Files
Bose-SoundTouch/doc.go
T
Tobias GesellchenandClaude Opus 4.7 702092d772 chore: sweep example LAN IPs to RFC-5737 in source and config files
Completes the docs-tier RFC-5737 rollout by sweeping the remaining
192.168.1.x references that lived outside .md / .txt / test files:

  - .env.example                                — active PREFERRED_DEVICES default + examples
  - .github/ISSUE_TEMPLATE/*.yml + workflows    — issue template + CI examples
  - cmd/websocket-demo/main.go, doc.go          — top-level docs
  - examples/*/main.go (7 files)                — example program comments
  - pkg/client/client.go                        — godoc examples
  - pkg/models/doc.go                           — package godoc
  - pkg/service/{amazon,spotify,zeroconf}/zeroconf.go — godoc comments
  - pkg/service/handlers/web/index.html         — placeholder text in the UI
  - scripts/prepare-release.sh                  — example invocations
  - scripts/spotify/spotify-prime-speaker.sh    — usage comment
  - tests/integration/http-client/http-client.env.json — fixture IPs

Same mapping as the docs commit (136d24a): 192.168.1.X → 192.0.2.X
preserving the last octet.

One semantic carve-out: the three zeroconf `zcBaseURL` godoc comments
in pkg/service/{amazon,spotify,zeroconf}/zeroconf.go switched to
192.168.10.10 instead of the doc range, because validateZcBaseURL
only accepts RFC-1918 / loopback / link-local. The comment must show
a value the validator actually accepts — see the matching test fix
in 92f66a2 for the same reason.

go build ./... clean. go test ./... clean except the pre-existing
TestDocsConsistency (untracked DEVICE-LOCAL-INSTALL.md, unrelated).
golangci-lint run ./... — 0 issues after a gofmt fix on
examples/zone-slave-operations/main.go.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 22:05:13 +02:00

105 lines
3.3 KiB
Go

// Package soundtouch provides a comprehensive Go library, CLI tool, and local service for controlling and emulating Bose SoundTouch devices.
//
// This project implements the complete Bose SoundTouch Web API, enabling programmatic control
// of SoundTouch speakers including playback control, volume management, source selection,
// multiroom zone management, and real-time event monitoring.
//
// It also provides a local service (`soundtouch-service`) that can emulate the Bose Cloud,
// allowing for offline control and enhanced debugging through HTTP interaction recording.
//
// # Quick Start
//
// Install the library:
//
// go get github.com/gesellix/bose-soundtouch
//
// Basic usage example:
//
// package main
//
// import (
// "fmt"
// "log"
//
// "github.com/gesellix/bose-soundtouch/pkg/client"
// )
//
// func main() {
// // Create a client for your SoundTouch device
// config := &client.Config{
// Host: "192.0.2.100",
// Port: 8090,
// }
// client := client.NewClient(config)
//
// // Get device information
// info, err := client.GetInfo()
// if err != nil {
// log.Fatal(err)
// }
// fmt.Printf("Device: %s\n", info.Name)
//
// // Control playback
// err = client.Play()
// if err != nil {
// log.Fatal(err)
// }
// }
//
// # SoundTouch Service
//
// The `soundtouch-service` provides several advanced features:
//
// - Bose Cloud Emulation: Allows speakers to work without an internet connection.
// - HTTP Interaction Recording: Captures all traffic as IntelliJ-compatible .http files.
// - Speaker Migration: Automated tools to redirect speakers to the local service.
// - Web Interface: A management dashboard for proxy settings and speaker setup.
//
// Install the service:
//
// go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-service@latest
//
// # CLI Tool
//
// The package includes a comprehensive CLI tool for device control:
//
// # Install the CLI
// go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-cli@latest
//
// # Discover devices
// soundtouch-cli discover devices
//
// # Control a device
// soundtouch-cli --host 192.0.2.100 play start
//
// # Supported Features
//
// - ✅ Device Information & Capabilities
// - ✅ Playback, Volume, Bass, and Balance Control
// - ✅ Source Selection & Preset Management
// - ✅ Real-time WebSocket Events
// - ✅ Multiroom Zone Management
// - ✅ Device Discovery (UPnP/SSDP and mDNS)
// - ✅ Local Cloud Emulation (soundtouch-service)
// - ✅ HTTP Traffic Recording & Sanitization
// - ✅ Automated Speaker Migration & Revert
//
// # Package Structure
//
// - client: HTTP client for SoundTouch Web API
// - discovery: Device discovery using UPnP/SSDP and mDNS
// - models: Data structures for API requests/responses
// - service: Core logic for the soundtouch-service (proxy, recording, setup)
// - cmd/soundtouch-cli: Command-line interface tool
// - cmd/soundtouch-service: Local cloud emulation service
//
// # Implementation Notes
//
// This project is an independent effort to preserve the functionality of Bose SoundTouch
// devices and provide enhanced debugging and control capabilities. It is not
// affiliated with or endorsed by Bose Corporation.
//
// For detailed API documentation, examples, and advanced usage patterns, visit:
// https://pkg.go.dev/github.com/gesellix/bose-soundtouch
package soundtouch