Commit Graph

21 Commits

Author SHA1 Message Date
Thilo Behnke
7424030c80 writing events to kafka 2022-06-01 21:48:23 +02:00
Thilo Behnke
9aca924037 feature/event-writer 2022-06-01 20:44:22 +02:00
Thilo Behnke
97ac6b6f55 refactoring/game-obj-components 2022-05-02 13:46:23 +02:00
Thilo Behnke
7426559b34 working bounding box collisions (use ranges for rect collision detection) 2022-04-23 22:26:59 +02:00
Thilo Behnke
9dd7b80b82 bugfix for vector reflection 2022-04-23 22:10:09 +02:00
Thilo Behnke
e661793fc8 add adjustment to colliders vel - still issues with bounds 2022-04-23 12:29:06 +02:00
Thilo Behnke
ee2f8e932b more tests + logger 2022-04-23 12:22:24 +02:00
Thilo Behnke
cf170d40e7 more tests for reflection 2022-04-23 12:01:55 +02:00
Thilo Behnke
d91b88eb62 vector projection & orthogonals 2022-04-23 11:29:23 +02:00
Thilo Behnke
4be19aa5bb wip collision handling 2022-04-23 00:32:57 +02:00
Thilo Behnke
7e5b928caa how to handle collision with paddle? 2022-04-23 00:15:42 +02:00
Thilo Behnke
7a4ef75c46 migrate game obj pos to float 2022-04-22 23:47:28 +02:00
Thilo Behnke
91a48cf132 fix perpendicular rotate + rotate -> issue in tests with rounding errors 2022-04-21 20:27:41 +02:00
Thilo Behnke
4373e1a593 wip - rotate 2022-04-21 20:24:22 +02:00
Thilo Behnke
54e19d4d5f better mutate vector instead of cloning and normalizing 2022-04-21 20:16:44 +02:00
Thilo Behnke
885ebdbd20 perpendicular vectors 2022-04-21 20:09:43 +02:00
Thilo Behnke
dc7f6c1e34 hotfix pos update for game objects 2022-04-20 23:54:05 +02:00
Thilo Behnke
ac2b5252fa debug collisions 2022-04-20 23:39:01 +02:00
Thilo Behnke
9870e719da use float in vector - breaks movement of objects 2022-04-20 23:35:27 +02:00
Thilo Behnke
cae1886684 fix tests + working bounds collisions 2022-04-20 23:01:16 +02:00
Thilo Behnke
1974a8a83c refactoring/refactor-game-logic-into-lib 2022-04-20 22:14:05 +02:00