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Without this, the checkers are only shell calls: test -f sentinelFile, or sentinelCommand. This changes the behaviour of existing code to test file for sentinelFile checker, and to keep the sentinel command as a command. However, to avoid having validation in the root loop, it moves to use a constructor to cleanup the code. Signed-off-by: Jean-Philippe Evrard <open-source@a.spamming.party>
98 lines
3.1 KiB
Go
98 lines
3.1 KiB
Go
package checkers
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import (
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"github.com/google/shlex"
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"github.com/kubereboot/kured/pkg/util"
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log "github.com/sirupsen/logrus"
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"os"
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"os/exec"
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)
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// Checker is the standard interface to use to check
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// if a reboot is required. Its types must implement a
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// CheckRebootRequired method which returns a single boolean
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// clarifying whether a reboot is expected or not.
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type Checker interface {
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CheckRebootRequired() bool
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}
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// FileRebootChecker is the default reboot checker.
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// It is unprivileged, and tests the presence of a files
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type FileRebootChecker struct {
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FilePath string
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}
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// CheckRebootRequired checks the file presence
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// needs refactoring to also return an error, instead of leaking it inside the code.
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// This needs refactoring to get rid of NewCommand
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// This needs refactoring to only contain file location, instead of CheckCommand
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func (rc FileRebootChecker) CheckRebootRequired() bool {
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if _, err := os.Stat(rc.FilePath); err == nil {
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return true
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}
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return false
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}
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// NewFileRebootChecker is the constructor for the file based reboot checker
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// TODO: Add extra input validation on filePath string here
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func NewFileRebootChecker(filePath string) *FileRebootChecker {
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return &FileRebootChecker{
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FilePath: filePath,
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}
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}
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// CommandChecker is using a custom command to check
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// if a reboot is required. There are two modes of behaviour,
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// if Privileged is granted, the NamespacePid is used to enter
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// the given PID's namespace.
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type CommandChecker struct {
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CheckCommand []string
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NamespacePid int
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Privileged bool
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}
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// CheckRebootRequired for CommandChecker runs a command without returning
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// any eventual error. THis should be later refactored to remove the util wrapper
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// and return the errors, instead of logging them here.
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func (rc CommandChecker) CheckRebootRequired() bool {
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var cmdline []string
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if rc.Privileged {
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cmdline = util.PrivilegedHostCommand(rc.NamespacePid, rc.CheckCommand)
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} else {
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cmdline = rc.CheckCommand
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}
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cmd := util.NewCommand(cmdline[0], cmdline[1:]...)
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if err := cmd.Run(); err != nil {
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switch err := err.(type) {
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case *exec.ExitError:
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// We assume a non-zero exit code means 'reboot not required', but of course
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// the user could have misconfigured the sentinel command or something else
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// went wrong during its execution. In that case, not entering a reboot loop
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// is the right thing to do, and we are logging stdout/stderr of the command
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// so it should be obvious what is wrong.
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if cmd.ProcessState.ExitCode() != 1 {
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log.Warnf("sentinel command ended with unexpected exit code: %v", cmd.ProcessState.ExitCode())
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}
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return false
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default:
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// Something was grossly misconfigured, such as the command path being wrong.
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log.Fatalf("Error invoking sentinel command: %v", err)
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}
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}
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return true
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}
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// NewCommandChecker is the constructor for the commandChecker, and by default
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// runs new commands in a privileged fashion.
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func NewCommandChecker(sentinelCommand string) *CommandChecker {
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cmd, err := shlex.Split(sentinelCommand)
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if err != nil {
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log.Fatalf("Error parsing provided sentinel command: %v", err)
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}
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return &CommandChecker{
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CheckCommand: cmd,
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NamespacePid: 1,
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Privileged: true,
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}
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}
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