Files
kubeinvaders/main/start.go
2020-12-26 12:44:43 +01:00

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components {
id: "bullet"
component: "/main/bullet.script"
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
}
embedded_components {
id: "sprite"
type: "sprite"
data: "tile_set: \"/assets/bullet.atlas\"\n"
"default_animation: \"bulletkube\"\n"
"material: \"/builtins/materials/sprite.material\"\n"
"blend_mode: BLEND_MODE_ALPHA\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
}
embedded_components {
id: "collisionobject"
type: "collisionobject"
data: "collision_shape: \"\"\n"
"type: COLLISION_OBJECT_TYPE_KINEMATIC\n"
"mass: 0.0\n"
"friction: 0.1\n"
"restitution: 0.5\n"
"group: \"bullet\"\n"
"mask: \"pod\"\n"
"embedded_collision_shape {\n"
" shapes {\n"
" shape_type: TYPE_SPHERE\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" index: 0\n"
" count: 1\n"
" }\n"
" data: 15.0\n"
"}\n"
"linear_damping: 0.0\n"
"angular_damping: 0.0\n"
"locked_rotation: false\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
}