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new mkdocs files
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59
docs/javascript/extra.js
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59
docs/javascript/extra.js
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(function() {
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//var stopPlayAt = 33, // Stop play at time in seconds //Mike Oldfield - The Top Of The Morning
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//var stopPlayAt = 21, // Stop play at time in seconds // Chariots of Fire Theme • Vangelis
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//var stopPlayAt = 54, // Stop play at time in seconds // Jan Hammer - Crockett's Theme
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//var stopPlayAt = 27, // Stop play at time in seconds // MUSE - The Dark Side
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//var stopPlayAt = 4, // Stop play at time in seconds // MUSE - The Dark Side
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var stopPlayAt = 2, // Stop play at time in seconds // MUSE - The Dark Side
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stopPlayTimer; // Reference to settimeout call
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// This code loads the IFrame Player API code asynchronously.
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var tag = document.createElement("script");
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tag.src = "//www.youtube.com/iframe_api";
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var firstScriptTag = document.getElementsByTagName("script")[0];
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firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
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// This function creates an <iframe> (and YouTube player)
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// after the API code downloads.
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var player;
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window.onYouTubeIframeAPIReady = function() {
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player = new YT.Player("player", {
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"height": "45",
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"width": "100%",
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"playerVars": { 'autoplay': 1, 'controls': 2, 'showinfo': 0, 'autohide': 2 },
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//"videoId": "uuvDToxhZO0", //Mike Oldfield - The Top Of The Morning
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//"videoId": "CSav51fVlKU", // Chariots of Fire Theme • Vangelis
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//"videoId": "QQ_3S-IQm38", // MUSE - Thought Contagion
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"videoId": "e0UWT0dFSQE", // MUSE - The Dark Side
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"events": {
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"onReady": onPlayerReady,
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"onStateChange": onPlayerStateChange
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}
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});
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}
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// The API will call this function when the video player is ready.
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// This automatically starts the video playback when the player is loaded.
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function onPlayerReady(event) {
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event.target.playVideo();
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}
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// The API calls this function when the player's state changes.
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function onPlayerStateChange(event) {
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var time, rate, remainingTime;
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clearTimeout(stopPlayTimer);
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if (event.data == YT.PlayerState.PLAYING) {
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time = player.getCurrentTime();
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// Add .4 of a second to the time in case it's close to the current time
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// (The API kept returning ~9.7 when hitting play after stopping at 10s)
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if (time + .4 < stopPlayAt) {
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rate = player.getPlaybackRate();
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remainingTime = (stopPlayAt - time) / rate;
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stopPlayTimer = setTimeout(pauseVideo, remainingTime * 1000);
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}
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}
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}
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function pauseVideo() {
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player.pauseVideo();
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}
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})();
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