Refactored nodedetails to support multiple data sets, probably broke some tests
Allow api requests to out-of-view topologies
Fix ESC behavior with details panel
Stack details panel like cards
Details pain side-by-side
Details panel piles
Fix node details table header styles
Render load and not-found captions like relatives
Fix topology click action
Make node detail tables sortable
Grouped metrics for details health
Group metrics in same style
Link node details children
Fix scroll issues on double-details
Fix DESC sort order for node details table
Save selected node labels in state - allows rendering of node labels from other topologies before details are loaded
Change detail card UX, newest one at top, pile at bottom
Details panel one pile w/ animation
Sort details table nodes by metadata too
Animate sidepanel from children too
Fix radial layout
Dont set origin if a node was already selected, suppresses animation
stack effect: shift top cards to the left, shrink lower cards vertically
Clear details card stack if sibling is selected
Check if node is still selected on API response
Make detail table sorters robust against non-uniform metadata
Dont show scrollbar all the time, fix sort icon issue
Button to show topology for relative
Overflow metrics for details panel health
Fix JS error when no metrics are available for container image details
Column-based rendering of node details table
Fix JS tests
Review feedback (UI)
Refactored mixins into utils
ES2015 module exports
ES2015-style imports
WIP Fixing tests
Fixes tests after es2015 code migrations.
We we're require()ing an ES2015 module[1]. Have to make sure you account
for the .default in this case.
[1] We had to use ES5 `require` in Jest:
(https://github.com/babel/babel-jest/issues/16)
* dont allow panning while node is selected
* Shift nodes, not canvas on circling selection
* scale nodes on window resize
* Scale selected node to viewable size
- Make backend address configurable via env variable
- `BACKEND_HOST=1.2.3.4:4040 npm start` points the frontend to the app on that server. Just for development
- Render control icons
- removed close x for details panel
- added control icons in its space
- closing of panel still works by clicking on same node, or background
- Dont allow control while pending
- Render and auto-dismiss control error
- Make tests pass
* always set updated topology object when received
* track whether route was set on initial load
* removed connection count from status bar (was not deemed important)
* fixed issue where topology option changes did not affect details pane
* only show filtered nodes when count > 0
* clear nodes graph when empty topology is loaded
* also prevent JS error if nodes are hovered over that should be gone
* fixed options sync issue between graph and status bar
* implemented topology options with immutable DS
- fix nodes reset after topology option change
- set topology on click
- explicitly set default topology options
- set default topo options when topos are received
- prevent JS error on too many nodes layout abort
- Also added linter configuration, and make linter fail on error
- fixing ES6 errors and added ES6 transformer
- gulp target to try local build
- linted gulpfile
- cant hook into gulp lint yet, because gulp does currently not support
ES6 which some rules demand, since gulp cant transpile itself, we have a
chicken and egg problem.
- ES6 transpiler for test runner
- removed old linter config
- adapted editorconfig to reflect linter config