* Added resource view selector button
* Showing resource boxes in the resource view
* Crude CPU resource view prototype
* Improved the viewMode state logic
* Extracted zooming into a separate wrapper component
* Split the layout selectors between graph-view and resource-view
* Proper zooming logic for the resource view
* Moved all node networks utils to selectors
* Improved the zoom caching logic
* Further refactoring of selectors
* Added sticky labels to the resource boxes
* Added panning translation limits in the resource view
* Renamed GridModeSelector -> ViewModeSelector
* Polished the topology resource view selection logic
* Search bar hidden in the resource view
* Added per-layer topology names to the resource view
* Made metric selectors work for the resource view
* Adjusted the viewport selectors
* Renamed viewport selector to canvas (+ maximal zoom fix)
* Showing more useful metric info in the resource box labels
* Fetching only necessary nodes for the resource view
* Refactored the resource view layer component
* Addressed first batch UI comments (from the Scope meeting)
* Switch to deep zooming transform in the resource view to avoid SVG precision errors
* Renamed and moved resource view components
* Polished all the resource view components
* Changing the available metrics selection
* Improved and polished the state transition logic for the resource view
* Separated zoom limits from the zoom active state
* Renaming and bunch of comments
* Addressed all the UI comments (@davkal + @fons)
* Made graph view selectors independent from resource view selectors
* adds a search field next to the topologies
* highlight results on canvas as you type
* non-matching nodes are grayed out
* "prefix:" limits search to field label
Keeps the scope UI's CPU usage low in the browser when the backend is
not reachable
* dont update app state when repeated errors come in
* dont update app state when websocket keeps failing
* adjust first loading text, and show icon to draw attention
* added button to the bottom right to switch to higher contrast,
* suitable for projectors
* increased contrast between background and text colors
* thicker strokes around chart elements
* ensure yellow details panel backgrounds are darker
Refactored nodedetails to support multiple data sets, probably broke some tests
Allow api requests to out-of-view topologies
Fix ESC behavior with details panel
Stack details panel like cards
Details pain side-by-side
Details panel piles
Fix node details table header styles
Render load and not-found captions like relatives
Fix topology click action
Make node detail tables sortable
Grouped metrics for details health
Group metrics in same style
Link node details children
Fix scroll issues on double-details
Fix DESC sort order for node details table
Save selected node labels in state - allows rendering of node labels from other topologies before details are loaded
Change detail card UX, newest one at top, pile at bottom
Details panel one pile w/ animation
Sort details table nodes by metadata too
Animate sidepanel from children too
Fix radial layout
Dont set origin if a node was already selected, suppresses animation
stack effect: shift top cards to the left, shrink lower cards vertically
Clear details card stack if sibling is selected
Check if node is still selected on API response
Make detail table sorters robust against non-uniform metadata
Dont show scrollbar all the time, fix sort icon issue
Button to show topology for relative
Overflow metrics for details panel health
Fix JS error when no metrics are available for container image details
Column-based rendering of node details table
Fix JS tests
Review feedback (UI)
- term.js
- Add eslintignore
- Fix color and es2015 after rebase
- Fix JS test, probably deleted during conflict resolution
- Moves terminal close button to top-right of window
- Consitent w/ details window.
- Changes padding of details window close button so both close buttons
are horizonally aligned.
- Terminal resizes w/ browser window.
- No longer can drag window around.
- Add tiny big of padding between term and node-details.
- Playing w/ terminal placement. This one's more drawer-like.
- Send DELETE when we close a terminal window.
- Dont lint or bable JS vendor files
- Ignore ctags 'tags' files.
- Adds popping out terminal out into a new browser window.
- Simplify code as now we've just a single terminal window.
- ESC is back to close the terminal, then the details panel.
- Fixes bug w/ slow response to closing the details panel.
- Moving away from "drawer-style" for terminal size and position to a
simple window.
- Just gotta handle the case for refreshing a popped out terminal.
- Stop terminal text being auto-deselected.
- window resizes will still deselect.
- Adds state.connected to react.scu check.
- Don't delete pipe when browser closes
- To allow for nicer refresh flows
- scope-app will time out pipe after a while.
- Keep terminal-open/closed state in the url.
- shouldComponentUpdate fix to prevent deselection of text has been
rolled back so gotta come up w/ another way to handle that...
- Fixes terminal text-selection again.
- Make pipes work for non-raw terminals too.
- Move document.title updating somewhere more sensible.
- Pass rawTty prop along to all terminals.
- Don't render react root into doc.body
- Reconnect the websocket if we lose it.
- First, slightly rough, attempt at displaying if pipe has been deleted
- Refactor controlPipe structure in the AppStore/hash.
- Merge controlPipeId, controlPipeRaw, controlPipeStatus into a single object.
- Adds a status bar to the terminal window.
- Error handling in popout working again.
- Don't show terminal cursor when not connected.
- Simplify controlPipe status and error handling.
- Don't keep the status in the hash.
- Use special new action receiveControlPipeFromParams rather than
adding lots of branching to receiveControlPipe.
- You can reload a terminal but it doesn't exist in history stack.
- Pull out terminal into its own entry point!
- Fixes prod webpack build
- Fixes terminal-app websocket path when running on prod.
- Fixes old terminals appearing when closing a terminal.
- History hacking wasn't working, this is a little simpler.