## Let's draw hasty conclusions - The bottleneck seems to be `rng` - *What if* we don't have enough entropy and can't generate enough random numbers? - We need to scale out the `rng` service on multiple machines! Note: this is a fiction! We have enough entropy. But we need a pretext to scale out. (In fact, the code of `rng` uses `/dev/urandom`, which never runs out of entropy...
...and is [just as good as `/dev/random`](http://www.slideshare.net/PacSecJP/filippo-plain-simple-reality-of-entropy).)