Implementation details of lock should not leak into the calling
methods.
Without this path, calls are a bit more complex
and error handling is harder to find.
This is a problem for long term maintenance, as it
is tougher to refactor the locks without impacting the main.
Decoupling the two (main usage of the lock, and the lock
themselves) will allow us to introduce other kinds of locks
easily.
I solve this by inlining into the daemonsetlock package:
- including all the methods for managing locks from the main.go
functions. Those were mostly doing error handling
where code became no-op by introducing multiple
daemonsetlock types
- adding the lock release delay part of lock info
I also did not like the pattern include in Test method,
which added a reference to nodeMeta: It was not very clear
that Test was storing the current metadata of the node,
or was returning the current state. (Metadata here only means unschedulable).
The problem I saw was that the metadata was silently
mutated from a lock Test method, which was very not obvious.
Instead, I picked to explicitly return the lock data instead.
I also made it explicit that the Acquire lock method
is passing the node metadata as structured information,
rather than an interface{}. This is a bit more fragile
at runtime, but I prefer having very explicit errors if
the locks are incorrect, rather than having to deal with
unvalidated data.
For the lock release delay, it was part of the rebootasrequired
loop, where I believe it makes more sense to be part of the
Release method itself, for readability. Yet, it hides the
delay into the implementation detail, but it keeps the
reboot as required goroutine more readable.
Instead of passing the argument rebootDelay as parameter of the
rebootasrequired method, this refactor took creation of the lock
object in the main loop, close to all the variables, and then
pass the lock object to the rebootasrequired. This makes the
call for rebootasrequired more clear, and lock is now
encompassing everything needed to acquire, release, or get
info about the lock.
Signed-off-by: Jean-Philippe Evrard <open-source@a.spamming.party>
* Add ability to have multiple nodes get a lock
Currently in kured a single node can get a lock with Acquire. There
could be situations where multiple nodes might want a lock in the event
that a cluster can handle multiple nodes being rebooted. This adds the
side-by-side implementation for a multiple node lock situation.
Signed-off-by: Thomas Stringer <thomas@trstringer.com>
* Refactor to use the same code path for a single lock and a multilock
Signed-off-by: Thomas Stringer <thomas@trstringer.com>
* test: force rebuild
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
* build: log pod-logs
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
* fix: change condition
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
* build: fix test-script
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
* build: add concurrent test
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
* fix: final changes
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
---------
Signed-off-by: Thomas Stringer <thomas@trstringer.com>
Signed-off-by: Christian Kotzbauer <git@ckotzbauer.de>
Co-authored-by: Christian Kotzbauer <git@ckotzbauer.de>