(key); ptr_bpf_attr->next_key = ptr_to_u64(next_key); } */ import "C" // UpdateElement stores value in key in the map stored in mp. // The flags can have the following values (if you include "uapi/linux/bpf.h"): // C.BPF_ANY to create new element or update existing; // C.BPF_NOEXIST to create new element if it didn't exist; // C.BPF_EXIST to update existing element. func (b *Module) UpdateElement(mp *Map, key, value unsafe.Pointer, flags uint64) error { uba := C.union_bpf_attr{} C.create_bpf_update_elem( C.int(mp.m.fd), key, value, C.ulonglong(flags), unsafe.Pointer(&uba), ) ret, _, err := syscall.Syscall( C.__NR_bpf, C.BPF_MAP_UPDATE_ELEM, uintptr(unsafe.Pointer(&uba)), unsafe.Sizeof(uba), ) if ret != 0 || err != 0 { return fmt.Errorf("unable to update element: %s", err) } return nil } // LookupElement looks up the given key in the the map stored in mp. // The value is stored in the value unsafe.Pointer. func (b *Module) LookupElement(mp *Map, key, value unsafe.Pointer) error { uba := C.union_bpf_attr{} C.create_bpf_lookup_elem( C.int(mp.m.fd), key, value, unsafe.Pointer(&uba), ) ret, _, err := syscall.Syscall( C.__NR_bpf, C.BPF_MAP_LOOKUP_ELEM, uintptr(unsafe.Pointer(&uba)), unsafe.Sizeof(uba), ) if ret != 0 || err != 0 { return fmt.Errorf("unable to lookup element: %s", err) } return nil } // DeleteElement deletes the given key in the the map stored in mp. // The key is stored in the key unsafe.Pointer. func (b *Module) DeleteElement(mp *Map, key unsafe.Pointer) error { uba := C.union_bpf_attr{} value := unsafe.Pointer(nil) C.create_bpf_lookup_elem( C.int(mp.m.fd), key, value, unsafe.Pointer(&uba), ) ret, _, err := syscall.Syscall( C.__NR_bpf, C.BPF_MAP_DELETE_ELEM, uintptr(unsafe.Pointer(&uba)), unsafe.Sizeof(uba), ) if ret != 0 || err != 0 { return fmt.Errorf("unable to delete element: %s", err) } return nil } // LookupNextElement looks up the next element in mp using the given key. // The next key and the value are stored in the nextKey and value parameter. // Returns false at the end of the mp. func (b *Module) LookupNextElement(mp *Map, key, nextKey, value unsafe.Pointer) (bool, error) { uba := C.union_bpf_attr{} C.next_bpf_elem( C.int(mp.m.fd), key, nextKey, unsafe.Pointer(&uba), ) ret, _, err := syscall.Syscall( C.__NR_bpf, C.BPF_MAP_GET_NEXT_KEY, uintptr(unsafe.Pointer(&uba)), unsafe.Sizeof(uba), ) if err != 0 { return false, fmt.Errorf("unable to find next element: %s", err) } if ret != 0 { return false, nil } if err := b.LookupElement(mp, nextKey, value); err != nil { return false, err } return true, nil }