mirror of
https://github.com/stakater/Reloader.git
synced 2026-08-23 05:56:30 +00:00
448 lines
12 KiB
Go
448 lines
12 KiB
Go
package reload
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import (
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"context"
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"encoding/json"
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"fmt"
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"time"
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"github.com/stakater/Reloader/internal/pkg/config"
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"github.com/stakater/Reloader/internal/pkg/workload"
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corev1 "k8s.io/api/core/v1"
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"sigs.k8s.io/controller-runtime/pkg/client"
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)
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// Service orchestrates the reload logic for ConfigMaps and Secrets.
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type Service struct {
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cfg *config.Config
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hasher *Hasher
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matcher *Matcher
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strategy Strategy
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}
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// NewService creates a new reload Service with the given configuration.
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func NewService(cfg *config.Config) *Service {
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return &Service{
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cfg: cfg,
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hasher: NewHasher(),
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matcher: NewMatcher(cfg),
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strategy: NewStrategy(cfg),
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}
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}
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// ConfigMapChange represents a change event for a ConfigMap.
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type ConfigMapChange struct {
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ConfigMap *corev1.ConfigMap
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EventType EventType
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}
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// SecretChange represents a change event for a Secret.
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type SecretChange struct {
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Secret *corev1.Secret
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EventType EventType
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}
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// EventType represents the type of change event.
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type EventType string
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const (
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// EventTypeCreate indicates a resource was created.
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EventTypeCreate EventType = "create"
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// EventTypeUpdate indicates a resource was updated.
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EventTypeUpdate EventType = "update"
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// EventTypeDelete indicates a resource was deleted.
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EventTypeDelete EventType = "delete"
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)
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// ReloadDecision contains the result of evaluating whether to reload a workload.
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type ReloadDecision struct {
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// Workload is the workload accessor.
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Workload workload.WorkloadAccessor
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// ShouldReload indicates whether the workload should be reloaded.
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ShouldReload bool
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// AutoReload indicates if this is an auto-reload.
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AutoReload bool
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// Reason provides a human-readable explanation.
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Reason string
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// Hash is the computed hash of the resource content.
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Hash string
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}
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// ProcessConfigMap evaluates all workloads to determine which should be reloaded.
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// This method does not modify any workloads - it only returns decisions.
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func (s *Service) ProcessConfigMap(change ConfigMapChange, workloads []workload.WorkloadAccessor) []ReloadDecision {
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if change.ConfigMap == nil {
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return nil
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}
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// Check if we should process this event type
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if !s.shouldProcessEvent(change.EventType) {
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return nil
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}
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// Compute hash
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hash := s.hasher.HashConfigMap(change.ConfigMap)
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if change.EventType == EventTypeDelete {
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hash = s.hasher.EmptyHash()
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}
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return s.processResource(
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change.ConfigMap.Name,
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change.ConfigMap.Namespace,
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change.ConfigMap.Annotations,
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ResourceTypeConfigMap,
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hash,
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workloads,
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)
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}
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// ProcessSecret evaluates all workloads to determine which should be reloaded.
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// This method does not modify any workloads - it only returns decisions.
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func (s *Service) ProcessSecret(change SecretChange, workloads []workload.WorkloadAccessor) []ReloadDecision {
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if change.Secret == nil {
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return nil
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}
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// Check if we should process this event type
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if !s.shouldProcessEvent(change.EventType) {
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return nil
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}
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// Compute hash
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hash := s.hasher.HashSecret(change.Secret)
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if change.EventType == EventTypeDelete {
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hash = s.hasher.EmptyHash()
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}
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return s.processResource(
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change.Secret.Name,
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change.Secret.Namespace,
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change.Secret.Annotations,
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ResourceTypeSecret,
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hash,
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workloads,
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)
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}
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// processResource processes a resource change against all workloads.
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func (s *Service) processResource(
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resourceName string,
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resourceNamespace string,
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resourceAnnotations map[string]string,
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resourceType ResourceType,
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hash string,
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workloads []workload.WorkloadAccessor,
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) []ReloadDecision {
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var decisions []ReloadDecision
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for _, wl := range workloads {
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// Skip workloads in different namespaces
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if wl.GetNamespace() != resourceNamespace {
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continue
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}
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// Check if workload should be ignored based on type
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if s.cfg.IsWorkloadIgnored(string(wl.Kind())) {
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continue
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}
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// Check if workload uses this resource (via volumes or env)
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var usesResource bool
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switch resourceType {
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case ResourceTypeConfigMap:
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usesResource = wl.UsesConfigMap(resourceName)
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case ResourceTypeSecret:
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usesResource = wl.UsesSecret(resourceName)
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}
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// Build match input
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input := MatchInput{
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ResourceName: resourceName,
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ResourceNamespace: resourceNamespace,
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ResourceType: resourceType,
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ResourceAnnotations: resourceAnnotations,
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WorkloadAnnotations: wl.GetAnnotations(),
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PodAnnotations: wl.GetPodTemplateAnnotations(),
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}
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// Check if we should reload
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matchResult := s.matcher.ShouldReload(input)
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// For auto-reload, the workload must actually use the resource
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// For explicit annotation, the user explicitly requested it
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shouldReload := matchResult.ShouldReload
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if matchResult.AutoReload && !usesResource {
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shouldReload = false
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}
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decisions = append(decisions, ReloadDecision{
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Workload: wl,
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ShouldReload: shouldReload,
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AutoReload: matchResult.AutoReload,
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Reason: matchResult.Reason,
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Hash: hash,
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})
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}
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return decisions
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}
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// shouldProcessEvent checks if the event type should be processed.
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func (s *Service) shouldProcessEvent(eventType EventType) bool {
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switch eventType {
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case EventTypeCreate:
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return s.cfg.ReloadOnCreate
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case EventTypeDelete:
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return s.cfg.ReloadOnDelete
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case EventTypeUpdate:
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return true
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default:
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return false
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}
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}
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// ApplyReload applies the reload strategy to a workload.
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// This modifies the workload in-place but does not persist the changes.
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// Returns true if changes were made, false otherwise.
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func (s *Service) ApplyReload(
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ctx context.Context,
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wl workload.WorkloadAccessor,
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resourceName string,
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resourceType ResourceType,
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namespace string,
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hash string,
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autoReload bool,
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) (bool, error) {
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// Find the target container
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container := s.findTargetContainer(wl, resourceName, resourceType, autoReload)
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input := StrategyInput{
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ResourceName: resourceName,
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ResourceType: resourceType,
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Namespace: namespace,
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Hash: hash,
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Container: container,
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PodAnnotations: wl.GetPodTemplateAnnotations(),
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AutoReload: autoReload,
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}
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// Apply the strategy-specific changes
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updated, err := s.strategy.Apply(input)
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if err != nil {
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return false, err
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}
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// Always set the attribution annotation regardless of strategy
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if updated {
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s.setAttributionAnnotation(wl, resourceName, resourceType, namespace, hash, container)
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}
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return updated, nil
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}
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// setAttributionAnnotation sets the last-reloaded-from annotation on the pod template.
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// This is always set regardless of the reload strategy for audit purposes.
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func (s *Service) setAttributionAnnotation(
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wl workload.WorkloadAccessor,
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resourceName string,
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resourceType ResourceType,
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namespace string,
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hash string,
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container *corev1.Container,
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) {
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containerName := ""
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if container != nil {
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containerName = container.Name
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}
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source := ReloadSource{
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Kind: string(resourceType),
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Name: resourceName,
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Namespace: namespace,
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Hash: hash,
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Containers: []string{containerName},
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ReloadedAt: time.Now().UTC(),
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}
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sourceJSON, err := json.Marshal(source)
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if err != nil {
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// Non-fatal: skip annotation if marshaling fails
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return
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}
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wl.SetPodTemplateAnnotation(s.cfg.Annotations.LastReloadedFrom, string(sourceJSON))
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}
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// findTargetContainer finds the container to target for the reload.
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// For auto-reload, it finds the container that uses the resource.
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// For explicit annotation, it returns the first container.
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func (s *Service) findTargetContainer(
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wl workload.WorkloadAccessor,
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resourceName string,
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resourceType ResourceType,
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autoReload bool,
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) *corev1.Container {
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containers := wl.GetContainers()
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if len(containers) == 0 {
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return nil
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}
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// For explicit annotation, return the first container
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if !autoReload {
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return &containers[0]
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}
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volumes := wl.GetVolumes()
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initContainers := wl.GetInitContainers()
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// For auto-reload, find the container that uses the resource
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// Check volumes first
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volumeName := s.findVolumeUsingResource(volumes, resourceName, resourceType)
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if volumeName != "" {
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container := s.findContainerWithVolumeMount(containers, volumeName)
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if container != nil {
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return container
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}
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// Check init containers
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container = s.findContainerWithVolumeMount(initContainers, volumeName)
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if container != nil {
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// Return the first regular container for init container refs
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return &containers[0]
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}
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}
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// Check env references
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container := s.findContainerWithEnvRef(containers, resourceName, resourceType)
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if container != nil {
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return container
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}
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// Check init container env references
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container = s.findContainerWithEnvRef(initContainers, resourceName, resourceType)
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if container != nil {
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// Return the first regular container for init container refs
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return &containers[0]
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}
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// Default to first container
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return &containers[0]
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}
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// findVolumeUsingResource finds a volume that uses the given resource.
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func (s *Service) findVolumeUsingResource(volumes []corev1.Volume, resourceName string, resourceType ResourceType) string {
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for _, vol := range volumes {
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switch resourceType {
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case ResourceTypeConfigMap:
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if vol.ConfigMap != nil && vol.ConfigMap.Name == resourceName {
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return vol.Name
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}
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if vol.Projected != nil {
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for _, src := range vol.Projected.Sources {
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if src.ConfigMap != nil && src.ConfigMap.Name == resourceName {
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return vol.Name
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}
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}
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}
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case ResourceTypeSecret:
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if vol.Secret != nil && vol.Secret.SecretName == resourceName {
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return vol.Name
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}
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if vol.Projected != nil {
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for _, src := range vol.Projected.Sources {
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if src.Secret != nil && src.Secret.Name == resourceName {
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return vol.Name
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}
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}
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}
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}
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}
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return ""
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}
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// findContainerWithVolumeMount finds a container that mounts the given volume.
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func (s *Service) findContainerWithVolumeMount(containers []corev1.Container, volumeName string) *corev1.Container {
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for i := range containers {
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for _, mount := range containers[i].VolumeMounts {
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if mount.Name == volumeName {
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return &containers[i]
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}
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}
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}
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return nil
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}
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// findContainerWithEnvRef finds a container that references the resource via env.
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func (s *Service) findContainerWithEnvRef(containers []corev1.Container, resourceName string, resourceType ResourceType) *corev1.Container {
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for i := range containers {
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// Check env vars
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for _, env := range containers[i].Env {
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if env.ValueFrom == nil {
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continue
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}
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switch resourceType {
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case ResourceTypeConfigMap:
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if env.ValueFrom.ConfigMapKeyRef != nil && env.ValueFrom.ConfigMapKeyRef.Name == resourceName {
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return &containers[i]
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}
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case ResourceTypeSecret:
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if env.ValueFrom.SecretKeyRef != nil && env.ValueFrom.SecretKeyRef.Name == resourceName {
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return &containers[i]
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}
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}
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}
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// Check envFrom
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for _, envFrom := range containers[i].EnvFrom {
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switch resourceType {
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case ResourceTypeConfigMap:
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if envFrom.ConfigMapRef != nil && envFrom.ConfigMapRef.Name == resourceName {
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return &containers[i]
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}
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case ResourceTypeSecret:
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if envFrom.SecretRef != nil && envFrom.SecretRef.Name == resourceName {
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return &containers[i]
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}
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}
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}
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}
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return nil
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}
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// Hasher returns the hasher used by this service.
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func (s *Service) Hasher() *Hasher {
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return s.hasher
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}
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// Matcher returns the matcher used by this service.
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func (s *Service) Matcher() *Matcher {
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return s.matcher
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}
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// Strategy returns the strategy used by this service.
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func (s *Service) Strategy() Strategy {
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return s.strategy
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}
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// ListWorkloads lists all workloads in the given namespace.
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// If namespace is empty, lists workloads in all namespaces.
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func ListWorkloads(ctx context.Context, c client.Client, namespace string, registry *workload.Registry) ([]workload.WorkloadAccessor, error) {
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var workloads []workload.WorkloadAccessor
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for _, kind := range registry.SupportedKinds() {
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list, err := listWorkloadsByKind(ctx, c, namespace, kind)
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if err != nil {
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return nil, fmt.Errorf("listing %s: %w", kind, err)
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}
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workloads = append(workloads, list...)
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}
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return workloads, nil
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}
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// listWorkloadsByKind lists workloads of a specific kind.
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func listWorkloadsByKind(ctx context.Context, c client.Client, namespace string, kind workload.Kind) ([]workload.WorkloadAccessor, error) {
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// This will be implemented by the controller using the appropriate list functions
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// For now, return empty slice as the controller will handle this
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return nil, nil
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}
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