37 Commits
Author SHA1 Message Date
Tobias Gesellchen e6cd031ea4 fix(player): render literal x instead of HTML entity for dismiss button
htm/Preact template literals insert text as a DOM text node rather than
parsing it as HTML, so the × entity was never decoded and showed
up literally in the player UI's announcement banner. The admin UI's
equivalent button is unaffected because it's built as an HTML string
inserted via innerHTML, where the browser does decode entities.

Fixes the player-UI regression noted in #591.
2026-08-10 22:31:44 +02:00
Tobias Gesellchen 59a881e667 feat(announcements): support a proper link, not a raw URL in the message text
Follow-up to #591, prompted by the update-check notice showing a raw
https:// URL as plain text instead of a clickable link. Made it general
rather than a one-off fix, since future announcements may also want to
link to docs.

Added Announcement.LinkText/LinkURL (+ LinkURLFunc, the dynamic
counterpart, for the update-check entry's per-release URL) alongside the
existing Message/MessageFunc pair. Both frontends render it as a real
<a> element now: the admin UI (innerHTML) escapes Message/LinkText/LinkURL
via the existing escapeHtml() before composing the markup — previously
Message went into innerHTML unescaped, which this incidentally hardens;
the player (Preact/htm) templates an actual <a> rather than interpolating
a string, since Preact escapes string children by default and a raw
<a href=...> string would otherwise render as literal text, not a link.

Rephrased the #419 admin-gate announcement to use the new field too (was
a plain "See issue #419 for details." text mention).

Bug found while wiring this up: UpdateCheckState never persisted the
release URL, only the version — so after a restart, the announcement
would show a correct message but a broken/empty link until the next live
check completed (which can be up to a full interval away, since a fresh
check is skipped when the persisted last-check is still recent). Fixed by
adding UpdateCheckState.LastReleaseURL and threading it through
Checker.persist/NewChecker's seeding path, with a test
(TestNewChecker_SeedsFromPersistedState) that would have caught it.

Also fixed two gocritic rangeValCopy findings in
handlers_announcements.go (switched to index-based iteration) surfaced by
the Announcement struct growing with the new fields.

Refs #591
2026-08-09 10:18:19 +02:00
Tobias Gesellchen d2ba3d757d feat(player): render announcement banners in soundtouch-player too
The design's three-area target model (chooser/app/admin) and the backend
(HandleListAnnouncements' target=app filtering) already supported this, but
nothing in soundtouch-player's frontend called it — chunk 5 only wired the
admin UI. New Announcements Preact component (static/js/components/), mounted
in App() above the main content so it's visible across every page, styled
with the app's existing CSS variables (dark-mode-aware, unlike the admin
UI's hardcoded inline colors). Currently renders nothing, since no
announcement in the list targets "app" yet (only the admin-gate notice,
targeting "admin") — this is just closing the parity gap so a future
app-targeted announcement has somewhere to show up.

Verified end-to-end against a running instance: the component is served
under /app/static/js/components/, app.js references it, and
/api/announcements?target=app responds correctly (empty today).

Refs #419
2026-08-08 23:49:57 +02:00
github-actions[bot]andTobias Gesellchen 811ce67972 chore: sync static dependencies with package.json 2026-08-06 11:40:59 +02:00
1270eed554 feat(player): add name/IP device sort toggle (#571) (#576)
Relates to #571.

## What

Adds a **Name / IP** sort toggle to the Player device list. The choice
is persisted in `localStorage` (`aftertouch_device_sort`), following the
same preference pattern as the service-URL field in `PlayURL.js`.

## Why

The device list was previously ordered only by IP: the service datastore
keys devices by IP address and Go marshals map keys lexicographically,
so the frontend received an already-IP-ordered object and rendered it
as-is. BirdyBA (#571) asked to be able to sort by name instead.

## Changes

- `DeviceList.js`: a `sortEntries()` helper plus a `useState`-backed
toggle seeded from `localStorage`. Name mode sorts by `device.info.name`
(falling back to the IP key when a device has no name yet); IP mode
sorts the IP key **numerically** (`.2` before `.10`), which also tidies
the old lexicographic ordering.
- `css/app.css`: additive `.device-sort` / `.sort-btn` styling, reusing
the existing accent / `.active` look. No existing rules touched.

No backend change: the device name and IP are already in the payload.

## Testing

- `node --check` on `DeviceList.js` passes.
- `make build-player` succeeds (the static tree is `//go:embed`ed into
the binary).
- Manual: open the Player, toggle Name / IP, confirm the order changes
and the choice survives a page reload.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 17:46:53 +02:00
github-actions[bot]andTobias Gesellchen 9d17955430 chore: sync static dependencies with package.json 2026-07-09 21:12:59 +02:00
github-actions[bot]andTobias Gesellchen 8695816d36 chore: sync static dependencies with package.json 2026-07-03 20:39:57 +02:00
Tobias GesellchenandClaude Opus 4.8 23949189f7 fix(player): stop navbar title/icons overlapping on small screens; show device names in grouping
#500: the absolutely-centered page title and the right-aligned icon bar
shared the same space in the fixed-height navbar and overlapped on phones
(portrait). On <=600px the navbar now wraps into two rows: row 1 keeps the
logo with the title beside it (the title fills the remaining width and
ellipsizes), and the icon bar drops onto its own centered, full-width row
below. CSS-only.

#498: the zone/grouping UI showed raw IP addresses instead of device names.
Root cause was a field-name casing bug: Zone.js read info.Name (uppercase),
but the device info field is info.name (lowercase) everywhere else in the UI
(app.js, DeviceList, Library, TTS, ...). So the lookup always missed and fell
back to the IP. Fixed the casing in the deviceName() helper, and made the
"Add to zone" picker show the device name with the IP as a smaller secondary
line (reusing the .picker-device-info/name/ip pattern the other pickers
already use). Member/master rows resolve names via deviceName().

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 21:48:02 +02:00
Tobias GesellchenandClaude Opus 4.8 b8de0f90f0 feat(player): allow playing a Library folder (queue it) so next/prev work (refs #501)
DLNA STORED_MUSIC playback stopped after one track and next/previous did nothing:
the Library UI only offered a play button on individual tracks and always
selected with type "track", so the speaker had no queue to advance through
(next/prev send the NEXT_TRACK/PREV_TRACK key, which needs a queue).

- playEntry now passes the entry's own type, so selecting a folder uses the
  container type ("dir") instead of "track" — letting the speaker queue the
  folder for next/previous + auto-advance.
- show the play button on folders too (title "Play folder"), in addition to
  navigating into them.

Server-side needs no change: HandlePlayLibrary already forwards the type to the
speaker's /select. Whether a given firmware queues a container select is to be
confirmed on hardware (testable with cmd/example-dlna-server).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 21:48:02 +02:00
Tobias GesellchenandClaude Opus 4.8 ab7c857630 feat(player): Library tab UI for DLNA browsing and playback
Adds the soundtouch-player "Library" tab (Preact + htm), implementing the
discover -> add server -> browse -> play flow over the device-scoped
library API. Device is picked up front (browsing is speaker-native), then:
find LAN servers (SSDP) and add one to the speaker, open a registered
server, navigate folders via a breadcrumb, and play a track via native
STORED_MUSIC. Mirrors the TuneIn/RadioBrowser components and reuses their
CSS classes; marked BETA. api.js gains libraryDiscover/Servers/AddServer/
RemoveServer/Browse/Play; app.js gets the nav entry, title, and route.

Validated end to end through the running player against real hardware
(FRITZ!Box media server -> ST10): now_playing source=STORED_MUSIC
status=PLAY_STATE.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:50:49 +02:00
Tobias GesellchenandClaude Opus 4.8 bd62fd6658 refactor: rename soundtouch-web to soundtouch-player (transitional alias) (refs #451)
The web player is intrinsically LAN-resident: it reaches speakers directly
and only delegates cloud-only features (e.g. TTS) to a possibly-remote
AfterTouch service via --service-url. That is exactly what a cloud-hosted
soundtouch-service cannot do, so the standalone player binary stays useful
and is not being deprecated. Rename it to state its purpose, with a
transition window so existing downloads keep working.

- cmd/soundtouch-web -> cmd/soundtouch-player; CLI name is now
  soundtouch-player. When the binary is invoked under its old name it prints
  a one-line rename notice (filepath.Base(os.Args[0])).
- Build/release both names from the same source: Makefile (build-player +
  build-web alias, dev-player* targets), Dockerfile (soundtouch-player image
  + transitional soundtouch-web image), release.yml and ci.yml (player +
  web artifacts, checksums, Docker images; release notes announce the
  rename). The soundtouch-web binary, image, and install script remain a
  transitional alias to be dropped in a future release (which will break
  stale fetch scripts and nudge users to the release notes).
- scripts/raspberry-pi/install-player.sh is canonical; install-web.sh keeps
  working but warns.
- Sweep docs, code comments, user-facing strings, and assets
  (soundtouch-web-ui.png, soundtouch-web-tunein.png, soundtouch-web-roadmap.md)
  to soundtouch-player; README documents the rename and why the player
  remains separate from the embedded /app.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 16:33:39 +02:00
Tobias GesellchenandClaude Opus 4.8 2657e5411c style(web): keep the braille logo in brand colours on every bar (refs #451)
The header bars are intentionally monochrome, but the logo was recoloured
along with them (admin forced it white; the player and chooser whitened it
in light mode). Drop the filter on the brand mark only so it stays in its
blue/yellow brand colours as the single accent, while the mono nav icons
still recolour via --nav-icon-filter. Removes the now-unused --logo-filter
var from the chooser.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:08:26 +02:00
Tobias GesellchenandClaude Opus 4.8 631422967d feat(web): consistent footers + a shared docs affordance (refs #451)
Unify the three surfaces' footers and rework the documentation link:

- All footers now show the same version-only line (AfterTouch <version>
  (<commit>) • <date>), centered and full-width. The chooser footer no
  longer caps its width or carries a docs link; the admin footer uses the
  same "•" separator as the player and chooser instead of "-".
- The chooser gets a prominent in-body Documentation link with a book
  icon, distinct from the two destination rows (and removed from the top
  bar, which is now brand-only).
- That same book icon becomes a small docs button in the player navbar
  and the admin header bar, so documentation is one click away from every
  surface.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:08:26 +02:00
Tobias GesellchenandClaude Opus 4.8 d9ef84067e feat(service): keep the chooser reachable via /?chooser (refs #451)
With default_landing set to app or admin, "/" redirects straight there,
which made the chooser (and through it the other surface) unreachable
from the "home" link. Add a "?chooser" override: "/" always serves the
chooser when that query is present, regardless of the configured default.

Point the "home" brand links on the player, the admin console, and the
chooser itself at /?chooser, so "home" always lands on the hub instead of
bouncing back through the default redirect. The bare "/" still honours the
default for direct hits and bookmarks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:08:26 +02:00
Tobias GesellchenandClaude Opus 4.8 86878cd23b feat(service): landing chooser at /, shared header + footer (refs #451)
Post-merge, "/" was the admin console with a small text link to the
player. This makes "/" a neutral chooser and unifies the chrome across
all three surfaces (landing, player, admin).

- "/" now serves a lean chooser page (web/landing.html): a calm, self-
  contained page (no framework, inline CSS) that routes to the Player
  (/app) or the Admin & Setup console (/admin), with the console framed
  as the privileged surface. API/speaker clients (non-HTML Accept) still
  get the version JSON from "/" unchanged.
- The admin console moved to /admin (HandleAdmin); its assets and APIs
  are absolute, so it works unchanged at the new path.
- New persisted setting default_landing (chooser|app|admin): when set to
  app or admin, "/" 302-redirects straight there. Exposed in the admin
  Settings tab; defaults to the chooser.
- Shared header: all three carry the same accent bar (braille mark +
  "AfterTouch" + "Bose SoundTouch Toolkit"); the mark is the home link
  back to "/". Shared footer: all three show the same version line
  (the landing fetches /api/setup/version with a tiny vanilla script).

Light/dark and mobile refinements are deliberately left for a later
pass; the admin keeps its existing light-only styling for now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:08:26 +02:00
Tobias GesellchenandClaude Opus 4.8 b861c11d37 feat(web): remove devices from the player UI (refs #451)
The merge of soundtouch-web into soundtouch-service was asymmetric:
manual device *adds* propagated to the player UI (HandleAddManualDevice
notifies, the hook re-seeds + broadcasts), but *removals* did not. The
datastore-removal handler never notified, and the web registry's sync
only ever added entries — its map was append-only, so a removed device
lingered in the player UI until restart.

This adds the missing removal path:

- DELETE /api/control/devices/{id} (HandleDeleteDevice). The registry is
  keyed by host/IP; the datastore by device ID (MAC), so the handler
  resolves one to the other via the connection's DeviceInfo, cascades to
  the datastore through a new RemoveDeviceHook (embedded build only),
  prunes the in-memory entry, and broadcasts the updated list.
- WebApp.RemoveDevice prunes the registry and stops the per-device
  goroutines (status poller + WebSocket reconnect loop) via a new
  done-channel + Close() on DeviceConnection — previously both ran for
  the life of the process.
- Server.RemoveDeviceByID extracts the cross-account lookup + remove from
  HandleRemoveDevice and now fires notifyDevicesChanged, so the admin
  Devices tab removal also propagates to the player UI.
- Player UI: a quiet per-card Remove control (visible on hover), a
  confirm dialog, optimistic prune, and a note that a still-online
  device may reappear after the next discovery scan (honest v1 — no
  ignore-list).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:08:26 +02:00
Tobias GesellchenandClaude Opus 4.8 3693cfa65b refactor(web): make the web surface self-contained for embedding (refs #451)
Prepare soundtouch-web to be folded into soundtouch-service as an additive
mount. Two changes, no behaviour change for the standalone binary:

- Move the embedded assets from /static/* to /app/static/*, so the whole
  web UI lives under /api/control + /app and nothing contends with a host
  router's own /static (e.g. the optional Stockholm bridge's root catch-all).
  index.html and app.js asset references are updated in lockstep.
- Split Mount into a portable core and a standalone wrapper. MountWeb
  registers only the portable surface (/app/static/*, /api/control/*,
  /app/*) and nothing outside those subtrees (no /, no /health), so it can
  be mounted into another router additively. Mount (used by cmd/soundtouch-web)
  now calls MountWeb and adds the standalone-only /health and /->/app redirect.

mount_test.go exercises MountWeb (asserts the portable surface owns nothing
outside /api/control + /app) and Mount (asserts it adds / and /health).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:02:54 +02:00
Tobias GesellchenandClaude Opus 4.8 3a038b0129 refactor(web): move the app-wide socket to /api/control/ws (refs #451)
Move the web UI's app-wide event stream (device list, discovery status,
per-device status updates) from top-level /ws to /api/control/ws. It is
the read/event half of the control surface, so it belongs under the same
namespace as the rest of the web API (the per-device socket already sits
at /api/control/devices/{id}/ws). The bundled app.js WebSocket URL is
updated in lockstep.

This brings soundtouch-web's entire HTTP surface under two clean subtrees
(/api/control/* for the API, /app/* for the SPA), so folding -web into
-service becomes a near-additive mount.

mount_test.go now asserts /api/control/ws is registered and top-level /ws
is gone.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 23:05:59 +02:00
Tobias GesellchenandClaude Opus 4.8 d9581dc10f refactor(web): group content sources under a /providers infix (refs #451)
Model tunein, radiobrowser, playurl and tts as content "providers" and
give them a uniform /providers namespace, so the surface is consistent
and extensible (Spotify/Amazon slot in later as new providers).

Two kinds of provider operation fall out naturally:

  - Browsable providers (a catalog you search/navigate) expose global
    browse routes:
      GET /api/control/providers/tunein/{search,search/next,navigate,navigate/*}
      GET /api/control/providers/radiobrowser/search
  - Every provider plays on a device via a uniform `play` verb:
      POST /api/control/devices/{id}/providers/tunein/play
      POST /api/control/devices/{id}/providers/radiobrowser/play
      POST /api/control/devices/{id}/providers/url/play      (was play-url)
      POST /api/control/devices/{id}/providers/tts/play       (was speak)

Input providers (url, tts) have no catalog, so they appear only as a
device play. The generic POST /devices/{id}/play (raw ContentItem) stays
the low-level primitive, not a provider. /providers stays a literal
namespace with literal provider children (no {provider} param), so there
is still zero static-vs-param ambiguity.

The bundled api.js is updated in lockstep. mount_test.go now asserts the
provider routes exist and the pre-infix flat paths are gone.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 23:05:59 +02:00
Tobias GesellchenandClaude Opus 4.8 a16b4babcb refactor(web): nest control API under /api/control/* (refs #451)
Restructure soundtouch-web's control API to the post-merge canonical
shape so folding -web into -service later is a near-additive mount.
Device-scoped actions now nest under /api/control/devices/{id}/...,
making every direct child of /api/control a literal namespace (devices,
tunein, radiobrowser, version, discover) with no static-vs-param sibling
ambiguity. Browse/search endpoints (tunein, radiobrowser) stay global.

This is a direct migration (no dual-mount, no deprecation middleware):
-web's only client is its own bundled frontend, so a reload picks up the
new paths. The bundled api.js/app.js are updated in lockstep.

Add mount_test.go: the first test that exercises Mount() itself. It
walks the registered routes to assert (a) registration never panics and
(b) the invariant that every web /api/* route lives under /api/control/*
so no flat route is left behind. Handler unit tests call handlers
directly with injected params, so their request-path literals were
cosmetic; updated to the new nested shape for accurate documentation.

SPA routes and the main /ws socket are unchanged here; they move in
follow-up steps.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 23:05:59 +02:00
Tobias GesellchenandClaude Opus 4.8 40633f33c8 docs(web): trim the Play URL aside from the TTS view's SSRF note
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 22:35:31 +02:00
Tobias GesellchenandClaude Opus 4.8 f2f03a358c feat(web): show Play URL service URL read-only when configured server-side
Mirrors the TTS view's "configured -> locked" behavior. HandlePlayURL
already prefers the server-side --service-url over the client value, so
when it's set the browser field's edits are ignored anyway; reflect that
by rendering it read-only with a note, and editable only as a fallback
when no --service-url is configured. (Play URL has no SSRF: the URL is
handed to the speaker, not fetched by soundtouch-web.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 22:35:31 +02:00
Tobias GesellchenandClaude Opus 4.8 258cc6198f fix(web): stop TTS proxy from using a browser-supplied service URL (SSRF)
CodeQL flagged "uncontrolled data used in network request": the
soundtouch-web TTS proxy built its outbound request URL from the
client-supplied serviceUrl, letting any LAN caller use the endpoint as an
SSRF proxy. The proxy target must be the operator-configured --service-url.

- handler: use only app.ServiceURL; drop the client-supplied serviceUrl
  field and fallback.
- web TTS view: show the configured service URL read-only with an
  explanation of why it can't be edited here (Play URL differs — its URL
  is handed to the speaker, not fetched by soundtouch-web, so no SSRF).
- api.speak no longer sends serviceUrl.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 22:35:31 +02:00
Tobias GesellchenandClaude Opus 4.8 8f2939a9a6 feat(tts): configure Google Cloud TTS from the settings UI; group integrations into collapsible panels
The Google Cloud TTS API key (and app_key / provider / language / voice /
volume) can now be set in the service settings page, persisted to
settings.json, and applied at runtime — same model as Spotify/Amazon
(CLI/env wins at startup, else persisted; secrets masked as "***" over
the wire; a save triggers ReinitTTSService without a restart).

To keep the settings page from bloating as integrations grow, Spotify,
Amazon, and Google Cloud TTS are now collapsible <details> panels under
an "Integrations" heading, each showing an Active/Saved/Inactive badge in
its summary that stays visible when collapsed. Adding a future provider
(e.g. Apple Music) is now just another panel.

Provider construction moved from cmd initTTSService into
handlers.Server.ReinitTTSService so the UI can re-apply changes; the
tts-provider flag default is now empty (empty => translate) so a value
saved in the UI can take effect.

Also: the soundtouch-web TTS source view now shows the AfterTouch service
URL with an override (shared with Play URL via localStorage), and
/api/device-speak accepts a serviceUrl override, mirroring Play URL.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 22:35:31 +02:00
Tobias GesellchenandClaude Opus 4.8 c852d07da1 feat(tts): add Google Cloud Text-to-Speech via a pluggable provider
Adds text-to-speech that synthesizes higher-quality audio (Google Cloud
TTS) and plays it on a speaker via the /speaker endpoint. Because Cloud
TTS returns audio bytes (not a fetchable URL), the service caches the
clip and hosts it at GET /media/tts/{id}, mirroring the "ding" endpoint,
then points the speaker at that local URL.

The design is a pluggable Provider interface (pkg/service/tts) wrapping
two modes:
- translate: hands the speaker the (undocumented) Google Translate URL
  directly (no credentials), reusing models.BuildTranslateTTSURL.
- google-cloud: REST API key auth (no SDK/gRPC), bytes cached locally.

Surfaces:
- service: POST /mgmt/tts/speak, GET /mgmt/tts/config, GET /media/tts/{id};
  configured via TTS_PROVIDER / TTS_GOOGLE_API_KEY / TTS_LANGUAGE /
  TTS_VOICE / TTS_APP_KEY / TTS_VOLUME.
- CLI: `soundtouch-cli tts speak` (calls the service with mgmt Basic Auth).
- web: a "TTS" source view (like Play URL / TuneIn), proxied to the
  service via /api/device-speak/{id}.

The /speaker app_key requirement and model limitations still apply; see
docs/content/docs/reference/SPEAKER-ENDPOINT.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 22:35:31 +02:00
Tobias GesellchenandClaude Sonnet 4.6 0b97417eeb fix(web): replace emoji control icons with flat inline SVGs
The power, mute, shuffle, and repeat buttons used Unicode emoji (⏻ 🔇
🔀 🔁) which Android/mobile browsers render through the OS emoji font
with platform-specific colour styling, ignoring CSS color entirely.
This caused them to look like colourful emoji badges rather than flat
monochrome controls.

Replace each with an inline SVG using stroke/fill="currentColor" so
they inherit the button's text colour automatically — flat in both light
and dark mode, and correctly inverted when a button is in its active
(accent-background) state without any extra CSS filter.

The .ctrl-btn rule gains display:inline-flex + align-items:center to
vertically centre both text-character (⏮ ⏸ ⏭) and SVG content
consistently. The .volume-icon label in the volume row switches from
an emoji span to the same currentColor SVG at 16 px.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-30 11:06:22 +02:00
Tobias GesellchenandClaude Sonnet 4.6 e5f5e35c01 fix(web): stabilise speaker WebSocket connection and sync stale now-playing
The speaker WebSocket was cycling every ~65 s because the gorilla pong
handler was never set, so the 60-second read deadline in readLoop fired
after each ping cycle (30 s interval + 5 s reconnect = ~65 s loop).
Setting a pong handler that extends the deadline on every pong response
keeps the connection alive indefinitely during quiet periods.

After any (re)connect the Go server now immediately fetches current
device state via HTTP, because Bose speakers do not replay WebSocket
events on new connections — anything that changed during a disconnect
window would otherwise stay stale until the next speaker-side event.

A 30-second periodic HTTP poll per device is added as a backstop for
Spotify Connect track changes that the SoundTouch API does not surface
as nowPlayingUpdated WebSocket events.

On the browser side, track identity (TrackID / ContentItem.Location) is
added to the NowPlaying timer effect deps so the local counter resets
whenever the track changes regardless of start position, and the time
label is clamped to the song total to prevent "4:17 / 4:09" overruns.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-30 10:57:14 +02:00
Tobias GesellchenandClaude Sonnet 4.6 a4b4a51cdb feat(web): add Play URL view for custom stream playback
Adds a top-level "Play URL" view (nav icon: link) so users can paste an
arbitrary stream URL and play it on any discovered device — same
browse-globally-pick-device pattern as TuneIn and RadioBrowser.

- pkg/service/bmx: extract BuildOrionLocation (encode side), shared by
  CLI and web handler; check json.Marshal error (errchkjson)
- cmd/soundtouch-cli: use bmxpkg.BuildOrionLocation instead of local
  copy; merge dual LOCAL_INTERNET_RADIO branches to reduce cyclomatic
  complexity (gocyclo)
- cmd/soundtouch-web: add --service-url / SERVICE_URL flag; expose it
  in WebApp.ServiceURL
- soundtouchweb handler: HandlePlayURL wraps raw stream in Orion
  location when ServiceURL is set (client-supplied fallback when not);
  exposes service_url in /api/version for frontend pre-fill
- soundtouchweb mount: POST /api/play-url/{id}, GET /playurl SPA route
- frontend: PlayURL.js component with device-picker overlay; AfterTouch
  URL persisted to localStorage, pre-filled from server when no override

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-29 00:28:04 +02:00
Tobias GesellchenandClaude Sonnet 4.6 e117b472b1 feat(soundtouch-web): add save-as-preset from Now Playing and preset tiles
Two complementary ways to save what's currently playing to a preset slot
without leaving the web UI:

★ Star button (Now Playing card)
  A semi-transparent star appears in the top-right corner of the Now
  Playing card whenever a device is selected and something is playing.
  Clicking it opens a slot picker (1–6); selecting a slot calls
  POST /api/control/{id}/storepreset?id={slot}.  The star turns gold
  when the current ContentItem is already mapped to at least one preset,
  matching the preset list by Source + Location.  An outside-click
  closes the picker without saving.

+ button (preset tiles)
  While content is playing each of the six preset tiles shows a small +
  button on hover.  Clicking it saves directly to that slot — no picker
  needed.  The button cycles through +  →  ✓  →  (reset) states with
  a 1.5 s success flash and shows ✗ briefly on error.

Backend (handler.go):
  New "storepreset" case in handleControlAction dispatches to
  handleStorePreset, which validates the ?id= query param (1-6) and
  calls device.Client.StoreCurrentAsPreset(presetID).

Frontend (api.js):
  storePreset(deviceId, slotId) helper added.

CSS (app.css):
  .preset-slot-wrap wrapper + .preset-save-btn styles for the + button,
  source-specific --slot-color custom properties for border accents,
  .now-playing-fav-wrap / .now-playing-fav-btn / .now-playing-fav-overlay
  for the star button and its popover (right-aligned, z-index: 50).
  position: relative added to .now-playing so the star can be absolutely
  positioned without being clipped by .track-info overflow: hidden.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-26 22:47:13 +02:00
Tobias GesellchenandClaude Sonnet 4.6 11a6515f4d feat(tunein): add section-grouped results and load-more pagination
TuneIn's profiles API caps initial results at ~10 per container (Stations,
Shows, etc.) and exposes a Pivots.More.Url cursor for the remainder. This
change wires that cursor through the stack so users can load additional
results without leaving the search view.

- tuneInSearchSection now extracts Pivots.More.Url as bmx_next when
  itemToken is present; absent for containers already at their limit
- TuneInSearchNext fetches the cursor URL, which returns a flat Items[]
  (not nested containers), and maps Station/Program/Topic items using
  the existing play/profile builders
- New GET /v1/search/next and /api/tunein/search/next endpoints with
  matching handlers in both service paths
- TuneInBrowser: flat items state replaced with per-section sections
  state; each section shows a header label and a Load more button when
  a cursor is available; browse/navigate mode is unaffected

Relates to #336.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 14:25:01 +02:00
github-actions[bot]andTobias Gesellchen 4057e4b1a1 chore: sync static dependencies with package.json 2026-05-18 22:38:40 +02:00
Tobias Gesellchen 7f2e6abfc3 build: Add automated dependency management for JavaScript libraries
- Sets up Dependabot for JS dependency updates
- Adds GitHub workflow for automated static dependency updates
- Creates update script for Preact and other static JS libraries
- Updates Preact to latest version via new automation
2026-05-18 22:34:26 +02:00
Tobias Gesellchen b95bdae751 feat: Add RadioBrowser integration alongside TuneIn support
- Refactors BMX service to support multiple radio providers
- Adds RadioBrowser.com API integration with search and browse
- Splits TuneIn logic into separate module for better organization
- Adds new web UI components for radio station discovery
- Includes new SVG icons for RadioBrowser branding
2026-05-18 22:34:26 +02:00
Tobias GesellchenandClaude Opus 4.7 9d2ebb2edd fix(soundtouch-web): unify TuneIn play affordance across item types
Stations still showed a dim ▶ inside the .tunein-item-arrow span
while programs (with the new pill button from 34d4692) showed a
circled play button. Two different play affordances side by side
looked accidental.

Now every item with a playback link renders the same pill button,
and the arrow span carries only the drill-in chevron. Per item type:

  Stations  (play only)            pill ▶
  Programs  (navigate + play)      pill ▶ + chevron ›
  Genres    (navigate only)        chevron ›

The pill stops event propagation, so clicking it triggers play
without bubbling to the row's navigate handler — that lets row
clicks keep drilling into programs while the button cuts straight
to "play latest episode."

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 22:34:26 +02:00
Tobias GesellchenandClaude Opus 4.7 cd387888aa fix(soundtouch-web): surface play button on TuneIn program rows
The Preact TuneInBrowser hid the play affordance whenever an item
also had a navigate link. TuneIn programs have BOTH (drill into
episodes + play latest episode, after backend PR #317), so the
button never appeared on program rows — only the chevron.

Old vanilla UI showed both. Restored:

- navigate(item) keeps its current behaviour (path wins for row
  clicks, falls through to play if there's no path) — that lets
  pure-leaf items (stations) still play on whole-row click.
- New explicit .tunein-play-btn rendered conditionally when an item
  has BOTH a navigate link and a playback link. Stops event
  propagation so clicking it triggers play (device picker overlay)
  instead of bubbling to the row's navigate handler.
- CSS: pill-shaped 32px button using the same --accent / --text-dim
  tokens the rest of the UI uses; hover state swaps to --accent /
  --accent-fg to avoid same-on-same contrast in either theme.

The chevron stays as the row's "drill in" indicator for any
navigable item, including programs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 22:34:26 +02:00
Tobias GesellchenandClaude Opus 4.7 9c5ba43fb3 feat(soundtouch-web): swap vanilla Bootstrap UI for Preact+htm SPA
Brings forward the frontend rewrite from the `app` branch
(6723515 + later refinements) onto the relocated package layout.
The Go side untouched — main.go's orchestration, discovery, routes,
and handlers all remain. Only the static-asset layer changes.

Frontend (lives in pkg/service/soundtouchweb/static/):

- index.html (importmap-driven, ES modules, no build step)
- css/app.css (CSS-custom-property design system, dark by default)
- js/api.js (typed-ish fetch wrappers)
- js/app.js (Preact App shell: routing, toast, websocket reconnect)
- js/components/{DeviceList,NowPlaying,Controls,Presets,Sources,
                 Recents,Zone,TuneInBrowser}.js
- img/favicon.{ico,svg}
- lib/{preact,preact-hooks,htm}.module.js (vendored ES modules)

Backend wiring:

- New pkg/service/soundtouchweb/embed.go exports `StaticFS embed.FS`
  via `//go:embed static`. main.go drops its own `//go:embed` and
  consumes `soundtouchweb.StaticFS` instead, so the static tree
  lives alongside the handlers it serves.
- cmd/soundtouch-web/static/{index.html,css/app.css,js/app.js} are
  deleted; the old `cmd/soundtouch-web/static/` directory is empty
  now and removed entirely.

Path rename vs. app branch:

- app's importmap pointed at `/static/vendor/preact*.js` and the
  vendor files were never committed because `.gitignore:44 vendor/`
  silently masked them. Renamed to `/static/lib/` to escape the
  global rule and `git add`-ed the three modules.

Known regressions vs. main's vanilla UI (acceptable for this commit;
flag in review or follow-up if any matter):

- Per-card power toggle on the device list — Preact only exposes
  power inside the device-detail view, not on the list card.
- WebSocket reconnect uses `location.reload()` after 5s; main had
  exponential backoff. Functional, simpler, less elegant.
- Theme icon control absent (Preact UI is dark-only via CSS vars;
  no light-mode toggle).

Features carried over and confirmed at the route-shape level:
device list / device detail / nowPlaying / volume+key+power controls
/ presets / sources / TuneIn search + browse + play / discovery /
toasts / WebSocket status updates.

go build ./... clean. go test ./... clean (only pre-existing
TestDocsConsistency fails). golangci-lint run ./... 0 issues.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 22:34:26 +02:00
Tobias GesellchenandClaude Opus 4.7 42257aeebc refactor(soundtouch-web): relocate handlers/webtypes to pkg/service/soundtouchweb
Mechanical relocation only — zero semantic change. Sets up the package
layout that the future Preact-UI rewrite (branch `app`) wants, while
preserving every line of main's current logic. Subsequent commits will
land the additive parts (frontend rewrite, recents, zones, bass control)
on top of this clean base.

Moves (`git mv`, content unchanged except package decl):

  cmd/soundtouch-web/handlers/handlers.go      → pkg/service/soundtouchweb/handler.go
  cmd/soundtouch-web/handlers/handlers_test.go → pkg/service/soundtouchweb/handler_test.go
  cmd/soundtouch-web/handlers/websocket.go     → pkg/service/soundtouchweb/websocket.go
  cmd/soundtouch-web/handlers/registry_test.go → pkg/service/soundtouchweb/registry_test.go
  cmd/soundtouch-web/webtypes/types.go         → pkg/service/soundtouchweb/webtypes/types.go
  cmd/soundtouch-web/webtypes/types_test.go    → pkg/service/soundtouchweb/webtypes/types_test.go
  cmd/soundtouch-web/webtypes/status_test.go   → pkg/service/soundtouchweb/webtypes/status_test.go
  cmd/soundtouch-web/static/img/tunein-{dark,mono}.svg → pkg/service/soundtouchweb/static/img/

Adjustments:

- `package handlers` → `package soundtouchweb` in the 4 moved handler-tier
  files (plus their package-doc comments).
- Import paths rewritten in cmd/soundtouch-web/{main.go,spa_test.go} and
  in the moved files themselves: cmd/soundtouch-web/{handlers,webtypes}
  → pkg/service/soundtouchweb/{,webtypes}.
- `handlers.` selector renamed to `soundtouchweb.` in the callers.
- `.golangci.yml` errcheck waiver extended from `cmd/.*\.go` to also
  cover `pkg/service/soundtouchweb/.*\.go`. Same code that the
  cmd-tier waiver applied to; same waiver follows it. Documented as
  a carry-over with the intent to tighten in a follow-up review.

Not changed:

- `cmd/soundtouch-web/main.go` keeps the `//go:embed static` pointing at
  the still-vanilla `cmd/soundtouch-web/static/`. The frontend rewrite
  (Preact UI) lands in a later commit; this one is mechanical.
- `cmd/soundtouch-web/resolve_bind_addr_test.go` stays put — it tests
  main.go-local flag plumbing.

go build ./... clean. go test ./... clean (only pre-existing
TestDocsConsistency fails, untracked-file issue, unrelated).
golangci-lint run ./... 0 issues.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 22:34:26 +02:00