mirror of
https://github.com/stakater/Reloader.git
synced 2026-02-14 18:09:50 +00:00
Added initial implementation to detect changes
This commit is contained in:
373
internal/pkg/controller/controller.go
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373
internal/pkg/controller/controller.go
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@@ -0,0 +1,373 @@
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package controller
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import (
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"bytes"
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"strings"
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"time"
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"fmt"
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"github.com/stakater/Reloader/internal/pkg/actions"
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"github.com/golang/glog"
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"github.com/pkg/errors"
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"k8s.io/kubernetes/pkg/api"
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clientset "k8s.io/client-go/kubernetes"
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informerruntime "k8s.io/apimachinery/pkg/runtime"
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"k8s.io/apimachinery/pkg/fields"
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"k8s.io/kubernetes/pkg/runtime"
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"k8s.io/kubernetes/pkg/watch"
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"k8s.io/apimachinery/pkg/util/wait"
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errorHandler "k8s.io/apimachinery/pkg/util/runtime"
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"k8s.io/client-go/tools/cache"
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"k8s.io/client-go/util/workqueue"
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"sort"
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)
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const (
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updateOnChangeAnnotation = "configmap.fabric8.io/update-on-change"
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// AllNamespaces as our controller will be looking for events in all namespaces
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AllNamespaces = ""
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)
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// Event indicate the informerEvent
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type Event struct {
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key string
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eventType string
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namespace string
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resourceType string
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}
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// Controller for checking events
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type Controller struct {
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clientset clientset.Interface
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indexer cache.Indexer
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queue workqueue.RateLimitingInterface
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informer cache.Controller
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controllerConfig config.Controller
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Actions []actions.Action
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stopCh chan struct{}
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}
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// NewController for initializing a Controller
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func NewController(
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clientset clientset.Interface,
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resyncPeriod time.Duration, controllerConfig config.Controller, objType informerruntime.Object) (*Controller, error) {
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c := Controller{
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clientset: clientset,
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controllerConfig: controllerConfig,
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stopCh: make(chan struct{}),
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}
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queue := workqueue.NewRateLimitingQueue(workqueue.DefaultControllerRateLimiter())
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listWatcher := cache.NewListWatchFromClient(clientset.CoreV1().RESTClient(), controllerConfig.Type, AllNamespaces, fields.Everything())
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indexer, informer := cache.NewIndexerInformer(listWatcher, objType, 0, cache.ResourceEventHandlerFuncs {
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AddFunc: c.Add,
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UpdateFunc: c.Update,
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DeleteFunc: c.Delete,
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}, cache.Indexers{})
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/*c.cmLister.Store, c.cmController = framework.NewInformer(
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&cache.ListWatch{
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ListFunc: configMapListFunc(c.client, namespace),
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WatchFunc: configMapWatchFunc(c.client, namespace),
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},
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&api.ConfigMap{},
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resyncPeriod,
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framework.ResourceEventHandlerFuncs{
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AddFunc: func(obj interface{}) {
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newCM := obj.(*api.ConfigMap)
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//typeOfMaster, err := util.TypeOfMaster(kubeClient)
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if err != nil {
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glog.Fatalf("failed to create REST client config: %s", err)
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}
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err = rollingUpgradeDeployments(newCM, kubeClient)
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if err != nil {
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glog.Errorf("failed to update Deployment: %v", err)
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}
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},
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UpdateFunc: func(oldObj interface{}, newObj interface{}) {
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oldM := oldObj.(*api.ConfigMap)
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newCM := newObj.(*api.ConfigMap)
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if oldM.ResourceVersion != newCM.ResourceVersion {
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//typeOfMaster, err := util.TypeOfMaster(kubeClient)
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if err != nil {
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glog.Fatalf("failed to create REST client config: %s", err)
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}
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err = rollingUpgradeDeployments(newCM, kubeClient)
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if err != nil {
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glog.Errorf("failed to update Deployment: %v", err)
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}
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}
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},
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},
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)*/
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return &c, nil
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}
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// Run starts the controller.
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/*func (c *Controller) Run() {
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glog.Infof("starting reloader")
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<-c.stopCh
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}*/
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// Stop stops the controller.
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/*func (c *Controller) Stop() {
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glog.Infof("stopping reloader")
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close(c.stopCh)
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}*/
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// Add function to add a 'create' event to the queue in case of creating a pod
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func (c *Controller) Add(obj interface{}) {
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key, err := cache.MetaNamespaceKeyFunc(obj)
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var event Event
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if err == nil {
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event.key = key
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event.eventType = "create"
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c.queue.Add(event)
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}
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}
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// Update function to add an 'update' event to the queue in case of updating a pod
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func (c *Controller) Update(old interface{}, new interface{}) {
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key, err := cache.MetaNamespaceKeyFunc(new)
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var event Event
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if err == nil {
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c.queue.Add(event)
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}
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}
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// Delete function to add a 'delete' event to the queue in case of deleting a pod
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func (c *Controller) Delete(obj interface{}) {
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//In current scenario, we dont need to do anything when a pod is deleted so it is empty now
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}
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//Run function for controller which handles the queue
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func (c *Controller) Run(threadiness int, stopCh chan struct{}) {
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glog.Infof("Starting Controller for type ", c.controllerConfig.Type)
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defer errorHandler.HandleCrash()
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// Let the workers stop when we are done
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defer c.queue.ShutDown()
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go c.informer.Run(stopCh)
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// Wait for all involved caches to be synced, before processing items from the queue is started
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if !cache.WaitForCacheSync(stopCh, c.informer.HasSynced) {
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errorHandler.HandleError(fmt.Errorf("Timed out waiting for caches to sync"))
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return
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}
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for i := 0; i < threadiness; i++ {
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go wait.Until(c.runWorker, time.Second, stopCh)
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}
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<-stopCh
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glog.Infof("Stopping Controller for type ", c.controllerConfig.Type)
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}
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func (c *Controller) runWorker() {
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for c.processNextItem() {
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}
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}
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func (c *Controller) processNextItem() bool {
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// Wait until there is a new item in the working queue
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event, quit := c.queue.Get()
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if quit {
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return false
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}
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// Tell the queue that we are done with processing this key. This unblocks the key for other workers
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// This allows safe parallel processing because two events with the same key are never processed in
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// parallel.
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defer c.queue.Done(event)
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// Invoke the method containing the business logic
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err := c.takeAction(event.(Event))
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// Handle the error if something went wrong during the execution of the business logic
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c.handleErr(err, event)
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return true
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}
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// main business logic that acts bassed on the event or key
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func (c *Controller) takeAction(event Event) error {
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obj, _, err := c.indexer.GetByKey(event.key)
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if err != nil {
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glog.Infof("Fetching object with key %s from store failed with %v", event.key, err)
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}
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if obj == nil {
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glog.Infof("Error in Action")
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} else {
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glog.Infof("Detected changes in object %s", obj)
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/*glog.Infof("Resource block not found, performing actions")
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// process events based on its type
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for index, action := range c.Actions {
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glog.Infof("Performing '%s' action for controller of type '%s'", c.controllerConfig.Actions[index].Name, c.controllerConfig.Type)
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switch event.eventType {
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case "create":
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action.ObjectCreated(obj)
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case "update":
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//TODO: Figure how to pass old and new object
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action.ObjectUpdated(obj, nil)
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case "delete":
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action.ObjectDeleted(obj)
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}
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}*/
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}
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return nil
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}
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// handleErr checks if an error happened and makes sure we will retry later.
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func (c *Controller) handleErr(err error, key interface{}) {
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if err == nil {
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// Forget about the #AddRateLimited history of the key on every successful synchronization.
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// This ensures that future processing of updates for this key is not delayed because of
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// an outdated error history.
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c.queue.Forget(key)
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return
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}
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// This controller retries 5 times if something goes wrong. After that, it stops trying.
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if c.queue.NumRequeues(key) < 5 {
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log.Printf("Error syncing events %v: %v", key, err)
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// Re-enqueue the key rate limited. Based on the rate limiter on the
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// queue and the re-enqueue history, the key will be processed later again.
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c.queue.AddRateLimited(key)
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return
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}
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c.queue.Forget(key)
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// Report to an external entity that, even after several retries, we could not successfully process this key
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runtime.HandleError(err)
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log.Printf("Dropping the key %q out of the queue: %v", key, err)
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}
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/*func configMapListFunc(c *client.Client, ns string) func(api.ListOptions) (runtime.Object, error) {
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return func(opts api.ListOptions) (runtime.Object, error) {
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return c.ConfigMaps(ns).List(opts)
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}
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}
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func configMapWatchFunc(c *client.Client, ns string) func(options api.ListOptions) (watch.Interface, error) {
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return func(options api.ListOptions) (watch.Interface, error) {
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return c.ConfigMaps(ns).Watch(options)
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}
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}
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func rollingUpgradeDeployments(cm *api.ConfigMap, c *client.Client) error {
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ns := cm.Namespace
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configMapName := cm.Name
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configMapVersion := convertConfigMapToToken(cm)
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deployments, err := c.Deployments(ns).List(api.ListOptions{})
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if err != nil {
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return errors.Wrap(err, "failed to list deployments")
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}
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for _, d := range deployments.Items {
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containers := d.Spec.Template.Spec.Containers
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// match deployments with the correct annotation
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annotationValue, _ := d.ObjectMeta.Annotations[updateOnChangeAnnotation]
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if annotationValue != "" {
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values := strings.Split(annotationValue, ",")
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matches := false
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for _, value := range values {
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if value == configMapName {
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matches = true
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break
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}
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}
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if matches {
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updateContainers(containers, annotationValue, configMapVersion)
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// update the deployment
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_, err := c.Deployments(ns).Update(&d)
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if err != nil {
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return errors.Wrap(err, "update deployment failed")
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}
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glog.Infof("Updated Deployment %s", d.Name)
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}
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}
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}
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return nil
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}*/
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// lets convert the configmap into a unique token based on the data values
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func convertConfigMapToToken(cm *api.ConfigMap) string {
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values := []string{}
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for k, v := range cm.Data {
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values = append(values, k+"="+v)
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}
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sort.Strings(values)
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text := strings.Join(values, ";")
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// we could zip and base64 encode
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// but for now we could leave this easy to read so that its easier to diagnose when & why things changed
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return text
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}
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func updateContainers(containers []api.Container, annotationValue, configMapVersion string) bool {
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// we can have multiple configmaps to update
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answer := false
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configmaps := strings.Split(annotationValue, ",")
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for _, cmNameToUpdate := range configmaps {
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configmapEnvar := "FABRIC8_" + convertToEnvVarName(cmNameToUpdate) + "_CONFIGMAP"
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for i := range containers {
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envs := containers[i].Env
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matched := false
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for j := range envs {
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if envs[j].Name == configmapEnvar {
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matched = true
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if envs[j].Value != configMapVersion {
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glog.Infof("Updating %s to %s", configmapEnvar, configMapVersion)
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envs[j].Value = configMapVersion
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answer = true
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}
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}
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}
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// if no existing env var exists lets create one
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if !matched {
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e := api.EnvVar{
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Name: configmapEnvar,
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Value: configMapVersion,
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}
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containers[i].Env = append(containers[i].Env, e)
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answer = true
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}
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}
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}
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return answer
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}
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// convertToEnvVarName converts the given text into a usable env var
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// removing any special chars with '_'
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func convertToEnvVarName(text string) string {
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var buffer bytes.Buffer
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lower := strings.ToUpper(text)
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lastCharValid := false
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for i := 0; i < len(lower); i++ {
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ch := lower[i]
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if (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9') {
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buffer.WriteString(string(ch))
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lastCharValid = true
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} else {
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if lastCharValid {
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buffer.WriteString("_")
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}
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lastCharValid = false
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}
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}
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return buffer.String()
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}
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