* dont allow panning while node is selected
* Shift nodes, not canvas on circling selection
* scale nodes on window resize
* Scale selected node to viewable size
- Make backend address configurable via env variable
- `BACKEND_HOST=1.2.3.4:4040 npm start` points the frontend to the app on that server. Just for development
- Render control icons
- removed close x for details panel
- added control icons in its space
- closing of panel still works by clicking on same node, or background
- Dont allow control while pending
- Render and auto-dismiss control error
- Make tests pass
edges can have different point counts between updates, that throws
Spring off, therefor I'm making sure the number of points is always 10.
If anyone can find out how many points dagre maximally puts, please
change this (my guess is max. 4).
- Also added linter configuration, and make linter fail on error
- fixing ES6 errors and added ES6 transformer
- gulp target to try local build
- linted gulpfile
- cant hook into gulp lint yet, because gulp does currently not support
ES6 which some rules demand, since gulp cant transpile itself, we have a
chicken and egg problem.
- ES6 transpiler for test runner
- removed old linter config
- adapted editorconfig to reflect linter config