Add debug.html to show toolbar
Perfjankie test runner
Playing w/ the pure mixin for perf. improvements
* Works well! Smoother zooming/panning when things have settled.
* Extract node movement to node-container, make nodes pure
Extracted node chart elements into own components
Keep control objects immutable while in components
Keep layout state objects alive
Made other components pure, removed mixin from stateless components
Remove font size adjustment from scaling
Fix zoomscale
Move node transform to node
* makes more sense there because the coords are rounded in the container
dynamic coords precision based on topology size
Make edge points immutable
Remove nodes maximum for layout engine
Dont send all canvas state down to next component
moving layout handling back to nodes-chart.js
Omit some props for edges/nodes, dont animate edges on low precision
Moved AppStore access out of lower components
* new button in footer
* when clicked, forces a relayout that could help with degraded graphs
* sets a store flag that will be unset on next nodes delta update
* fixes#863
Refactored mixins into utils
ES2015 module exports
ES2015-style imports
WIP Fixing tests
Fixes tests after es2015 code migrations.
We we're require()ing an ES2015 module[1]. Have to make sure you account
for the .default in this case.
[1] We had to use ES5 `require` in Jest:
(https://github.com/babel/babel-jest/issues/16)
* dont allow panning while node is selected
* Shift nodes, not canvas on circling selection
* scale nodes on window resize
* Scale selected node to viewable size
- Make backend address configurable via env variable
- `BACKEND_HOST=1.2.3.4:4040 npm start` points the frontend to the app on that server. Just for development
- Render control icons
- removed close x for details panel
- added control icons in its space
- closing of panel still works by clicking on same node, or background
- Dont allow control while pending
- Render and auto-dismiss control error
- Make tests pass
- Also added linter configuration, and make linter fail on error
- fixing ES6 errors and added ES6 transformer
- gulp target to try local build
- linted gulpfile
- cant hook into gulp lint yet, because gulp does currently not support
ES6 which some rules demand, since gulp cant transpile itself, we have a
chicken and egg problem.
- ES6 transpiler for test runner
- removed old linter config
- adapted editorconfig to reflect linter config