mirror of
https://github.com/kubernetes/node-problem-detector.git
synced 2026-08-23 22:26:27 +00:00
Add first version of node-problem-detector
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@@ -0,0 +1,202 @@
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/*
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Copyright 2016 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package problemclient
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import (
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"fmt"
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"os"
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"time"
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"k8s.io/kubernetes/pkg/api"
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"k8s.io/kubernetes/pkg/api/errors"
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"k8s.io/kubernetes/pkg/api/unversioned"
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clientset "k8s.io/kubernetes/pkg/client/clientset_generated/internalclientset"
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unversionedcore "k8s.io/kubernetes/pkg/client/clientset_generated/internalclientset/typed/core/unversioned"
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"k8s.io/kubernetes/pkg/client/record"
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"k8s.io/kubernetes/pkg/client/restclient"
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"k8s.io/kubernetes/pkg/types"
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"k8s.io/kubernetes/pkg/util"
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"github.com/golang/glog"
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)
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// Client is the interface of problem client
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type Client interface {
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// GetConditions get all specifiec conditions of current node.
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GetConditions(conditionTypes []api.NodeConditionType) ([]*api.NodeCondition, error)
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// SetConditions set or update conditions of current node.
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// Notice that conditions with status api.ConditionFalse will be removed from the condition list, so that
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// we'll only have useful conditions in the condition list.
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SetConditions(conditions []api.NodeCondition, timeout time.Duration) error
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// Eventf reports the event.
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Eventf(eventType string, source, reason, messageFmt string, args ...interface{})
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}
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type nodeProblemClient struct {
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nodeName string
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client clientset.Interface
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clock util.Clock
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recorders map[string]record.EventRecorder
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nodeRef *api.ObjectReference
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}
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// NewClientOrDie creates a new problem client, panics if error occurs.
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func NewClientOrDie() Client {
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c := &nodeProblemClient{clock: util.RealClock{}}
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cfg, err := restclient.InClusterConfig()
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if err != nil {
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panic(err)
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}
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// TODO(random-liu): Set QPS Limit
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c.client, err = clientset.NewForConfig(cfg)
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if err != nil {
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panic(err)
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}
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// TODO(random-liu): Get node name from cloud provider
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c.nodeName, err = os.Hostname()
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if err != nil {
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panic(err)
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}
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c.nodeRef = getNodeRef(c.nodeName)
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c.recorders = make(map[string]record.EventRecorder)
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return c
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}
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func (c *nodeProblemClient) GetConditions(conditionTypes []api.NodeConditionType) ([]*api.NodeCondition, error) {
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node, err := c.client.Core().Nodes().Get(c.nodeName)
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if err != nil {
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return nil, err
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}
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conditions := []*api.NodeCondition{}
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for _, conditionType := range conditionTypes {
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for _, condition := range node.Status.Conditions {
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if condition.Type == conditionType {
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conditions = append(conditions, &condition)
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}
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}
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}
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return conditions, nil
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}
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func (c *nodeProblemClient) SetConditions(newConditions []api.NodeCondition, timeout time.Duration) error {
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for i := range newConditions {
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// Each time we update the conditions, we update the heart beat time
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newConditions[i].LastHeartbeatTime = unversioned.NewTime(c.clock.Now())
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}
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return c.updateNodeCondition(func(conditions []api.NodeCondition) []api.NodeCondition {
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for _, condition := range newConditions {
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if condition.Status == api.ConditionFalse {
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conditions = unsetCondition(condition.Type, conditions)
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} else {
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conditions = setCondition(condition, conditions)
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}
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}
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return conditions
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}, timeout)
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}
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func (c *nodeProblemClient) Eventf(eventType, source, reason, messageFmt string, args ...interface{}) {
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recorder, found := c.recorders[source]
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if !found {
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// TODO(random-liu): If needed use separate client and QPS limit for event.
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recorder = getEventRecorder(c.client, c.nodeName, source)
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c.recorders[source] = recorder
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}
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recorder.Eventf(c.nodeRef, eventType, reason, messageFmt, args...)
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}
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func unsetCondition(conditionType api.NodeConditionType, conditions []api.NodeCondition) []api.NodeCondition {
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result := []api.NodeCondition{}
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for _, condition := range conditions {
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if condition.Type != conditionType {
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result = append(result, condition)
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}
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}
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return result
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}
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func setCondition(condition api.NodeCondition, conditions []api.NodeCondition) []api.NodeCondition {
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found := false
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for i := range conditions {
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if conditions[i].Type == condition.Type {
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target := &conditions[i]
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*target = condition
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found = true
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break
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}
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}
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if !found {
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conditions = append(conditions, condition)
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}
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return conditions
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}
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func (c *nodeProblemClient) updateNodeCondition(updateFunc func([]api.NodeCondition) []api.NodeCondition, timeout time.Duration) error {
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updateTime := c.clock.Now()
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for {
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node, err := c.client.Core().Nodes().Get(c.nodeName)
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if err != nil {
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return err
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}
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node.Status.Conditions = updateFunc(node.Status.Conditions)
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_, err = c.client.Core().Nodes().UpdateStatus(node)
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if err != nil {
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if errors.IsConflict(err) {
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glog.Warningf("Conflicting update node status for node %q, will retry soon: %v", c.nodeName, err)
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if c.clock.Now().Sub(updateTime) >= timeout {
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return timeoutError{node: c.nodeName, timeout: timeout}
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}
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continue
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}
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return err
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}
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return nil
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}
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}
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// getEventRecorder generates a recorder for specific node name and source.
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func getEventRecorder(c clientset.Interface, nodeName, source string) record.EventRecorder {
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eventBroadcaster := record.NewBroadcaster()
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recorder := eventBroadcaster.NewRecorder(api.EventSource{Component: source, Host: nodeName})
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eventBroadcaster.StartRecordingToSink(&unversionedcore.EventSinkImpl{Interface: c.Core().Events("")})
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return recorder
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}
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func getNodeRef(nodeName string) *api.ObjectReference {
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return &api.ObjectReference{
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Kind: "Node",
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Name: nodeName,
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UID: types.UID(nodeName),
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Namespace: "",
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}
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}
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// timeoutError is the error returned by problem client when condition update timeout.
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type timeoutError struct {
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node string
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timeout time.Duration
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}
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func (e timeoutError) Error() string {
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return fmt.Sprintf("update condition for node %q timeout %s", e.node, e.timeout)
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}
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// IsErrTimeout checks whether a given error is timeout error.
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func IsErrTimeout(err error) bool {
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_, ok := err.(timeoutError)
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return ok
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}
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