(was the removal of :id from the node objects)
Only show errors in webpack output!
Tidying up
More tidying
more tidying
More fiddling around
wip
wip
wip
Fixes forceLayout
rm console.log
Fixes edge focus/blurring when selecting networks
Configurable arc size
net-view variant: Smaller arc (just the top)
net-view revision: Add white container around arcs.
To join them together in a sense. Trying to avoid the edge/arc position
association. Not sure if this really helps
net-view variations: shadows.
bg fill, align network rotation w/ rank.
Cute little dots
Stacked lines
Rounded rects
Slightly thicker "pills" to repr networks
Handle edge case by making line longer
Fix network bar offset
Needs a bit of de-dup / customization
oops, bad typo
More fleshing out the structure for network-view
onHover netview-legend: highlight relevant nodes.
And the bool rolls on.
Handle nodes w/ no networks better
Corrects deselect-node when used w/ new network-view behaviour
Net view details "node" can be open when with no nodes selected. Hitting
"esc" from:
- card 0: network-a
- card 1: node-a
was not deselecting node-a
Deselect selectedNetwork correctly onEsc
Ooops, trailing ws breaks linting.
Adds NodeNetworksOverlay stub
Expands on NodeNetworksOverlay stub and adds arcs and colors
Expand and collapse networks legend
Open arc for network circle, shift for stack
Show our base hue range in the debug bar too..
Was trying to smooth out our hue selector but turned out to be tricky..
Uniquify random data generator!
Add debug.html to show toolbar
Perfjankie test runner
Playing w/ the pure mixin for perf. improvements
* Works well! Smoother zooming/panning when things have settled.
* Extract node movement to node-container, make nodes pure
Extracted node chart elements into own components
Keep control objects immutable while in components
Keep layout state objects alive
Made other components pure, removed mixin from stateless components
Remove font size adjustment from scaling
Fix zoomscale
Move node transform to node
* makes more sense there because the coords are rounded in the container
dynamic coords precision based on topology size
Make edge points immutable
Remove nodes maximum for layout engine
Dont send all canvas state down to next component
moving layout handling back to nodes-chart.js
Omit some props for edges/nodes, dont animate edges on low precision
Moved AppStore access out of lower components
- Bring MoC under new linting rules
- adds support for immutable-console-renderer
- fixes up metrics actually displaying after bad fixes when rebasing.
- Mock all metrics client side for demoing