/* Copyright 2022 The KubeVela Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package component import ( "github.com/gdamore/tcell/v2" "github.com/rivo/tview" "github.com/oam-dev/kubevela/references/cli/top/config" "github.com/oam-dev/kubevela/references/cli/top/model" ) // App represent the ui of application type App struct { *tview.Application actions model.KeyActions components map[string]tview.Primitive Main *tview.Pages style *config.ThemeConfig } // NewApp return the ui of application func NewApp(themeConfig *config.ThemeConfig) *App { a := &App{ Application: tview.NewApplication(), actions: make(model.KeyActions), Main: tview.NewPages(), style: themeConfig, } a.components = map[string]tview.Primitive{ "info": NewInfo(a.style), "menu": NewMenu(a.style), "logo": NewLogo(a.style), "crumbs": NewCrumbs(a.style), } return a } // Init the ui of application init func (a *App) Init() { a.SetRoot(a.Main, true) } // HasAction judge whether the key has the corresponding action func (a *App) HasAction(key tcell.Key) (model.KeyAction, bool) { action, ok := a.actions[key] return action, ok } // AddAction add a new keyAction func (a *App) AddAction(actions model.KeyActions) { a.actions.Add(actions) } // DelAction delete a keyAction func (a *App) DelAction(keys []tcell.Key) { a.actions.Delete(keys) } // QueueUpdate queues up a ui action. func (a *App) QueueUpdate(f func()) { if a.Application == nil { return } go func() { a.Application.QueueUpdate(f) }() } // QueueUpdateDraw queues up a ui action and redraw the ui. func (a *App) QueueUpdateDraw(f func()) { if a.Application == nil { return } go func() { a.Application.QueueUpdateDraw(f) }() } // Components return the application root components. func (a *App) Components() map[string]tview.Primitive { return a.components } // Logo return logo component func (a *App) Logo() *Logo { return a.components["logo"].(*Logo) } // Menu return key action menu component func (a *App) Menu() *Menu { return a.components["menu"].(*Menu) } // Crumbs return the crumbs component func (a *App) Crumbs() *Crumbs { return a.components["crumbs"].(*Crumbs) } // InfoBoard return system info component func (a *App) InfoBoard() *InfoBoard { return a.Components()["info"].(*InfoBoard) }