Files
Bose-SoundTouch/pkg/client/client.go
T
Tobias Gesellchen f96cd758d4 fix: remove unused result parameter from post method
- Removed unused result parameter from internal post() method
- Updated all 18 callers to remove nil result parameter
- Deleted unused XML unmarshaling logic for POST responses
- Simplified method signature from post(endpoint, payload, result) to post(endpoint, payload)

Since all callers passed nil for result parameter, this simplifies the API
without breaking any functionality. POST operations in this API don't
return data that needs unmarshaling.

Progress: Resolved final unparam issue
Total issues: 16 → 15 (6% improvement)

Remaining:
- gocyclo: 14 (high function complexity)
- revive: 1 (DiscoveryService naming)
2026-01-09 23:24:09 +01:00

919 lines
24 KiB
Go

// Package client provides HTTP client functionality for interacting with Bose SoundTouch devices.
package client
import (
"bytes"
"encoding/xml"
"fmt"
"io"
"net/http"
"time"
"github.com/user_account/bose-soundtouch/pkg/models"
)
// defaultSoundTouchPort is the standard port for SoundTouch devices
const defaultSoundTouchPort = 8090
// Client represents a SoundTouch API client
type Client struct {
baseURL string
httpClient *http.Client
timeout time.Duration
userAgent string
}
// Config holds configuration for the SoundTouch client
type Config struct {
Host string
Port int
Timeout time.Duration
UserAgent string
}
// DefaultConfig returns a default client configuration
func DefaultConfig() *Config {
return &Config{
Host: "localhost",
Port: 8090,
Timeout: 30 * time.Second,
UserAgent: "Bose-SoundTouch-Go-Client/1.0",
}
}
// NewClient creates a new SoundTouch API client
func NewClient(config *Config) *Client {
if config.Timeout == 0 {
config.Timeout = 10 * time.Second
}
if config.UserAgent == "" {
config.UserAgent = "Bose-SoundTouch-Go-Client/1.0"
}
if config.Port == 0 {
config.Port = 8090
}
return &Client{
baseURL: fmt.Sprintf("http://%s:%d", config.Host, config.Port),
httpClient: &http.Client{
Timeout: config.Timeout,
},
timeout: config.Timeout,
userAgent: config.UserAgent,
}
}
// NewClientFromHost creates a new client with just a host address
func NewClientFromHost(host string) *Client {
config := DefaultConfig()
config.Host = host
return NewClient(config)
}
// GetDeviceInfo retrieves device information from the /info endpoint
func (c *Client) GetDeviceInfo() (*models.DeviceInfo, error) {
var deviceInfo models.DeviceInfo
err := c.get("/info", &deviceInfo)
if err != nil {
return nil, fmt.Errorf("failed to get device info: %w", err)
}
return &deviceInfo, nil
}
// GetNowPlaying retrieves current playback information from the /now_playing endpoint
func (c *Client) GetNowPlaying() (*models.NowPlaying, error) {
var nowPlaying models.NowPlaying
err := c.get("/now_playing", &nowPlaying)
if err != nil {
return nil, fmt.Errorf("failed to get now playing: %w", err)
}
return &nowPlaying, nil
}
// GetSources retrieves available audio sources from the /sources endpoint
func (c *Client) GetSources() (*models.Sources, error) {
var sources models.Sources
err := c.get("/sources", &sources)
if err != nil {
return nil, fmt.Errorf("failed to get sources: %w", err)
}
return &sources, nil
}
// GetName retrieves the device name from the /name endpoint
func (c *Client) GetName() (*models.Name, error) {
var name models.Name
err := c.get("/name", &name)
if err != nil {
return nil, fmt.Errorf("failed to get device name: %w", err)
}
return &name, nil
}
// GetCapabilities retrieves device capabilities from the /capabilities endpoint
func (c *Client) GetCapabilities() (*models.Capabilities, error) {
var capabilities models.Capabilities
err := c.get("/capabilities", &capabilities)
if err != nil {
return nil, fmt.Errorf("failed to get device capabilities: %w", err)
}
return &capabilities, nil
}
// GetPresets retrieves configured presets from the /presets endpoint
func (c *Client) GetPresets() (*models.Presets, error) {
var presets models.Presets
err := c.get("/presets", &presets)
if err != nil {
return nil, fmt.Errorf("failed to get presets: %w", err)
}
return &presets, nil
}
// GetNextAvailablePresetSlot returns the next available preset slot (1-6), or error if all are used
func (c *Client) GetNextAvailablePresetSlot() (int, error) {
presets, err := c.GetPresets()
if err != nil {
return 0, fmt.Errorf("failed to get presets: %w", err)
}
emptySlots := presets.GetEmptyPresetSlots()
if len(emptySlots) == 0 {
return 0, fmt.Errorf("all preset slots are occupied")
}
// Return the first available slot
return emptySlots[0], nil
}
// IsCurrentContentPresetable checks if the currently playing content can be saved as a preset
func (c *Client) IsCurrentContentPresetable() (bool, error) {
nowPlaying, err := c.GetNowPlaying()
if err != nil {
return false, fmt.Errorf("failed to get now playing: %w", err)
}
if nowPlaying.IsEmpty() || nowPlaying.ContentItem == nil {
return false, nil
}
return nowPlaying.ContentItem.IsPresetable, nil
}
// SendKey sends a key press command to the device (press followed by release)
func (c *Client) SendKey(keyValue string) error {
if !models.IsValidKey(keyValue) {
return fmt.Errorf("invalid key value: %s", keyValue)
}
// Send press state
keyPress := models.NewKey(keyValue)
err := c.post("/key", keyPress)
if err != nil {
return fmt.Errorf("failed to send key press: %w", err)
}
// Send release state
keyRelease := models.NewKeyRelease(keyValue)
err = c.post("/key", keyRelease)
if err != nil {
return fmt.Errorf("failed to send key release: %w", err)
}
return nil
}
// SendKeyPress sends a key press command (alias for SendKey - sends press+release)
func (c *Client) SendKeyPress(keyValue string) error {
return c.SendKey(keyValue)
}
// SendKeyPressOnly sends only the key press state (without release)
func (c *Client) SendKeyPressOnly(keyValue string) error {
if !models.IsValidKey(keyValue) {
return fmt.Errorf("invalid key value: %s", keyValue)
}
key := models.NewKey(keyValue)
return c.post("/key", key)
}
// SendKeyRelease sends a key release command
func (c *Client) SendKeyRelease(keyValue string) error {
if !models.IsValidKey(keyValue) {
return fmt.Errorf("invalid key value: %s", keyValue)
}
key := models.NewKeyRelease(keyValue)
return c.post("/key", key)
}
// SendKeyReleaseOnly sends only the key release state (alias for SendKeyRelease)
func (c *Client) SendKeyReleaseOnly(keyValue string) error {
return c.SendKeyRelease(keyValue)
}
// Play sends a PLAY key command
func (c *Client) Play() error {
return c.SendKey(models.KeyPlay)
}
// Pause sends a PAUSE key command
func (c *Client) Pause() error {
return c.SendKey(models.KeyPause)
}
// Stop sends a STOP key command
func (c *Client) Stop() error {
return c.SendKey(models.KeyStop)
}
// NextTrack sends a NEXT_TRACK key command
func (c *Client) NextTrack() error {
return c.SendKey(models.KeyNextTrack)
}
// PrevTrack sends a PREV_TRACK key command
func (c *Client) PrevTrack() error {
return c.SendKey(models.KeyPrevTrack)
}
// VolumeUp sends a VOLUME_UP key command
func (c *Client) VolumeUp() error {
return c.SendKey(models.KeyVolumeUp)
}
// VolumeDown sends a VOLUME_DOWN key command
func (c *Client) VolumeDown() error {
return c.SendKey(models.KeyVolumeDown)
}
// SelectPreset sends a preset key command (1-6)
func (c *Client) SelectPreset(presetNumber int) error {
var keyValue string
switch presetNumber {
case 1:
keyValue = models.KeyPreset1
case 2:
keyValue = models.KeyPreset2
case 3:
keyValue = models.KeyPreset3
case 4:
keyValue = models.KeyPreset4
case 5:
keyValue = models.KeyPreset5
case 6:
keyValue = models.KeyPreset6
default:
return fmt.Errorf("invalid preset number: %d (must be 1-6)", presetNumber)
}
return c.SendKey(keyValue)
}
// GetVolume retrieves the current volume level from the /volume endpoint
func (c *Client) GetVolume() (*models.Volume, error) {
var volume models.Volume
err := c.get("/volume", &volume)
if err != nil {
return nil, fmt.Errorf("failed to get volume: %w", err)
}
return &volume, nil
}
// SetVolume sets the volume level using the /volume endpoint
func (c *Client) SetVolume(level int) error {
if !models.ValidateVolumeLevel(level) {
return fmt.Errorf("invalid volume level: %d (must be 0-100)", level)
}
volumeReq := models.NewVolumeRequest(level)
return c.post("/volume", volumeReq)
}
// SetVolumeSafe sets volume with validation and clamping
func (c *Client) SetVolumeSafe(level int) error {
clampedLevel := models.ClampVolumeLevel(level)
return c.SetVolume(clampedLevel)
}
// IncreaseVolume increases volume by the specified amount (with safety limits)
func (c *Client) IncreaseVolume(amount int) (*models.Volume, error) {
currentVolume, err := c.GetVolume()
if err != nil {
return nil, fmt.Errorf("failed to get current volume: %w", err)
}
newLevel := models.ClampVolumeLevel(currentVolume.GetLevel() + amount)
err = c.SetVolume(newLevel)
if err != nil {
return nil, fmt.Errorf("failed to set volume: %w", err)
}
// Return updated volume
return c.GetVolume()
}
// DecreaseVolume decreases volume by the specified amount (with safety limits)
func (c *Client) DecreaseVolume(amount int) (*models.Volume, error) {
currentVolume, err := c.GetVolume()
if err != nil {
return nil, fmt.Errorf("failed to get current volume: %w", err)
}
newLevel := models.ClampVolumeLevel(currentVolume.GetLevel() - amount)
err = c.SetVolume(newLevel)
if err != nil {
return nil, fmt.Errorf("failed to set volume: %w", err)
}
// Return updated volume
return c.GetVolume()
}
// GetBass retrieves the current bass level from the /bass endpoint
func (c *Client) GetBass() (*models.Bass, error) {
var bass models.Bass
err := c.get("/bass", &bass)
if err != nil {
return nil, fmt.Errorf("failed to get bass: %w", err)
}
return &bass, nil
}
// SetBass sets the bass level using the /bass endpoint
func (c *Client) SetBass(level int) error {
if !models.ValidateBassLevel(level) {
return fmt.Errorf("invalid bass level: %d (must be between %d and %d)", level, models.BassLevelMin, models.BassLevelMax)
}
bassReq, err := models.NewBassRequest(level)
if err != nil {
return fmt.Errorf("failed to create bass request: %w", err)
}
return c.post("/bass", bassReq)
}
// SetBassSafe sets bass with validation and clamping
func (c *Client) SetBassSafe(level int) error {
clampedLevel := models.ClampBassLevel(level)
return c.SetBass(clampedLevel)
}
// IncreaseBass increases bass by the specified amount (with safety limits)
func (c *Client) IncreaseBass(amount int) (*models.Bass, error) {
currentBass, err := c.GetBass()
if err != nil {
return nil, fmt.Errorf("failed to get current bass: %w", err)
}
newLevel := models.ClampBassLevel(currentBass.GetLevel() + amount)
err = c.SetBass(newLevel)
if err != nil {
return nil, fmt.Errorf("failed to set bass: %w", err)
}
// Return updated bass
return c.GetBass()
}
// DecreaseBass decreases bass by the specified amount (with safety limits)
func (c *Client) DecreaseBass(amount int) (*models.Bass, error) {
currentBass, err := c.GetBass()
if err != nil {
return nil, fmt.Errorf("failed to get current bass: %w", err)
}
newLevel := models.ClampBassLevel(currentBass.GetLevel() - amount)
err = c.SetBass(newLevel)
if err != nil {
return nil, fmt.Errorf("failed to set bass: %w", err)
}
// Return updated bass
return c.GetBass()
}
// GetBalance retrieves the current balance level from the /balance endpoint
func (c *Client) GetBalance() (*models.Balance, error) {
var balance models.Balance
err := c.get("/balance", &balance)
if err != nil {
return nil, fmt.Errorf("failed to get balance: %w", err)
}
return &balance, nil
}
// SetBalance sets the balance level using the /balance endpoint
func (c *Client) SetBalance(level int) error {
if !models.ValidateBalanceLevel(level) {
return fmt.Errorf("invalid balance level: %d (must be between %d and %d)", level, models.BalanceLevelMin, models.BalanceLevelMax)
}
balanceReq, err := models.NewBalanceRequest(level)
if err != nil {
return fmt.Errorf("failed to create balance request: %w", err)
}
return c.post("/balance", balanceReq)
}
// SetBalanceSafe sets balance with validation and clamping
func (c *Client) SetBalanceSafe(level int) error {
clampedLevel := models.ClampBalanceLevel(level)
return c.SetBalance(clampedLevel)
}
// IncreaseBalance increases balance by the specified amount (with safety limits)
func (c *Client) IncreaseBalance(amount int) (*models.Balance, error) {
currentBalance, err := c.GetBalance()
if err != nil {
return nil, fmt.Errorf("failed to get current balance: %w", err)
}
newLevel := models.ClampBalanceLevel(currentBalance.GetLevel() + amount)
err = c.SetBalance(newLevel)
if err != nil {
return nil, fmt.Errorf("failed to set balance: %w", err)
}
// Return updated balance
return c.GetBalance()
}
// DecreaseBalance decreases balance by the specified amount (with safety limits)
func (c *Client) DecreaseBalance(amount int) (*models.Balance, error) {
currentBalance, err := c.GetBalance()
if err != nil {
return nil, fmt.Errorf("failed to get current balance: %w", err)
}
newLevel := models.ClampBalanceLevel(currentBalance.GetLevel() - amount)
err = c.SetBalance(newLevel)
if err != nil {
return nil, fmt.Errorf("failed to set balance: %w", err)
}
// Return updated balance
return c.GetBalance()
}
// SelectSource selects an audio source using the /select endpoint
func (c *Client) SelectSource(source, sourceAccount string) error {
// Validate source parameter
if source == "" {
return fmt.Errorf("source cannot be empty")
}
// Create ContentItem for source selection
contentItem := &models.ContentItem{
Source: source,
SourceAccount: sourceAccount,
ItemName: source, // Use source as default item name
}
// For certain sources, we might want to customize the item name
switch source {
case "SPOTIFY":
contentItem.ItemName = "Spotify"
case "BLUETOOTH":
contentItem.ItemName = "Bluetooth"
case "AUX":
contentItem.ItemName = "AUX Input"
case "TUNEIN":
contentItem.ItemName = "TuneIn"
case "PANDORA":
contentItem.ItemName = "Pandora"
case "AMAZON":
contentItem.ItemName = "Amazon Music"
case "IHEARTRADIO":
contentItem.ItemName = "iHeartRadio"
case "STORED_MUSIC":
contentItem.ItemName = "Stored Music"
}
return c.post("/select", contentItem)
}
// SelectSourceFromItem selects an audio source using a SourceItem
func (c *Client) SelectSourceFromItem(sourceItem *models.SourceItem) error {
if sourceItem == nil {
return fmt.Errorf("sourceItem cannot be nil")
}
return c.SelectSource(sourceItem.Source, sourceItem.SourceAccount)
}
// SelectSpotify is a convenience method to select Spotify source
func (c *Client) SelectSpotify(sourceAccount string) error {
return c.SelectSource("SPOTIFY", sourceAccount)
}
// SelectBluetooth is a convenience method to select Bluetooth source
func (c *Client) SelectBluetooth() error {
return c.SelectSource("BLUETOOTH", "")
}
// SelectAux is a convenience method to select AUX input
func (c *Client) SelectAux() error {
return c.SelectSource("AUX", "")
}
// SelectTuneIn is a convenience method to select TuneIn source
func (c *Client) SelectTuneIn(sourceAccount string) error {
return c.SelectSource("TUNEIN", sourceAccount)
}
// SelectPandora is a convenience method to select Pandora source
func (c *Client) SelectPandora(sourceAccount string) error {
return c.SelectSource("PANDORA", sourceAccount)
}
// GetClockTime retrieves the device's current time from the /clockTime endpoint
func (c *Client) GetClockTime() (*models.ClockTime, error) {
var clockTime models.ClockTime
err := c.get("/clockTime", &clockTime)
if err != nil {
return nil, fmt.Errorf("failed to get clock time: %w", err)
}
return &clockTime, nil
}
// SetClockTime sets the device's time via the /clockTime endpoint
func (c *Client) SetClockTime(request *models.ClockTimeRequest) error {
if err := request.Validate(); err != nil {
return fmt.Errorf("invalid clock time request: %w", err)
}
err := c.post("/clockTime", request)
if err != nil {
return fmt.Errorf("failed to set clock time: %w", err)
}
return nil
}
// SetClockTimeNow sets the device's time to the current system time
func (c *Client) SetClockTimeNow() error {
request := models.NewClockTimeRequest(time.Now())
return c.SetClockTime(request)
}
// GetClockDisplay retrieves clock display settings from the /clockDisplay endpoint
func (c *Client) GetClockDisplay() (*models.ClockDisplay, error) {
var clockDisplay models.ClockDisplay
err := c.get("/clockDisplay", &clockDisplay)
if err != nil {
return nil, fmt.Errorf("failed to get clock display settings: %w", err)
}
return &clockDisplay, nil
}
// SetClockDisplay configures clock display settings via the /clockDisplay endpoint
func (c *Client) SetClockDisplay(request *models.ClockDisplayRequest) error {
if err := request.Validate(); err != nil {
return fmt.Errorf("invalid clock display request: %w", err)
}
if !request.HasChanges() {
return fmt.Errorf("no changes specified in clock display request")
}
err := c.post("/clockDisplay", request)
if err != nil {
return fmt.Errorf("failed to set clock display: %w", err)
}
return nil
}
// EnableClockDisplay enables the clock display with default settings
func (c *Client) EnableClockDisplay() error {
request := models.NewClockDisplayRequest().SetEnabled(true)
return c.SetClockDisplay(request)
}
// DisableClockDisplay disables the clock display
func (c *Client) DisableClockDisplay() error {
request := models.NewClockDisplayRequest().SetEnabled(false)
return c.SetClockDisplay(request)
}
// SetClockDisplayBrightness sets the clock display brightness (0-100)
func (c *Client) SetClockDisplayBrightness(brightness int) error {
request := models.NewClockDisplayRequest().SetBrightness(brightness)
return c.SetClockDisplay(request)
}
// SetClockDisplayFormat sets the clock display format (12/24 hour)
func (c *Client) SetClockDisplayFormat(format models.ClockFormat) error {
request := models.NewClockDisplayRequest().SetFormat(format)
return c.SetClockDisplay(request)
}
// GetNetworkInfo retrieves network information from the /networkInfo endpoint
func (c *Client) GetNetworkInfo() (*models.NetworkInformation, error) {
var networkInfo models.NetworkInformation
err := c.get("/networkInfo", &networkInfo)
if err != nil {
return nil, fmt.Errorf("failed to get network info: %w", err)
}
return &networkInfo, nil
}
// Ping checks if the device is reachable by calling /info
func (c *Client) Ping() error {
_, err := c.GetDeviceInfo()
return err
}
// BaseURL returns the base URL for this client
func (c *Client) BaseURL() string {
return c.baseURL
}
// Host returns the host for this client
func (c *Client) Host() string {
return c.baseURL
}
// get performs a GET request and unmarshals the XML response
func (c *Client) get(endpoint string, result interface{}) error {
url := c.baseURL + endpoint
req, err := http.NewRequest("GET", url, nil)
if err != nil {
return fmt.Errorf("failed to create request: %w", err)
}
req.Header.Set("User-Agent", c.userAgent)
req.Header.Set("Accept", "application/xml")
resp, err := c.httpClient.Do(req)
if err != nil {
return fmt.Errorf("failed to execute request: %w", err)
}
defer func() {
if closeErr := resp.Body.Close(); closeErr != nil {
// Log the error but don't override the main error
_ = closeErr // Explicitly ignore the error
}
}()
if resp.StatusCode != http.StatusOK {
body, _ := io.ReadAll(resp.Body)
return fmt.Errorf("API request failed with status %d: %s", resp.StatusCode, string(body))
}
body, err := io.ReadAll(resp.Body)
if err != nil {
return fmt.Errorf("failed to read response body: %w", err)
}
// Parse the actual response first
if err := xml.Unmarshal(body, result); err != nil {
// Check if it might be an API error response instead
var apiError models.APIError
if xmlErr := xml.Unmarshal(body, &apiError); xmlErr == nil && apiError.Message != "" {
return &apiError
}
return fmt.Errorf("failed to unmarshal XML response: %w", err)
}
return nil
}
// post performs a POST request with XML body
func (c *Client) post(endpoint string, payload interface{}) error {
url := c.baseURL + endpoint
var body io.Reader
if payload != nil {
xmlData, err := xml.Marshal(payload)
if err != nil {
return fmt.Errorf("failed to marshal XML request: %w", err)
}
body = bytes.NewReader(xmlData)
}
req, err := http.NewRequest("POST", url, body)
if err != nil {
return fmt.Errorf("failed to create request: %w", err)
}
req.Header.Set("User-Agent", c.userAgent)
req.Header.Set("Content-Type", "application/xml")
req.Header.Set("Accept", "application/xml")
resp, err := c.httpClient.Do(req)
if err != nil {
return fmt.Errorf("failed to execute request: %w", err)
}
defer func() {
if closeErr := resp.Body.Close(); closeErr != nil {
// Log the error but don't override the main error
_ = closeErr // Explicitly ignore the error
}
}()
if resp.StatusCode != http.StatusOK {
responseBody, _ := io.ReadAll(resp.Body)
return fmt.Errorf("API request failed with status %d: %s", resp.StatusCode, string(responseBody))
}
return nil
}
// GetZone gets the current multiroom zone configuration
func (c *Client) GetZone() (*models.ZoneInfo, error) {
var zone models.ZoneInfo
err := c.get("/getZone", &zone)
return &zone, err
}
// SetZone configures multiroom zone settings
func (c *Client) SetZone(zoneRequest *models.ZoneRequest) error {
if err := zoneRequest.Validate(); err != nil {
return fmt.Errorf("invalid zone request: %w", err)
}
return c.post("/setZone", zoneRequest)
}
// CreateZone creates a new multiroom zone with the specified master and members
func (c *Client) CreateZone(masterDeviceID string, memberDeviceIDs []string) error {
zoneRequest := models.NewZoneRequest(masterDeviceID)
for _, deviceID := range memberDeviceIDs {
zoneRequest.AddMemberByDeviceID(deviceID)
}
return c.SetZone(zoneRequest)
}
// CreateZoneWithIPs creates a new multiroom zone with device IDs and IP addresses
func (c *Client) CreateZoneWithIPs(masterDeviceID string, members map[string]string) error {
zoneRequest := models.NewZoneRequest(masterDeviceID)
for deviceID, ipAddress := range members {
zoneRequest.AddMember(deviceID, ipAddress)
}
return c.SetZone(zoneRequest)
}
// AddToZone adds a device to an existing zone
func (c *Client) AddToZone(deviceID, ipAddress string) error {
// Get current zone configuration
currentZone, err := c.GetZone()
if err != nil {
return fmt.Errorf("failed to get current zone: %w", err)
}
// Convert to zone request and add member
zoneRequest := currentZone.ToZoneRequest()
zoneRequest.AddMember(deviceID, ipAddress)
return c.SetZone(zoneRequest)
}
// RemoveFromZone removes a device from the current zone
func (c *Client) RemoveFromZone(deviceID string) error {
// Get current zone configuration
currentZone, err := c.GetZone()
if err != nil {
return fmt.Errorf("failed to get current zone: %w", err)
}
// Convert to zone request and remove member
zoneRequest := currentZone.ToZoneRequest()
zoneRequest.RemoveMember(deviceID)
return c.SetZone(zoneRequest)
}
// DissolveZone dissolves the current zone, making all devices standalone
func (c *Client) DissolveZone() error {
// Get current zone configuration
currentZone, err := c.GetZone()
if err != nil {
return fmt.Errorf("failed to get current zone: %w", err)
}
// Create standalone configuration (master only, no members)
zoneRequest := models.NewZoneRequest(currentZone.Master)
return c.SetZone(zoneRequest)
}
// IsInZone checks if this device is part of a multiroom zone
func (c *Client) IsInZone() (bool, error) {
zone, err := c.GetZone()
if err != nil {
return false, err
}
return !zone.IsStandalone(), nil
}
// GetZoneStatus returns the zone status for this device
func (c *Client) GetZoneStatus() (models.ZoneStatus, error) {
zone, err := c.GetZone()
if err != nil {
return models.ZoneStatusStandalone, err
}
// Get device info to determine our device ID
deviceInfo, err := c.GetDeviceInfo()
if err != nil {
return models.ZoneStatusStandalone, fmt.Errorf("failed to get device info: %w", err)
}
return zone.GetZoneStatus(deviceInfo.DeviceID), nil
}
// GetZoneMembers returns all devices in the current zone
func (c *Client) GetZoneMembers() ([]string, error) {
zone, err := c.GetZone()
if err != nil {
return nil, err
}
return zone.GetAllDeviceIDs(), nil
}
// SetName sets the device name
func (c *Client) SetName(name string) error {
nameRequest := models.Name{
XMLName: xml.Name{Local: "name"},
Value: name,
}
return c.post("/name", nameRequest)
}
// GetBassCapabilities retrieves the bass capabilities for the device
func (c *Client) GetBassCapabilities() (*models.BassCapabilities, error) {
var bassCapabilities models.BassCapabilities
err := c.get("/bassCapabilities", &bassCapabilities)
return &bassCapabilities, err
}
// GetTrackInfo retrieves track information (duplicate of GetNowPlaying per official API)
func (c *Client) GetTrackInfo() (*models.NowPlaying, error) {
var nowPlaying models.NowPlaying
err := c.get("/trackInfo", &nowPlaying)
return &nowPlaying, err
}