* Initial top level control.
* Added the jump buttons.
* Tiny styling adjustments.
* Massive renaming.
* Pause info
* Added slider marks.
* Improved messaging.
* Freeze all updates when paused.
* Repositioned for Configure button.
* Improved the flow.
* Working browsing through slider.
* Small styling.
* Hide time travel button behind the feature flag.
* Fixed actions.
* Elements positioning corner cases.
* Removed nodes delta buffering code.
* Fixed the flow.
* Fixed almost all API call cases.
* Final touches
* Fixed the tests.
* Fix resource view updates when time travelling.
* Added some comments.
* Addressed some of @foot's comments.
* Node details fetching reports at proper timestamp.
* Corrected all the relevant timestamps in the UI.
* Renamed some state variables.
* Time travel works for topologies list.
* Added a whole screen overlay for time travel.
* Polished the backend.
* Make time travel work also with the Resource View.
* Fixed the jest tests.
* Fixed the empty view message for resource view.
* Some naming polishing.
* Addressed the comments.
* Hacky working prototype.
* Operate with time.Duration offset instead of fixed timestamp.
* Polished the backend code.
* Made a nicer UI component.
* Small refactorings of the websockets code.
* Fixed the backend tests.
* Better websocketing and smoother transitions
* Small styling refactoring.
* Detecting empty topologies.
* Improved error messaging.
* Addressed some of David's comments.
* Moved nodesDeltaBuffer to a global state to fix the paused status rendering bug.
* Small styling changes
* Changed the websocket global state variables a bit.
* Polishing & refactoring.
* More polishing.
* Final refactoring.
* Addressed a couple of bugs.
* Hidden the timeline control behind Cloud context and a feature flag.
* Addressed most of @davkal's comments.
* Added mixpanel tracking.
* Added mixpanel tracking for bunch of events.
* Changed hitEnter action to pinSearch.
* Moved all the event tracking out of app-actions.js
* Addressed @foot's comment.
* Added more keypress events tracking.
* Disable 'r' keyboard shortcut when Resource View is disabled
* Added resource view selector button
* Showing resource boxes in the resource view
* Crude CPU resource view prototype
* Improved the viewMode state logic
* Extracted zooming into a separate wrapper component
* Split the layout selectors between graph-view and resource-view
* Proper zooming logic for the resource view
* Moved all node networks utils to selectors
* Improved the zoom caching logic
* Further refactoring of selectors
* Added sticky labels to the resource boxes
* Added panning translation limits in the resource view
* Renamed GridModeSelector -> ViewModeSelector
* Polished the topology resource view selection logic
* Search bar hidden in the resource view
* Added per-layer topology names to the resource view
* Made metric selectors work for the resource view
* Adjusted the viewport selectors
* Renamed viewport selector to canvas (+ maximal zoom fix)
* Showing more useful metric info in the resource box labels
* Fetching only necessary nodes for the resource view
* Refactored the resource view layer component
* Addressed first batch UI comments (from the Scope meeting)
* Switch to deep zooming transform in the resource view to avoid SVG precision errors
* Renamed and moved resource view components
* Polished all the resource view components
* Changing the available metrics selection
* Improved and polished the state transition logic for the resource view
* Separated zoom limits from the zoom active state
* Renaming and bunch of comments
* Addressed all the UI comments (@davkal + @fons)
* Made graph view selectors independent from resource view selectors
- Change scrolling behaviour to lock headers in place
- Enable filtering (hitting enter in the search bar) in grid-mode
- Little more top-margin for k8s (can have 3 topos) + taller rows.
- Trying out rank-color + node.relatives in the grid-mode
- First pass at selecting rows.
- Needs a bit more a fiddle, colors + click areas
- Store grid sort direction (asc/desc) in url state
- Simplify node selection to one method. (over-ride existing card)
- Remove clicking on name directly (links) to overlay new cards for now.
- Playing w/ grid-mode-toggle icons and labels
- Improves rendering in ff, change of shortcut keys for grid-mode-toggle
- Playing w/ clearer selection colors for grid-mode
- Slight change to selection-ui
- Fixes showNodeInTopology button visibility on the details-panel
- Was using an old heuristic. Table-mode allows you to open child cards
before the parent.
- Make it clear what the default sort is in tables
- E.g. always show a sorting caret
- Sort grid-mode columns, first meta then metrics
- dancing-nodes rememdy #1: pause updates onRowHover
- Splits relatives out into their own columns
- Take into account scrollbar width for grid-mode col header position
- Tooltips on table column headers
- grid-mode: fixes first column headers (proc/container/c-by-image)
- Disable pause-on-hover, too aggresive
- reduce label column width a bit (33pc -> 25pc) for big tables
- Filter grid-mode onSearchChange
- Rather than previous behaviour of waiting for an <enter>
- Show label_minor on pseudo nodes, that might not have much other info
- grid-mode: further reduce width of id column.
- Fixes go tests, properly moves parents into node-summary
- Fixes sorting of string columns w/ missing fields.
- E.g. uptime. Where -1e-10 > '3days' doesn't work.
Needs a bit of de-dup / customization
oops, bad typo
More fleshing out the structure for network-view
onHover netview-legend: highlight relevant nodes.
And the bool rolls on.
Handle nodes w/ no networks better
Corrects deselect-node when used w/ new network-view behaviour
Net view details "node" can be open when with no nodes selected. Hitting
"esc" from:
- card 0: network-a
- card 1: node-a
was not deselecting node-a
Deselect selectedNetwork correctly onEsc
Ooops, trailing ws breaks linting.
Adds NodeNetworksOverlay stub
Expands on NodeNetworksOverlay stub and adds arcs and colors
Expand and collapse networks legend
Open arc for network circle, shift for stack
Show our base hue range in the debug bar too..
Was trying to smooth out our hue selector but turned out to be tricky..
Uniquify random data generator!
* Fix node-details-test for search
* Label spacing and matched text truncation
* Delete pinned search on backspace, add hint for metrics, escape % in URL
* Fix text-bg on node highlight
* Added tests for search-utils
* Fix matching of other topologies, added comment re quick clear
* s/cx/classnames/
* Ignore MoC keys when search in focus, blur on Esc
* Fixes search term highlighting on-hover
* Fix SVG exports
* Fine-tuned search item rendering
* Fixed search highlighting in the details panel
* Dont throb node on hover
* Hotkey for search: '/'
* Keep focus on search when tabbing away from the browser
* bring hovered node to top
* background for search results on hover
* fixed height for foreign object to prevent layout glitches
* Dont blur focused nodes on search
* More robust metric matchers
* More meaningful search hints
* adds a search field next to the topologies
* highlight results on canvas as you type
* non-matching nodes are grayed out
* "prefix:" limits search to field label
Squash of:
* Include plugins in the report
* show plugin list in the UI
* moving metric and metadata templates into the probe reports
* update js for prime -> priority
* added retry to plugin handshake
* added iowait plugin
* review feedback
* plugin documentation
Add debug.html to show toolbar
Perfjankie test runner
Playing w/ the pure mixin for perf. improvements
* Works well! Smoother zooming/panning when things have settled.
* Extract node movement to node-container, make nodes pure
Extracted node chart elements into own components
Keep control objects immutable while in components
Keep layout state objects alive
Made other components pure, removed mixin from stateless components
Remove font size adjustment from scaling
Fix zoomscale
Move node transform to node
* makes more sense there because the coords are rounded in the container
dynamic coords precision based on topology size
Make edge points immutable
Remove nodes maximum for layout engine
Dont send all canvas state down to next component
moving layout handling back to nodes-chart.js
Omit some props for edges/nodes, dont animate edges on low precision
Moved AppStore access out of lower components