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182 lines
6.1 KiB
YAML
182 lines
6.1 KiB
YAML
# ref: https://hub.docker.com/r/itzg/minecraft-server/
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image: itzg/minecraft-server
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imageTag: latest
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## Configure resource requests and limits
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## ref: http://kubernetes.io/docs/user-guide/compute-resources/
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##
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resources:
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requests:
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memory: 512Mi
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cpu: 500m
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# upgrade strategy type (e.g. Recreate or RollingUpdate)
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strategyType: Recreate
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nodeSelector: {}
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tolerations: []
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affinity: {}
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securityContext:
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# Security context settings
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runAsUser: 1000
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fsGroup: 2000
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# Most of these map to environment variables. See Minecraft for details:
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# https://hub.docker.com/r/itzg/minecraft-server/
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livenessProbe:
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command:
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- mc-monitor
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- status
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- localhost:25565
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initialDelaySeconds: 30
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periodSeconds: 5
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failureThreshold: 10
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successThreshold: 1
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timeoutSeconds: 1
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readinessProbe:
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command:
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- mc-monitor
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- status
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- localhost:25565
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initialDelaySeconds: 30
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periodSeconds: 5
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failureThreshold: 10
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successThreshold: 1
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timeoutSeconds: 1
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minecraftServer:
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# This must be overridden, since we can't accept this for the user.
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eula: "FALSE"
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# One of: LATEST, SNAPSHOT, or a specific version (ie: "1.7.9").
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version: "1.14.4"
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# This can be one of "VANILLA", "FORGE", "SPIGOT", "BUKKIT", "PAPER", "FTB", "SPONGEVANILLA"
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type: "VANILLA"
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# If type is set to FORGE, this sets the version; this is ignored if forgeInstallerUrl is set
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forgeVersion:
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# If type is set to SPONGEVANILLA, this sets the version
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spongeVersion:
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# If type is set to FORGE, this sets the URL to download the Forge installer
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forgeInstallerUrl:
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# If type is set to BUKKIT, this sets the URL to download the Bukkit package
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bukkitDownloadUrl:
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# If type is set to SPIGOT, this sets the URL to download the Spigot package
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spigotDownloadUrl:
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# If type is set to PAPER, this sets the URL to download the PaperSpigot package
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paperDownloadUrl:
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# If type is set to FTB, this sets the server mod to run. You can also provide the URL to download the FTB package
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ftbServerMod:
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# Set to true if running Feed The Beast and get an error like "unable to launch forgemodloader"
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ftbLegacyJavaFixer: false
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# One of: peaceful, easy, normal, and hard
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difficulty: easy
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# A comma-separated list of player names to whitelist.
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whitelist:
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# A comma-separated list of player names who should be admins.
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ops:
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# A server icon URL for server listings. Auto-scaled and transcoded.
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icon:
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# Max connected players.
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maxPlayers: 20
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# This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.
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maxWorldSize: 10000
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# Allows players to travel to the Nether.
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allowNether: true
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# Allows server to announce when a player gets an achievement.
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announcePlayerAchievements: true
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# Enables command blocks.
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enableCommandBlock: true
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# If true, players will always join in the default gameMode even if they were previously set to something else.
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forcegameMode: false
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# Defines whether structures (such as villages) will be generated.
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generateStructures: true
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# If set to true, players will be set to spectator mode if they die.
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hardcore: false
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# The maximum height in which building is allowed.
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maxBuildHeight: 256
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# The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message. -1 disables this entirely.
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maxTickTime: 60000
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# Determines if animals will be able to spawn.
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spawnAnimals: true
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# Determines if monsters will be spawned.
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spawnMonsters: true
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# Determines if villagers will be spawned.
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spawnNPCs: true
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# Max view distance (in chunks).
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viewDistance: 10
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# Define this if you want a specific map generation seed.
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levelSeed:
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# One of: creative, survival, adventure, spectator
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gameMode: survival
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# Message of the Day
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motd: "Welcome to Minecraft on Kubernetes!"
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# If true, enable player-vs-player damage.
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pvp: false
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# One of: DEFAULT, FLAT, LARGEBIOMES, AMPLIFIED, CUSTOMIZED
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levelType: DEFAULT
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# When levelType == FLAT or CUSTOMIZED, this can be used to further customize map generation.
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# ref: https://hub.docker.com/r/itzg/minecraft-server/
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generatorSettings:
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worldSaveName: world
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# If set, this URL will be downloaded at startup and used as a starting point
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downloadWorldUrl:
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# force re-download of server file
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forceReDownload: false
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# If set, the modpack at this URL will be downloaded at startup
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downloadModpackUrl:
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# If true, old versions of downloaded mods will be replaced with new ones from downloadModpackUrl
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removeOldMods: false
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# Check accounts against Minecraft account service.
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onlineMode: true
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# If you adjust this, you may need to adjust resources.requests above to match.
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memory: 512M
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# General JVM options to be passed to the Minecraft server invocation
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jvmOpts: ""
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# Options like -X that need to proceed general JVM options
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jvmXXOpts: ""
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serviceType: LoadBalancer
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loadBalancerIP:
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# loadBalancerSourceRanges: []
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## Set the externalTrafficPolicy in the Service to either Cluster or Local
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# externalTrafficPolicy: Cluster
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rcon:
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# If you enable this, make SURE to change your password below.
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enabled: false
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port: 25575
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password: "CHANGEME!"
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serviceType: LoadBalancer
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loadBalancerIP:
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# loadBalancerSourceRanges: []
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## Set the externalTrafficPolicy in the Service to either Cluster or Local
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# externalTrafficPolicy: Cluster
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query:
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# If you enable this, your server will be "published" to Gamespy
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enabled: false
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port: 25565
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## Additional minecraft container environment variables
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##
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extraEnv: {}
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persistence:
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## minecraft data Persistent Volume Storage Class
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## If defined, storageClassName: <storageClass>
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## If set to "-", storageClassName: "", which disables dynamic provisioning
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## If undefined (the default) or set to null, no storageClassName spec is
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## set, choosing the default provisioner. (gp2 on AWS, standard on
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## GKE, AWS & OpenStack)
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##
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# storageClass: "-"
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dataDir:
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# Set this to false if you don't care to persist state between restarts.
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enabled: true
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# existingClaim: nil
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Size: 1Gi
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podAnnotations: {}
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deploymentAnnotations: {}
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