mirror of
https://github.com/gesellix/Bose-SoundTouch.git
synced 2026-08-20 09:36:16 +00:00
The power, mute, shuffle, and repeat buttons used Unicode emoji (⏻ 🔇 🔀 🔁) which Android/mobile browsers render through the OS emoji font with platform-specific colour styling, ignoring CSS color entirely. This caused them to look like colourful emoji badges rather than flat monochrome controls. Replace each with an inline SVG using stroke/fill="currentColor" so they inherit the button's text colour automatically — flat in both light and dark mode, and correctly inverted when a button is in its active (accent-background) state without any extra CSS filter. The .ctrl-btn rule gains display:inline-flex + align-items:center to vertically centre both text-character (⏮ ⏸ ⏭) and SVG content consistently. The .volume-icon label in the volume row switches from an emoji span to the same currentColor SVG at 16 px. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
121 lines
5.4 KiB
JavaScript
121 lines
5.4 KiB
JavaScript
import { h } from 'preact';
|
|
import { useState, useEffect } from 'preact/hooks';
|
|
import htm from 'htm';
|
|
import { api } from '../api.js';
|
|
|
|
const html = htm.bind(h);
|
|
|
|
// Flat SVG icons using stroke/fill="currentColor" so they automatically
|
|
// follow the button's text colour in light mode, dark mode, and in the
|
|
// accent-inverted active state — no CSS filter needed.
|
|
|
|
function IconVolume({ muted = false, size = 20 }) {
|
|
if (muted) {
|
|
return html`<svg width=${size} height=${size} viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
|
|
<polygon points="11 5 6 9 2 9 2 15 6 15 11 19 11 5"/>
|
|
<line x1="23" y1="9" x2="17" y2="15"/>
|
|
<line x1="17" y1="9" x2="23" y2="15"/>
|
|
</svg>`;
|
|
}
|
|
return html`<svg width=${size} height=${size} viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
|
|
<polygon points="11 5 6 9 2 9 2 15 6 15 11 19 11 5"/>
|
|
<path d="M15.54 8.46a5 5 0 0 1 0 7.07"/>
|
|
</svg>`;
|
|
}
|
|
|
|
function IconShuffle() {
|
|
return html`<svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
|
|
<polyline points="16 3 21 3 21 8"/>
|
|
<line x1="4" y1="20" x2="21" y2="3"/>
|
|
<polyline points="21 16 21 21 16 21"/>
|
|
<line x1="15" y1="15" x2="21" y2="21"/>
|
|
<line x1="4" y1="4" x2="9" y2="9"/>
|
|
</svg>`;
|
|
}
|
|
|
|
function IconRepeat({ one = false }) {
|
|
return html`<svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
|
|
<polyline points="17 1 21 5 17 9"/>
|
|
<path d="M3 11V9a4 4 0 0 1 4-4h14"/>
|
|
<polyline points="7 23 3 19 7 15"/>
|
|
<path d="M21 13v2a4 4 0 0 1-4 4H3"/>
|
|
${one && html`<text x="12" y="15" text-anchor="middle" font-size="8" font-weight="bold" stroke="none" fill="currentColor" font-family="sans-serif">1</text>`}
|
|
</svg>`;
|
|
}
|
|
|
|
export function Controls({ deviceId, status }) {
|
|
const np = status?.nowPlaying;
|
|
const isPlaying = np?.PlayStatus === 'PLAY_STATE';
|
|
const actualVolume = status?.volume?.ActualVolume ?? 0;
|
|
const isMuted = status?.volume?.MuteEnabled ?? false;
|
|
const shuffle = np?.ShuffleSetting ?? 'SHUFFLE_OFF';
|
|
const repeat = np?.RepeatSetting ?? 'REPEAT_OFF';
|
|
const actualBass = status?.bass?.TargetBass ?? 0;
|
|
const hasBass = status?.bass != null;
|
|
|
|
const [localVolume, setLocalVolume] = useState(actualVolume);
|
|
const [localBass, setLocalBass] = useState(actualBass);
|
|
|
|
useEffect(() => { setLocalVolume(actualVolume); }, [actualVolume]);
|
|
useEffect(() => { setLocalBass(actualBass); }, [actualBass]);
|
|
|
|
const send = (key) => api.key(deviceId, key);
|
|
|
|
function onVolumeChange(e) {
|
|
const val = parseInt(e.target.value, 10);
|
|
setLocalVolume(val);
|
|
api.volume(deviceId, val);
|
|
}
|
|
|
|
function onBassChange(e) {
|
|
const val = parseInt(e.target.value, 10);
|
|
setLocalBass(val);
|
|
api.bass(deviceId, val);
|
|
}
|
|
|
|
function toggleShuffle() {
|
|
send(shuffle === 'SHUFFLE_ON' ? 'SHUFFLE_OFF' : 'SHUFFLE_ON');
|
|
}
|
|
|
|
function cycleRepeat() {
|
|
if (repeat === 'REPEAT_OFF') send('REPEAT_ALL');
|
|
else if (repeat === 'REPEAT_ALL') send('REPEAT_ONE');
|
|
else send('REPEAT_OFF');
|
|
}
|
|
|
|
return html`
|
|
<div class="controls">
|
|
<div class="transport">
|
|
<button class="ctrl-btn" onClick=${() => send('PREV_TRACK')} title="Previous">⏮</button>
|
|
<button class="ctrl-btn play-btn" onClick=${() => send(isPlaying ? 'PAUSE' : 'PLAY')}>
|
|
${isPlaying ? '⏸' : '▶'}
|
|
</button>
|
|
<button class="ctrl-btn" onClick=${() => send('NEXT_TRACK')} title="Next">⏭</button>
|
|
<button class="ctrl-btn ${isMuted ? 'active' : ''}" onClick=${() => send('MUTE')} title="Mute">
|
|
${IconVolume({ muted: isMuted })}
|
|
</button>
|
|
<button class="ctrl-btn ${shuffle === 'SHUFFLE_ON' ? 'active' : ''}" onClick=${toggleShuffle} title="Shuffle">
|
|
${IconShuffle()}
|
|
</button>
|
|
<button class="ctrl-btn ${repeat !== 'REPEAT_OFF' ? 'active' : ''}" onClick=${cycleRepeat} title=${repeat === 'REPEAT_ONE' ? 'Repeat one' : repeat === 'REPEAT_ALL' ? 'Repeat all' : 'Repeat'}>
|
|
${IconRepeat({ one: repeat === 'REPEAT_ONE' })}
|
|
</button>
|
|
</div>
|
|
<div class="volume-row">
|
|
<span class="volume-icon">${IconVolume({ size: 16 })}</span>
|
|
<input type="range" class="volume-slider" min="0" max="100"
|
|
value=${localVolume} onInput=${onVolumeChange} />
|
|
<span class="volume-value">${localVolume}</span>
|
|
</div>
|
|
${hasBass && html`
|
|
<div class="bass-row">
|
|
<span class="bass-label">Bass</span>
|
|
<input type="range" class="volume-slider" min="-9" max="9"
|
|
value=${localBass} onInput=${onBassChange} />
|
|
<span class="volume-value">${localBass > 0 ? '+' : ''}${localBass}</span>
|
|
</div>
|
|
`}
|
|
</div>
|
|
`;
|
|
}
|