name: "default" scale_along_z: 0 embedded_instances { id: "spaceship" data: "components {\n" " id: \"spaceship\"\n" " component: \"/main/spaceship.script\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/sprites.atlas\\\"\\n" "default_animation: \\\"spaceship\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 640.0 y: 360.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } } embedded_instances { id: "background" data: "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/sprites.atlas\\\"\\n" "default_animation: \\\"bg\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" " position {\n" " x: 640.0\n" " y: 360.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 4.0 y: -8.0 z: -1.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } } embedded_instances { id: "pod" data: "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/untitled.atlas\\\"\\n" "default_animation: \\\"sprite_invader\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"podfactory\"\n" " type: \"factory\"\n" " data: \"prototype: \\\"/main/untitled.go\\\"\\n" "load_dynamically: true\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"collisionobject\"\n" " type: \"collisionobject\"\n" " data: \"collision_shape: \\\"\\\"\\n" "type: COLLISION_OBJECT_TYPE_KINEMATIC\\n" "mass: 0.0\\n" "friction: 0.1\\n" "restitution: 0.5\\n" "group: \\\"pod\\\"\\n" "mask: \\\"bullet\\\"\\n" "embedded_collision_shape {\\n" " shapes {\\n" " shape_type: TYPE_SPHERE\\n" " position {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " }\\n" " rotation {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " w: 1.0\\n" " }\\n" " index: 0\\n" " count: 1\\n" " }\\n" " data: 10.0\\n" "}\\n" "linear_damping: 0.0\\n" "angular_damping: 0.0\\n" "locked_rotation: false\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 0.0 y: -98.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 0.98 y: 0.98 z: 0.98 } } embedded_instances { id: "bullet" data: "components {\n" " id: \"spaceship\"\n" " component: \"/main/bullet.script\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"bulletfactory\"\n" " type: \"factory\"\n" " data: \"prototype: \\\"/main/bullet.go\\\"\\n" "load_dynamically: false\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/bullet.atlas\\\"\\n" "default_animation: \\\"bulletkube\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" " position {\n" " x: -212.0\n" " y: -90.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"collisionobject\"\n" " type: \"collisionobject\"\n" " data: \"collision_shape: \\\"\\\"\\n" "type: COLLISION_OBJECT_TYPE_KINEMATIC\\n" "mass: 0.0\\n" "friction: 0.1\\n" "restitution: 0.5\\n" "group: \\\"bullet\\\"\\n" "mask: \\\"pod\\\"\\n" "embedded_collision_shape {\\n" " shapes {\\n" " shape_type: TYPE_SPHERE\\n" " position {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " }\\n" " rotation {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " w: 1.0\\n" " }\\n" " index: 0\\n" " count: 1\\n" " }\\n" " data: 10.0\\n" "}\\n" "linear_damping: 0.0\\n" "angular_damping: 0.0\\n" "locked_rotation: false\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 0.0 y: 0.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } } embedded_instances { id: "pod_not_running" data: "embedded_components {\n" " id: \"podfactory\"\n" " type: \"factory\"\n" " data: \"prototype: \\\"/main/pod_not_running.go\\\"\\n" "load_dynamically: false\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/pod_not_running.atlas\\\"\\n" "default_animation: \\\"sprite_invader_pod_not_running\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" " position {\n" " x: -50.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 0.0 y: 0.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } } embedded_instances { id: "ui" data: "components {\n" " id: \"gui\"\n" " component: \"/main/gui.gui\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 4.0 y: 0.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } } embedded_instances { id: "logo" data: "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"tile_set: \\\"/assets/logo.atlas\\\"\\n" "default_animation: \\\"kubeinvaderslogo\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "\"\n" " position {\n" " x: 1077.0\n" " y: 62.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 0.0 y: 0.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } }