Implements the complete /navigate, /searchStation, /addStation, and /removeStation API endpoints with full client support, models, tests, and documentation. This resolves GitHub issue #14 by enabling direct radio station and custom stream playback without requiring preset storage first. ## New Features ### Content Navigation - Browse content sources (TuneIn, Pandora, Spotify, stored music) - Navigate directory structures in music libraries - Paginated browsing with configurable page sizes - Menu-based navigation for services like Pandora ### Station Search & Discovery - Search across music services for stations, artists, songs - Service-specific search methods for TuneIn, Pandora, Spotify - Smart result categorization (songs vs artists vs stations) - Rich metadata including artwork and descriptions ### Station Management - Add stations to collections with immediate playback - Remove stations from user collections - Token-based operations for discovered content - WebSocket event generation for real-time updates ## Implementation Details ### New Client Methods - Navigate(), NavigateWithMenu(), NavigateContainer() - SearchStation(), SearchTuneInStations(), SearchPandoraStations(), SearchSpotifyContent() - AddStation(), RemoveStation() - GetTuneInStations(), GetPandoraStations(), GetStoredMusicLibrary() ### New Models (pkg/models/navigation.go) - NavigateRequest/Response with helper methods - SearchStationRequest/Response with result filtering - AddStationRequest, RemoveStationRequest, StationResponse - Rich helper methods for type detection and display formatting ### Enhanced HTTP Client - Added postWithResponse() method for POST requests with XML response parsing - Proper error handling with API error response parsing - XML marshaling/unmarshaling for all new request/response types ## Testing ### Comprehensive Test Suite - Unit tests for all client methods (navigation_test.go) - XML validation tests (navigation_xml_test.go) - Integration tests for real devices (navigation_integration_test.go) - Example workflows (navigation_examples_test.go) - Complete model tests (navigation_test.go) - Edge case and error handling tests ### Test Coverage - ~50 new test cases across different categories - 100% coverage of new navigation methods - XML protocol compliance verification - Performance benchmarking capabilities - Integration testing ready for real devices ## Documentation ### User-Focused Guide (docs/NAVIGATION-GUIDE.md) - Complete usage examples from basic to advanced - Real-world workflows (discover → search → add → play) - Error handling patterns and best practices - Service-specific guidance (TuneIn vs Pandora vs Spotify) - Performance optimization tips ### Technical Reference (docs/API-NAVIGATION-REFERENCE.md) - Complete API method documentation - Model specifications with helper methods - HTTP endpoint mapping with XML examples - Error codes and troubleshooting guide - XML schema definitions ### Updated README.md - Added navigation to API coverage - Updated documentation links - Enhanced feature list ## API Endpoints Implemented - POST /navigate - Browse content sources - POST /searchStation - Search for stations and content - POST /addStation - Add station and immediately play - POST /removeStation - Remove station from collection ## Breaking Changes None - all additions are backwards compatible. ## Usage Examples This implementation enables the complete workflow requested in issue #14: direct radio station and custom stream playback without preset dependencies.
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Bose SoundTouch API Client
A comprehensive Go library and CLI tool for controlling Bose SoundTouch devices via their Web API.
Note
: This is an independent project based on the official Bose SoundTouch Web API documentation. Not affiliated with or endorsed by Bose Corporation.
Features
- ✅ Complete API Coverage: All available SoundTouch Web API endpoints implemented
- 🎵 Media Control: Play, pause, stop, volume, bass, balance, source selection
- 🏠 Multiroom Support: Create and manage zones across multiple speakers
- ⚡ Real-time Events: WebSocket connection for live device state monitoring
- 🔍 Device Discovery: Automatic discovery via UPnP/SSDP and mDNS
- 🖥️ CLI Tool: Comprehensive command-line interface
- 🔒 Production Ready: Extensive testing with real SoundTouch hardware
- 🌐 Cross-Platform: Windows, macOS, Linux support
Quick Start
Installation
Install CLI Tool
go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-cli@latest
Add Library to Your Project
go get github.com/gesellix/bose-soundtouch
CLI Usage
Discover Devices
# Find SoundTouch devices on your network
soundtouch-cli discover devices
Control a Device
# Basic device information
soundtouch-cli --host 192.168.1.100 info get
# Media controls
soundtouch-cli --host 192.168.1.100 play start
soundtouch-cli --host 192.168.1.100 volume set --level 50
soundtouch-cli --host 192.168.1.100 source select --source SPOTIFY
# Real-time monitoring
soundtouch-cli --host 192.168.1.100 events subscribe
Library Usage
Basic Control
package main
import (
"fmt"
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
)
func main() {
// Connect to your SoundTouch device
c := client.NewClient(&client.Config{
Host: "192.168.1.100",
Port: 8090,
})
// Get device information
info, err := c.GetDeviceInfo()
if err != nil {
log.Fatal(err)
}
fmt.Printf("Device: %s\n", info.Name)
// Control playback
err = c.Play()
if err != nil {
log.Fatal(err)
}
// Set volume
err = c.SetVolume(50)
if err != nil {
log.Fatal(err)
}
}
Device Discovery
package main
import (
"context"
"fmt"
"log"
"time"
"github.com/gesellix/bose-soundtouch/pkg/discovery"
)
func main() {
// Discover SoundTouch devices
service := discovery.NewService(5 * time.Second)
devices, err := service.DiscoverDevices(context.Background())
if err != nil {
log.Fatal(err)
}
for _, device := range devices {
fmt.Printf("Found: %s at %s:%d\n",
device.Name, device.Host, device.Port)
}
}
Real-time Events
package main
import (
"context"
"fmt"
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
"github.com/gesellix/bose-soundtouch/pkg/models"
)
func main() {
c := client.NewClient(&client.Config{
Host: "192.168.1.100",
Port: 8090,
})
// Subscribe to device events
events, err := c.SubscribeToEvents(context.Background())
if err != nil {
log.Fatal(err)
}
for event := range events {
switch e := event.(type) {
case *models.NowPlayingUpdated:
fmt.Printf("Now playing: %s by %s\n", e.Track, e.Artist)
case *models.VolumeUpdated:
fmt.Printf("Volume changed to: %d\n", e.ActualVolume)
case *models.ConnectionStateUpdated:
fmt.Printf("Connection state: %s\n", e.State)
}
}
}
Multiroom Zones
package main
import (
"log"
"github.com/gesellix/bose-soundtouch/pkg/client"
"github.com/gesellix/bose-soundtouch/pkg/models"
)
func main() {
master := client.NewClient(&client.Config{
Host: "192.168.1.100", // Master speaker
Port: 8090,
})
// Create a multiroom zone
zone := &models.Zone{
Master: "192.168.1.100",
Members: []models.ZoneMember{
{IPAddress: "192.168.1.101"}, // Living room
{IPAddress: "192.168.1.102"}, // Kitchen
},
}
err := master.SetZone(zone)
if err != nil {
log.Fatal(err)
}
fmt.Println("Multiroom zone created!")
}
Supported Devices
This library supports all Bose SoundTouch-compatible devices, including:
- SoundTouch 10, 20, 30 series
- SoundTouch Portable
- Wave SoundTouch music system
- SoundTouch-enabled Bose speakers
Tested Hardware:
- ✅ SoundTouch 10
- ✅ SoundTouch 20
API Coverage
| Feature | Status | Description |
|---|---|---|
| Device Info | ✅ Complete | Device details, name, capabilities |
| Media Control | ✅ Complete | Play/pause/stop, track navigation |
| Volume & Audio | ✅ Complete | Volume, bass, balance control |
| Source Selection | ✅ Complete | Spotify, Bluetooth, AUX, etc. |
| Content Navigation | ✅ Complete | Browse music libraries, radio stations |
| Station Management | ✅ Complete | Search, add, remove stations |
| Preset Management | ✅ Complete | Store, select, remove presets |
| Real-time Events | ✅ Complete | WebSocket event streaming |
| Multiroom Zones | ✅ Complete | Zone creation and management |
| System Settings | ✅ Complete | Clock, display, network info |
| Advanced Audio | ✅ Complete | DSP controls, tone controls |
API Limitations: Preset creation is not supported by the SoundTouch API itself.
Documentation
- 📖 Contributing Guide - How to contribute to the project
- 📚 API Reference - Complete endpoint documentation
- 🔧 CLI Reference - Command-line tool guide
- 🎯 Getting Started - Detailed setup and usage
- 🧭 Navigation Guide - Content browsing and station management
- 📋 Navigation API Reference - Navigation API documentation
- ⚙️ Advanced Features - Advanced functionality
- 🏠 Multiroom Setup - Zone configuration guide
- ⚡ WebSocket Events - Real-time event handling
- 🔍 Device Discovery - Discovery configuration
- 🛠️ Troubleshooting - Common issues and solutions
Development
Prerequisites
- Go 1.25.5 or later
- Optional: SoundTouch device for testing
Building from Source
# Clone the repository
git clone https://github.com/gesellix/bose-soundtouch.git
cd Bose-SoundTouch
# Install dependencies
go mod download
# Build CLI tool
make build
# Run tests
make test
# Install CLI locally
go install ./cmd/soundtouch-cli
Contributing
We welcome contributions! Please see our Contributing Guide for details on:
- Setting up your development environment
- Coding guidelines and best practices
- Testing with real devices
- Submitting pull requests
Examples
Check out the examples/ directory for more usage patterns:
- Basic HTTP Client: Simple device control
- WebSocket Events: Real-time monitoring
- Device Discovery: Finding devices on your network
- Multiroom Management: Zone operations
- Advanced Audio: DSP and tone controls
License
This project is licensed under the MIT License - see the LICENSE file for details.
Disclaimer
This is an independent project based on the official Bose SoundTouch Web API documentation provided by Bose Corporation. It is not affiliated with, endorsed by, or supported by Bose Corporation. Use at your own risk.
SoundTouch is a trademark of Bose Corporation.
SoundTouch End of Life Notice
Important: Bose has announced that SoundTouch cloud support will end on May 6, 2026.
What will continue to work:
- ✅ Local API control (this library's primary functionality)
- ✅ Bluetooth, AirPlay, Spotify Connect, and AUX streaming
- ✅ Remote control features (Play, Pause, Skip, Volume)
- ✅ Multiroom grouping
What will stop working:
- ❌ Presets (preset buttons and app presets)
- ❌ Browsing music services directly from the SoundTouch app
- ❌ Cloud-based features and updates
This Go library will continue to work as it primarily uses the local Web API for direct device control, which is unaffected by the cloud service discontinuation.
Support
- 🐛 Bug Reports: Create an issue
- 💡 Feature Requests: Start a discussion
- ❓ Questions: Check existing discussions
- 📖 Documentation: Browse the docs/ directory
Star this project ⭐ if you find it useful!