debug collisions

This commit is contained in:
Thilo Behnke
2022-04-20 23:39:01 +02:00
parent 9870e719da
commit ac2b5252fa
3 changed files with 5 additions and 2 deletions

View File

@@ -113,6 +113,7 @@ impl FieldWrapper {
let input_dtos: Vec<InputDTO> = inputs_js.into_serde().unwrap();
let inputs = input_dtos.into_iter().map(|i| i.to_input()).collect::<Vec<Input>>();
self.field.tick(inputs);
log!("{:?}", self.field.collisions);
}
pub fn objects(&self) -> *const GameObjectDTO {