* Rendering both nodes and edges from one component.
* Organized the render layers in a more readable manner.
* Rerendering optimization.
* Finer edge rendering layers.
* Moved the constants out of the component file.
* Typo fix.
* Include edge thickness in <Motion /> instead of fade-in effect.
(was the removal of :id from the node objects)
Only show errors in webpack output!
Tidying up
More tidying
more tidying
More fiddling around
wip
wip
wip
Fixes forceLayout
rm console.log
Add debug.html to show toolbar
Perfjankie test runner
Playing w/ the pure mixin for perf. improvements
* Works well! Smoother zooming/panning when things have settled.
* Extract node movement to node-container, make nodes pure
Extracted node chart elements into own components
Keep control objects immutable while in components
Keep layout state objects alive
Made other components pure, removed mixin from stateless components
Remove font size adjustment from scaling
Fix zoomscale
Move node transform to node
* makes more sense there because the coords are rounded in the container
dynamic coords precision based on topology size
Make edge points immutable
Remove nodes maximum for layout engine
Dont send all canvas state down to next component
moving layout handling back to nodes-chart.js
Omit some props for edges/nodes, dont animate edges on low precision
Moved AppStore access out of lower components