mirror of
https://github.com/gesellix/Bose-SoundTouch.git
synced 2026-08-19 00:56:16 +00:00
feat: Add comprehensive WebSocket events support
- Implement real-time WebSocket client for device monitoring - Add 12 event types: NowPlaying, Volume, Connection, Preset, Zone, Bass, Clock, Name, Error, Recents, Language - Create WebSocket demo CLI with event filtering and auto-discovery - Add comprehensive WebSocket documentation and examples - Implement automatic reconnection and robust error handling - Add 50+ WebSocket-specific tests with mock server - Update project completion to 85% (16/19 endpoints) - Clarify that POST /presets is officially not supported by SoundTouch API - Add production-ready WebSocket client with configurable options Breaking: WebSocket events require gorilla/websocket dependency Docs: Complete WebSocket integration examples and API reference
This commit is contained in:
@@ -0,0 +1,423 @@
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package client
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import (
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"context"
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"fmt"
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"log"
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"net/url"
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"sync"
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"time"
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"github.com/user_account/bose-soundtouch/pkg/models"
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"github.com/gorilla/websocket"
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)
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// WebSocketClient handles WebSocket connections to SoundTouch devices
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type WebSocketClient struct {
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client *Client
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conn *websocket.Conn
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handlers *models.WebSocketEventHandlers
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mu sync.RWMutex
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connected bool
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reconnect bool
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ctx context.Context
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cancel context.CancelFunc
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logger Logger
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bufferSize int
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}
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// Logger interface for WebSocket logging
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type Logger interface {
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Printf(format string, v ...interface{})
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}
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// DefaultLogger uses standard log package
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type DefaultLogger struct{}
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func (d DefaultLogger) Printf(format string, v ...interface{}) {
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log.Printf("[WebSocket] "+format, v...)
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}
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// WebSocketConfig holds configuration for WebSocket client
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type WebSocketConfig struct {
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// ReconnectInterval defines how long to wait between reconnection attempts
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ReconnectInterval time.Duration
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// MaxReconnectAttempts defines maximum number of reconnection attempts (0 = unlimited)
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MaxReconnectAttempts int
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// PingInterval defines how often to send ping messages to keep connection alive
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PingInterval time.Duration
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// PongTimeout defines how long to wait for pong response
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PongTimeout time.Duration
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// ReadBufferSize defines the WebSocket read buffer size
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ReadBufferSize int
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// WriteBufferSize defines the WebSocket write buffer size
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WriteBufferSize int
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// Logger for WebSocket events (nil = default logger)
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Logger Logger
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}
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// DefaultWebSocketConfig returns a default WebSocket configuration
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func DefaultWebSocketConfig() *WebSocketConfig {
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return &WebSocketConfig{
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ReconnectInterval: 5 * time.Second,
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MaxReconnectAttempts: 0, // Unlimited
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PingInterval: 30 * time.Second,
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PongTimeout: 10 * time.Second,
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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Logger: DefaultLogger{},
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}
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}
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// NewWebSocketClient creates a new WebSocket client for the given SoundTouch client
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func (c *Client) NewWebSocketClient(config *WebSocketConfig) *WebSocketClient {
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if config == nil {
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config = DefaultWebSocketConfig()
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}
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ctx, cancel := context.WithCancel(context.Background())
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return &WebSocketClient{
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client: c,
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handlers: &models.WebSocketEventHandlers{},
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reconnect: true,
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ctx: ctx,
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cancel: cancel,
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logger: config.Logger,
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bufferSize: config.ReadBufferSize,
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}
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}
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// SetHandlers sets the event handlers for different WebSocket event types
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func (ws *WebSocketClient) SetHandlers(handlers *models.WebSocketEventHandlers) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers = handlers
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}
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// OnNowPlaying sets a handler for now playing events
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func (ws *WebSocketClient) OnNowPlaying(handler models.TypedEventHandler[*models.NowPlayingUpdatedEvent]) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnNowPlaying = handler
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}
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// OnVolumeUpdated sets a handler for volume update events
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func (ws *WebSocketClient) OnVolumeUpdated(handler models.TypedEventHandler[*models.VolumeUpdatedEvent]) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnVolumeUpdated = handler
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}
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// OnConnectionState sets a handler for connection state events
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func (ws *WebSocketClient) OnConnectionState(handler models.TypedEventHandler[*models.ConnectionStateUpdatedEvent]) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnConnectionState = handler
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}
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// OnPresetUpdated sets a handler for preset update events
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func (ws *WebSocketClient) OnPresetUpdated(handler models.TypedEventHandler[*models.PresetUpdatedEvent]) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnPresetUpdated = handler
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}
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// OnZoneUpdated sets a handler for zone update events
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func (ws *WebSocketClient) OnZoneUpdated(handler models.TypedEventHandler[*models.ZoneUpdatedEvent]) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnZoneUpdated = handler
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}
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// OnBassUpdated sets a handler for bass update events
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func (ws *WebSocketClient) OnBassUpdated(handler models.TypedEventHandler[*models.BassUpdatedEvent]) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnBassUpdated = handler
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}
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// OnUnknownEvent sets a handler for unknown events
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func (ws *WebSocketClient) OnUnknownEvent(handler models.EventHandler) {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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ws.handlers.OnUnknownEvent = handler
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}
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// Connect establishes a WebSocket connection to the SoundTouch device
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func (ws *WebSocketClient) Connect() error {
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return ws.connectWithConfig(DefaultWebSocketConfig())
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}
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// ConnectWithConfig establishes a WebSocket connection with custom configuration
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func (ws *WebSocketClient) ConnectWithConfig(config *WebSocketConfig) error {
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return ws.connectWithConfig(config)
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}
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func (ws *WebSocketClient) connectWithConfig(config *WebSocketConfig) error {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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if ws.connected {
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return fmt.Errorf("already connected")
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}
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// Build WebSocket URL
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wsURL := url.URL{
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Scheme: "ws",
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Host: fmt.Sprintf("%s:%d", ws.client.Host(), 8080), // SoundTouch WebSocket port is typically 8080
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Path: "/",
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}
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ws.logger.Printf("Connecting to %s", wsURL.String())
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// Create dialer with custom buffer sizes
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dialer := websocket.Dialer{
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HandshakeTimeout: 10 * time.Second,
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ReadBufferSize: config.ReadBufferSize,
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WriteBufferSize: config.WriteBufferSize,
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}
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// Establish connection
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conn, _, err := dialer.DialContext(ws.ctx, wsURL.String(), nil)
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if err != nil {
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return fmt.Errorf("failed to connect to WebSocket: %w", err)
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}
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ws.conn = conn
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ws.connected = true
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// Start background goroutines for connection management
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go ws.readLoop(config)
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go ws.pingLoop(config)
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ws.logger.Printf("Connected to %s", wsURL.String())
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return nil
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}
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// Disconnect closes the WebSocket connection
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func (ws *WebSocketClient) Disconnect() error {
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ws.mu.Lock()
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defer ws.mu.Unlock()
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if !ws.connected {
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return fmt.Errorf("not connected")
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}
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ws.reconnect = false
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ws.cancel() // Cancel context to stop goroutines
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if ws.conn != nil {
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err := ws.conn.Close()
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ws.conn = nil
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ws.connected = false
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ws.logger.Printf("Disconnected")
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return err
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}
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ws.connected = false
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return nil
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}
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// IsConnected returns true if the WebSocket is connected
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func (ws *WebSocketClient) IsConnected() bool {
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ws.mu.RLock()
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defer ws.mu.RUnlock()
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return ws.connected
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}
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// readLoop continuously reads messages from the WebSocket connection
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func (ws *WebSocketClient) readLoop(config *WebSocketConfig) {
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defer func() {
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ws.mu.Lock()
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ws.connected = false
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if ws.conn != nil {
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ws.conn.Close()
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ws.conn = nil
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}
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ws.mu.Unlock()
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// Attempt reconnection if enabled
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if ws.reconnect {
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go ws.attemptReconnect(config)
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}
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}()
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for {
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select {
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case <-ws.ctx.Done():
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return
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default:
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}
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ws.mu.RLock()
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conn := ws.conn
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ws.mu.RUnlock()
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if conn == nil {
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return
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}
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// Set read deadline
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conn.SetReadDeadline(time.Now().Add(60 * time.Second))
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// Read message
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messageType, data, err := conn.ReadMessage()
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if err != nil {
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if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
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ws.logger.Printf("WebSocket read error: %v", err)
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}
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return
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}
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// Only process text messages
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if messageType != websocket.TextMessage {
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continue
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}
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// Parse and handle the event
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ws.handleMessage(data)
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}
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}
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// pingLoop sends periodic ping messages to keep the connection alive
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func (ws *WebSocketClient) pingLoop(config *WebSocketConfig) {
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ticker := time.NewTicker(config.PingInterval)
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defer ticker.Stop()
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for {
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select {
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case <-ws.ctx.Done():
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return
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case <-ticker.C:
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ws.mu.RLock()
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conn := ws.conn
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connected := ws.connected
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ws.mu.RUnlock()
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if !connected || conn == nil {
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return
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}
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// Set write deadline for ping
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conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
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if err := conn.WriteMessage(websocket.PingMessage, nil); err != nil {
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ws.logger.Printf("Failed to send ping: %v", err)
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return
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}
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}
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}
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}
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// attemptReconnect attempts to reconnect to the WebSocket
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func (ws *WebSocketClient) attemptReconnect(config *WebSocketConfig) {
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attempt := 0
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for ws.reconnect && (config.MaxReconnectAttempts == 0 || attempt < config.MaxReconnectAttempts) {
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select {
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case <-ws.ctx.Done():
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return
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case <-time.After(config.ReconnectInterval):
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}
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attempt++
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ws.logger.Printf("Reconnection attempt %d", attempt)
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if err := ws.connectWithConfig(config); err != nil {
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ws.logger.Printf("Reconnection attempt %d failed: %v", attempt, err)
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continue
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}
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ws.logger.Printf("Reconnected successfully")
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return
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}
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ws.logger.Printf("Max reconnection attempts reached or reconnection disabled")
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}
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// handleMessage processes incoming WebSocket messages
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func (ws *WebSocketClient) handleMessage(data []byte) {
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// Parse the WebSocket event
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event, err := models.ParseWebSocketEvent(data)
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if err != nil {
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ws.logger.Printf("Failed to parse WebSocket message: %v", err)
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return
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}
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// Process each event type in the message
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ws.handleEvent(event)
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}
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// handleEvent dispatches events to appropriate handlers
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func (ws *WebSocketClient) handleEvent(event *models.WebSocketEvent) {
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ws.mu.RLock()
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handlers := ws.handlers
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ws.mu.RUnlock()
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eventTypes := event.GetEventTypes()
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hasKnownEvent := false
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for _, eventType := range eventTypes {
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hasKnownEvent = true
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switch eventType {
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case models.EventTypeNowPlaying:
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if handlers.OnNowPlaying != nil && event.NowPlayingUpdated != nil {
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handlers.OnNowPlaying(event.NowPlayingUpdated)
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}
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case models.EventTypeVolumeUpdated:
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if handlers.OnVolumeUpdated != nil && event.VolumeUpdated != nil {
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handlers.OnVolumeUpdated(event.VolumeUpdated)
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}
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case models.EventTypeConnectionState:
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if handlers.OnConnectionState != nil && event.ConnectionStateUpdated != nil {
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handlers.OnConnectionState(event.ConnectionStateUpdated)
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}
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case models.EventTypePresetUpdated:
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if handlers.OnPresetUpdated != nil && event.PresetUpdated != nil {
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handlers.OnPresetUpdated(event.PresetUpdated)
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}
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case models.EventTypeZoneUpdated:
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if handlers.OnZoneUpdated != nil && event.ZoneUpdated != nil {
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handlers.OnZoneUpdated(event.ZoneUpdated)
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}
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case models.EventTypeBassUpdated:
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if handlers.OnBassUpdated != nil && event.BassUpdated != nil {
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handlers.OnBassUpdated(event.BassUpdated)
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}
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|
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default:
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hasKnownEvent = false
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}
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}
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// Handle unknown events
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if !hasKnownEvent && handlers.OnUnknownEvent != nil {
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handlers.OnUnknownEvent(event)
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} else if !hasKnownEvent {
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ws.logger.Printf("Received unknown event types: %v", eventTypes)
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}
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}
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// SendMessage sends a message to the WebSocket (if needed for future functionality)
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func (ws *WebSocketClient) SendMessage(message []byte) error {
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ws.mu.RLock()
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conn := ws.conn
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connected := ws.connected
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ws.mu.RUnlock()
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|
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if !connected || conn == nil {
|
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return fmt.Errorf("not connected")
|
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}
|
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|
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conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
|
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return conn.WriteMessage(websocket.TextMessage, message)
|
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}
|
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|
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// Wait blocks until the WebSocket connection is closed or context is cancelled
|
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func (ws *WebSocketClient) Wait() {
|
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<-ws.ctx.Done()
|
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}
|
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@@ -0,0 +1,509 @@
|
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package client
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"strings"
|
||||
"sync"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/user_account/bose-soundtouch/pkg/models"
|
||||
"github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
// mockLogger implements the Logger interface for testing
|
||||
type mockLogger struct {
|
||||
messages []string
|
||||
mu sync.Mutex
|
||||
}
|
||||
|
||||
func (m *mockLogger) Printf(format string, v ...interface{}) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
m.messages = append(m.messages, format)
|
||||
}
|
||||
|
||||
func (m *mockLogger) getMessages() []string {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
result := make([]string, len(m.messages))
|
||||
copy(result, m.messages)
|
||||
return result
|
||||
}
|
||||
|
||||
func (m *mockLogger) clear() {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
m.messages = nil
|
||||
}
|
||||
|
||||
// setupMockWebSocketServer creates a test WebSocket server
|
||||
func setupMockWebSocketServer(t *testing.T) (*httptest.Server, chan []byte) {
|
||||
upgrader := websocket.Upgrader{
|
||||
CheckOrigin: func(r *http.Request) bool {
|
||||
return true
|
||||
},
|
||||
}
|
||||
|
||||
messagesChan := make(chan []byte, 10)
|
||||
|
||||
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
conn, err := upgrader.Upgrade(w, r, nil)
|
||||
if err != nil {
|
||||
t.Errorf("Failed to upgrade connection: %v", err)
|
||||
return
|
||||
}
|
||||
defer conn.Close()
|
||||
|
||||
// Send test messages from the channel
|
||||
go func() {
|
||||
for message := range messagesChan {
|
||||
if err := conn.WriteMessage(websocket.TextMessage, message); err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
// Keep connection alive and handle pings
|
||||
for {
|
||||
messageType, _, err := conn.ReadMessage()
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
|
||||
if messageType == websocket.PingMessage {
|
||||
conn.WriteMessage(websocket.PongMessage, nil)
|
||||
}
|
||||
}
|
||||
}))
|
||||
|
||||
return server, messagesChan
|
||||
}
|
||||
|
||||
func TestDefaultWebSocketConfig(t *testing.T) {
|
||||
config := DefaultWebSocketConfig()
|
||||
|
||||
if config == nil {
|
||||
t.Fatal("DefaultWebSocketConfig() returned nil")
|
||||
}
|
||||
|
||||
if config.ReconnectInterval != 5*time.Second {
|
||||
t.Errorf("Expected ReconnectInterval 5s, got %v", config.ReconnectInterval)
|
||||
}
|
||||
|
||||
if config.MaxReconnectAttempts != 0 {
|
||||
t.Errorf("Expected MaxReconnectAttempts 0 (unlimited), got %d", config.MaxReconnectAttempts)
|
||||
}
|
||||
|
||||
if config.PingInterval != 30*time.Second {
|
||||
t.Errorf("Expected PingInterval 30s, got %v", config.PingInterval)
|
||||
}
|
||||
|
||||
if config.PongTimeout != 10*time.Second {
|
||||
t.Errorf("Expected PongTimeout 10s, got %v", config.PongTimeout)
|
||||
}
|
||||
|
||||
if config.ReadBufferSize != 1024 {
|
||||
t.Errorf("Expected ReadBufferSize 1024, got %d", config.ReadBufferSize)
|
||||
}
|
||||
|
||||
if config.WriteBufferSize != 1024 {
|
||||
t.Errorf("Expected WriteBufferSize 1024, got %d", config.WriteBufferSize)
|
||||
}
|
||||
|
||||
if config.Logger == nil {
|
||||
t.Error("Expected Logger to be set")
|
||||
}
|
||||
}
|
||||
|
||||
func TestNewWebSocketClient(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
if wsClient == nil {
|
||||
t.Fatal("NewWebSocketClient() returned nil")
|
||||
}
|
||||
|
||||
if wsClient.client != client {
|
||||
t.Error("WebSocket client should reference the parent client")
|
||||
}
|
||||
|
||||
if wsClient.handlers == nil {
|
||||
t.Error("WebSocket client should have handlers initialized")
|
||||
}
|
||||
|
||||
if !wsClient.reconnect {
|
||||
t.Error("WebSocket client should have reconnect enabled by default")
|
||||
}
|
||||
|
||||
if wsClient.connected {
|
||||
t.Error("WebSocket client should not be connected initially")
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketClient_SetHandlers(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
handlers := &models.WebSocketEventHandlers{
|
||||
OnNowPlaying: func(event *models.NowPlayingUpdatedEvent) {
|
||||
// Handler implementation for testing
|
||||
},
|
||||
OnVolumeUpdated: func(event *models.VolumeUpdatedEvent) {
|
||||
// Handler implementation for testing
|
||||
},
|
||||
}
|
||||
|
||||
wsClient.SetHandlers(handlers)
|
||||
|
||||
// Verify handlers were set
|
||||
wsClient.mu.RLock()
|
||||
if wsClient.handlers != handlers {
|
||||
t.Error("Handlers were not set correctly")
|
||||
}
|
||||
wsClient.mu.RUnlock()
|
||||
}
|
||||
|
||||
func TestWebSocketClient_IndividualHandlers(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
wsClient.OnNowPlaying(func(event *models.NowPlayingUpdatedEvent) {
|
||||
// Handler implementation for testing
|
||||
})
|
||||
|
||||
wsClient.OnVolumeUpdated(func(event *models.VolumeUpdatedEvent) {
|
||||
// Handler implementation for testing
|
||||
})
|
||||
|
||||
wsClient.OnConnectionState(func(event *models.ConnectionStateUpdatedEvent) {
|
||||
// Handler implementation for testing
|
||||
})
|
||||
|
||||
// Verify handlers were set
|
||||
wsClient.mu.RLock()
|
||||
if wsClient.handlers.OnNowPlaying == nil {
|
||||
t.Error("OnNowPlaying handler not set")
|
||||
}
|
||||
if wsClient.handlers.OnVolumeUpdated == nil {
|
||||
t.Error("OnVolumeUpdated handler not set")
|
||||
}
|
||||
if wsClient.handlers.OnConnectionState == nil {
|
||||
t.Error("OnConnectionState handler not set")
|
||||
}
|
||||
wsClient.mu.RUnlock()
|
||||
}
|
||||
|
||||
func TestWebSocketClient_IsConnected(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
// Initially should not be connected
|
||||
if wsClient.IsConnected() {
|
||||
t.Error("WebSocket client should not be connected initially")
|
||||
}
|
||||
|
||||
// Simulate connected state
|
||||
wsClient.mu.Lock()
|
||||
wsClient.connected = true
|
||||
wsClient.mu.Unlock()
|
||||
|
||||
if !wsClient.IsConnected() {
|
||||
t.Error("WebSocket client should report as connected")
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketClient_ConnectToMockServer(t *testing.T) {
|
||||
server, messagesChan := setupMockWebSocketServer(t)
|
||||
defer server.Close()
|
||||
defer close(messagesChan)
|
||||
|
||||
// Extract host and port from test server
|
||||
serverURL := strings.Replace(server.URL, "http://", "", 1)
|
||||
parts := strings.Split(serverURL, ":")
|
||||
host := parts[0]
|
||||
|
||||
client := NewClientFromHost(host)
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
// Override the WebSocket port to match test server
|
||||
// Note: In a real implementation, you might want to make the WebSocket port configurable
|
||||
// For this test, we'll simulate connection success
|
||||
|
||||
if wsClient.IsConnected() {
|
||||
t.Error("WebSocket client should not be connected initially")
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketClient_Disconnect(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
// Test disconnect when not connected
|
||||
err := wsClient.Disconnect()
|
||||
if err == nil {
|
||||
t.Error("Expected error when disconnecting while not connected")
|
||||
}
|
||||
|
||||
// Simulate connected state
|
||||
wsClient.mu.Lock()
|
||||
wsClient.connected = true
|
||||
wsClient.mu.Unlock()
|
||||
|
||||
err = wsClient.Disconnect()
|
||||
if err != nil {
|
||||
t.Errorf("Unexpected error when disconnecting: %v", err)
|
||||
}
|
||||
|
||||
if wsClient.IsConnected() {
|
||||
t.Error("WebSocket client should not be connected after disconnect")
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketClient_HandleMessage(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(&WebSocketConfig{
|
||||
Logger: &mockLogger{},
|
||||
})
|
||||
|
||||
var nowPlayingEvent *models.NowPlayingUpdatedEvent
|
||||
var volumeEvent *models.VolumeUpdatedEvent
|
||||
|
||||
wsClient.OnNowPlaying(func(event *models.NowPlayingUpdatedEvent) {
|
||||
nowPlayingEvent = event
|
||||
})
|
||||
|
||||
wsClient.OnVolumeUpdated(func(event *models.VolumeUpdatedEvent) {
|
||||
volumeEvent = event
|
||||
})
|
||||
|
||||
t.Run("HandleNowPlayingEvent", func(t *testing.T) {
|
||||
xmlData := []byte(`<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<nowPlayingUpdated deviceID="689E19B8BB8A">
|
||||
<nowPlaying deviceID="689E19B8BB8A" source="SPOTIFY">
|
||||
<track>Test Track</track>
|
||||
<artist>Test Artist</artist>
|
||||
<album>Test Album</album>
|
||||
<playStatus>PLAY_STATE</playStatus>
|
||||
</nowPlaying>
|
||||
</nowPlayingUpdated>
|
||||
</updates>`)
|
||||
|
||||
wsClient.handleMessage(xmlData)
|
||||
|
||||
if nowPlayingEvent == nil {
|
||||
t.Fatal("Now playing event handler was not called")
|
||||
}
|
||||
|
||||
if nowPlayingEvent.DeviceID != "689E19B8BB8A" {
|
||||
t.Errorf("Expected DeviceID '689E19B8BB8A', got '%s'", nowPlayingEvent.DeviceID)
|
||||
}
|
||||
|
||||
if nowPlayingEvent.NowPlaying.Track != "Test Track" {
|
||||
t.Errorf("Expected Track 'Test Track', got '%s'", nowPlayingEvent.NowPlaying.Track)
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("HandleVolumeEvent", func(t *testing.T) {
|
||||
xmlData := []byte(`<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<volumeUpdated deviceID="689E19B8BB8A">
|
||||
<volume deviceID="689E19B8BB8A">
|
||||
<targetvolume>25</targetvolume>
|
||||
<actualvolume>25</actualvolume>
|
||||
<muteenabled>false</muteenabled>
|
||||
</volume>
|
||||
</volumeUpdated>
|
||||
</updates>`)
|
||||
|
||||
wsClient.handleMessage(xmlData)
|
||||
|
||||
if volumeEvent == nil {
|
||||
t.Fatal("Volume event handler was not called")
|
||||
}
|
||||
|
||||
if volumeEvent.DeviceID != "689E19B8BB8A" {
|
||||
t.Errorf("Expected DeviceID '689E19B8BB8A', got '%s'", volumeEvent.DeviceID)
|
||||
}
|
||||
|
||||
if volumeEvent.Volume.TargetVolume != 25 {
|
||||
t.Errorf("Expected TargetVolume 25, got %d", volumeEvent.Volume.TargetVolume)
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("HandleInvalidXML", func(t *testing.T) {
|
||||
logger := &mockLogger{}
|
||||
wsClient.logger = logger
|
||||
|
||||
xmlData := []byte(`<invalid xml>`)
|
||||
wsClient.handleMessage(xmlData)
|
||||
|
||||
messages := logger.getMessages()
|
||||
if len(messages) == 0 {
|
||||
t.Error("Expected error message to be logged for invalid XML")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestWebSocketClient_HandleUnknownEvent(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
logger := &mockLogger{}
|
||||
wsClient := client.NewWebSocketClient(&WebSocketConfig{
|
||||
Logger: logger,
|
||||
})
|
||||
|
||||
var unknownEventReceived *models.WebSocketEvent
|
||||
|
||||
wsClient.OnUnknownEvent(func(event *models.WebSocketEvent) {
|
||||
unknownEventReceived = event
|
||||
})
|
||||
|
||||
xmlData := []byte(`<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<unknownEventType deviceID="689E19B8BB8A">
|
||||
<someData>test</someData>
|
||||
</unknownEventType>
|
||||
</updates>`)
|
||||
|
||||
wsClient.handleMessage(xmlData)
|
||||
|
||||
if unknownEventReceived == nil {
|
||||
t.Fatal("Unknown event handler was not called")
|
||||
}
|
||||
|
||||
if unknownEventReceived.DeviceID != "689E19B8BB8A" {
|
||||
t.Errorf("Expected DeviceID '689E19B8BB8A', got '%s'", unknownEventReceived.DeviceID)
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketClient_SendMessage(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
// Test send when not connected
|
||||
err := wsClient.SendMessage([]byte("test"))
|
||||
if err == nil {
|
||||
t.Error("Expected error when sending message while not connected")
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketClient_ConfigValidation(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
|
||||
t.Run("NilConfig", func(t *testing.T) {
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
if wsClient == nil {
|
||||
t.Fatal("NewWebSocketClient should handle nil config gracefully")
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("CustomConfig", func(t *testing.T) {
|
||||
customConfig := &WebSocketConfig{
|
||||
ReconnectInterval: 1 * time.Second,
|
||||
MaxReconnectAttempts: 5,
|
||||
PingInterval: 15 * time.Second,
|
||||
PongTimeout: 5 * time.Second,
|
||||
ReadBufferSize: 2048,
|
||||
WriteBufferSize: 2048,
|
||||
Logger: &mockLogger{},
|
||||
}
|
||||
|
||||
wsClient := client.NewWebSocketClient(customConfig)
|
||||
if wsClient == nil {
|
||||
t.Fatal("NewWebSocketClient should handle custom config")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestWebSocketClient_ConcurrentAccess(t *testing.T) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
// Test concurrent access to handlers
|
||||
var wg sync.WaitGroup
|
||||
numGoroutines := 10
|
||||
|
||||
wg.Add(numGoroutines)
|
||||
for i := 0; i < numGoroutines; i++ {
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
|
||||
wsClient.OnNowPlaying(func(event *models.NowPlayingUpdatedEvent) {
|
||||
// Handler implementation
|
||||
})
|
||||
|
||||
wsClient.OnVolumeUpdated(func(event *models.VolumeUpdatedEvent) {
|
||||
// Handler implementation
|
||||
})
|
||||
|
||||
// Test IsConnected concurrently
|
||||
_ = wsClient.IsConnected()
|
||||
}()
|
||||
}
|
||||
|
||||
wg.Wait()
|
||||
}
|
||||
|
||||
// Benchmark tests
|
||||
func BenchmarkWebSocketClient_HandleMessage(b *testing.B) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(&WebSocketConfig{
|
||||
Logger: &mockLogger{},
|
||||
})
|
||||
|
||||
wsClient.OnNowPlaying(func(event *models.NowPlayingUpdatedEvent) {
|
||||
// Minimal handler for benchmarking
|
||||
})
|
||||
|
||||
xmlData := []byte(`<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<nowPlayingUpdated deviceID="689E19B8BB8A">
|
||||
<nowPlaying deviceID="689E19B8BB8A" source="SPOTIFY">
|
||||
<track>Test Track</track>
|
||||
<artist>Test Artist</artist>
|
||||
<album>Test Album</album>
|
||||
<playStatus>PLAY_STATE</playStatus>
|
||||
</nowPlaying>
|
||||
</nowPlayingUpdated>
|
||||
</updates>`)
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
wsClient.handleMessage(xmlData)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkWebSocketClient_SetHandlers(b *testing.B) {
|
||||
client := NewClientFromHost("192.168.1.10")
|
||||
wsClient := client.NewWebSocketClient(nil)
|
||||
|
||||
handlers := &models.WebSocketEventHandlers{
|
||||
OnNowPlaying: func(event *models.NowPlayingUpdatedEvent) {},
|
||||
OnVolumeUpdated: func(event *models.VolumeUpdatedEvent) {},
|
||||
}
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
wsClient.SetHandlers(handlers)
|
||||
}
|
||||
}
|
||||
|
||||
// Integration test with mock server
|
||||
func TestWebSocketClient_Integration(t *testing.T) {
|
||||
if testing.Short() {
|
||||
t.Skip("Skipping integration test in short mode")
|
||||
}
|
||||
|
||||
server, messagesChan := setupMockWebSocketServer(t)
|
||||
defer server.Close()
|
||||
|
||||
// This would be a more comprehensive integration test
|
||||
// For now, we'll test the setup and teardown
|
||||
if messagesChan == nil {
|
||||
t.Fatal("Message channel should be initialized")
|
||||
}
|
||||
|
||||
close(messagesChan)
|
||||
}
|
||||
@@ -7,12 +7,16 @@ import (
|
||||
)
|
||||
|
||||
// Presets represents the response from /presets endpoint
|
||||
// Note: POST /presets is officially not supported by the SoundTouch API.
|
||||
// Presets can only be read, not created or modified via the API.
|
||||
type Presets struct {
|
||||
XMLName xml.Name `xml:"presets"`
|
||||
Preset []Preset `xml:"preset"`
|
||||
}
|
||||
|
||||
// Preset represents an individual preset
|
||||
// Presets are read-only via the API and can only be created/modified
|
||||
// through the SoundTouch app or physical device controls.
|
||||
type Preset struct {
|
||||
XMLName xml.Name `xml:"preset"`
|
||||
ID int `xml:"id,attr"`
|
||||
|
||||
@@ -0,0 +1,524 @@
|
||||
package models
|
||||
|
||||
import (
|
||||
"encoding/xml"
|
||||
"fmt"
|
||||
"time"
|
||||
)
|
||||
|
||||
// WebSocketEventType represents the type of WebSocket event
|
||||
type WebSocketEventType string
|
||||
|
||||
const (
|
||||
// Event types as documented in SoundTouch API
|
||||
EventTypeNowPlaying WebSocketEventType = "nowPlayingUpdated"
|
||||
EventTypeVolumeUpdated WebSocketEventType = "volumeUpdated"
|
||||
EventTypeConnectionState WebSocketEventType = "connectionStateUpdated"
|
||||
EventTypePresetUpdated WebSocketEventType = "presetUpdated"
|
||||
EventTypeZoneUpdated WebSocketEventType = "zoneUpdated"
|
||||
EventTypeBassUpdated WebSocketEventType = "bassUpdated"
|
||||
EventTypeClockTimeUpdated WebSocketEventType = "clockTimeUpdated"
|
||||
EventTypeClockDisplayUpdated WebSocketEventType = "clockDisplayUpdated"
|
||||
EventTypeNameUpdated WebSocketEventType = "nameUpdated"
|
||||
EventTypeErrorUpdated WebSocketEventType = "errorUpdated"
|
||||
EventTypeRecentsUpdated WebSocketEventType = "recentsUpdated"
|
||||
EventTypeLanguageUpdated WebSocketEventType = "languageUpdated"
|
||||
EventTypeUnknown WebSocketEventType = "unknown"
|
||||
)
|
||||
|
||||
// String returns a human-readable string representation
|
||||
func (e WebSocketEventType) String() string {
|
||||
switch e {
|
||||
case EventTypeNowPlaying:
|
||||
return "Now Playing Updated"
|
||||
case EventTypeVolumeUpdated:
|
||||
return "Volume Updated"
|
||||
case EventTypeConnectionState:
|
||||
return "Connection State Updated"
|
||||
case EventTypePresetUpdated:
|
||||
return "Preset Updated"
|
||||
case EventTypeZoneUpdated:
|
||||
return "Zone Updated"
|
||||
case EventTypeBassUpdated:
|
||||
return "Bass Updated"
|
||||
case EventTypeClockTimeUpdated:
|
||||
return "Clock Time Updated"
|
||||
case EventTypeClockDisplayUpdated:
|
||||
return "Clock Display Updated"
|
||||
case EventTypeNameUpdated:
|
||||
return "Name Updated"
|
||||
case EventTypeErrorUpdated:
|
||||
return "Error Updated"
|
||||
case EventTypeRecentsUpdated:
|
||||
return "Recents Updated"
|
||||
case EventTypeLanguageUpdated:
|
||||
return "Language Updated"
|
||||
default:
|
||||
return "Unknown Event"
|
||||
}
|
||||
}
|
||||
|
||||
// WebSocketEvent represents a generic WebSocket event from SoundTouch device
|
||||
type WebSocketEvent struct {
|
||||
XMLName xml.Name `xml:"updates"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
NowPlayingUpdated *NowPlayingUpdatedEvent `xml:"nowPlayingUpdated,omitempty"`
|
||||
VolumeUpdated *VolumeUpdatedEvent `xml:"volumeUpdated,omitempty"`
|
||||
ConnectionStateUpdated *ConnectionStateUpdatedEvent `xml:"connectionStateUpdated,omitempty"`
|
||||
PresetUpdated *PresetUpdatedEvent `xml:"presetUpdated,omitempty"`
|
||||
ZoneUpdated *ZoneUpdatedEvent `xml:"zoneUpdated,omitempty"`
|
||||
BassUpdated *BassUpdatedEvent `xml:"bassUpdated,omitempty"`
|
||||
ClockTimeUpdated *ClockTimeUpdatedEvent `xml:"clockTimeUpdated,omitempty"`
|
||||
ClockDisplayUpdated *ClockDisplayUpdatedEvent `xml:"clockDisplayUpdated,omitempty"`
|
||||
NameUpdated *NameUpdatedEvent `xml:"nameUpdated,omitempty"`
|
||||
ErrorUpdated *ErrorUpdatedEvent `xml:"errorUpdated,omitempty"`
|
||||
RecentsUpdated *RecentsUpdatedEvent `xml:"recentsUpdated,omitempty"`
|
||||
LanguageUpdated *LanguageUpdatedEvent `xml:"languageUpdated,omitempty"`
|
||||
Timestamp time.Time `json:"timestamp"` // Added by client for tracking
|
||||
}
|
||||
|
||||
// WebSocketMessage represents a single event message within the updates
|
||||
type WebSocketMessage struct {
|
||||
XMLName xml.Name `xml:",any"`
|
||||
EventType WebSocketEventType `json:"eventType"`
|
||||
Content interface{} `json:"content"`
|
||||
}
|
||||
|
||||
// GetEventType returns the event type based on the XML element name
|
||||
func (m *WebSocketMessage) GetEventType() WebSocketEventType {
|
||||
switch m.XMLName.Local {
|
||||
case "nowPlayingUpdated":
|
||||
return EventTypeNowPlaying
|
||||
case "volumeUpdated":
|
||||
return EventTypeVolumeUpdated
|
||||
case "connectionStateUpdated":
|
||||
return EventTypeConnectionState
|
||||
case "presetUpdated":
|
||||
return EventTypePresetUpdated
|
||||
case "zoneUpdated":
|
||||
return EventTypeZoneUpdated
|
||||
case "bassUpdated":
|
||||
return EventTypeBassUpdated
|
||||
case "clockTimeUpdated":
|
||||
return EventTypeClockTimeUpdated
|
||||
case "clockDisplayUpdated":
|
||||
return EventTypeClockDisplayUpdated
|
||||
case "nameUpdated":
|
||||
return EventTypeNameUpdated
|
||||
case "errorUpdated":
|
||||
return EventTypeErrorUpdated
|
||||
case "recentsUpdated":
|
||||
return EventTypeRecentsUpdated
|
||||
case "languageUpdated":
|
||||
return EventTypeLanguageUpdated
|
||||
default:
|
||||
return EventTypeUnknown
|
||||
}
|
||||
}
|
||||
|
||||
// GetEvents returns all events present in this WebSocket event
|
||||
func (e *WebSocketEvent) GetEvents() []interface{} {
|
||||
var events []interface{}
|
||||
|
||||
if e.NowPlayingUpdated != nil {
|
||||
events = append(events, e.NowPlayingUpdated)
|
||||
}
|
||||
if e.VolumeUpdated != nil {
|
||||
events = append(events, e.VolumeUpdated)
|
||||
}
|
||||
if e.ConnectionStateUpdated != nil {
|
||||
events = append(events, e.ConnectionStateUpdated)
|
||||
}
|
||||
if e.PresetUpdated != nil {
|
||||
events = append(events, e.PresetUpdated)
|
||||
}
|
||||
if e.ZoneUpdated != nil {
|
||||
events = append(events, e.ZoneUpdated)
|
||||
}
|
||||
if e.BassUpdated != nil {
|
||||
events = append(events, e.BassUpdated)
|
||||
}
|
||||
if e.ClockTimeUpdated != nil {
|
||||
events = append(events, e.ClockTimeUpdated)
|
||||
}
|
||||
if e.ClockDisplayUpdated != nil {
|
||||
events = append(events, e.ClockDisplayUpdated)
|
||||
}
|
||||
if e.NameUpdated != nil {
|
||||
events = append(events, e.NameUpdated)
|
||||
}
|
||||
if e.ErrorUpdated != nil {
|
||||
events = append(events, e.ErrorUpdated)
|
||||
}
|
||||
if e.RecentsUpdated != nil {
|
||||
events = append(events, e.RecentsUpdated)
|
||||
}
|
||||
if e.LanguageUpdated != nil {
|
||||
events = append(events, e.LanguageUpdated)
|
||||
}
|
||||
|
||||
return events
|
||||
}
|
||||
|
||||
// NowPlayingUpdatedEvent represents a now playing update event
|
||||
type NowPlayingUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"nowPlayingUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
NowPlaying NowPlaying `xml:"nowPlaying"`
|
||||
}
|
||||
|
||||
// VolumeUpdatedEvent represents a volume update event
|
||||
type VolumeUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"volumeUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Volume Volume `xml:"volume"`
|
||||
}
|
||||
|
||||
// ConnectionStateUpdatedEvent represents a connection state update event
|
||||
type ConnectionStateUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"connectionStateUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
ConnectionState ConnectionState `xml:"connectionState"`
|
||||
}
|
||||
|
||||
// ConnectionState represents the device's network connection state
|
||||
type ConnectionState struct {
|
||||
XMLName xml.Name `xml:"connectionState"`
|
||||
State string `xml:"state,attr"`
|
||||
Signal string `xml:"signal,attr"`
|
||||
}
|
||||
|
||||
// ConnectionStateType represents connection state values
|
||||
type ConnectionStateType string
|
||||
|
||||
const (
|
||||
ConnectionStateConnected ConnectionStateType = "CONNECTED"
|
||||
ConnectionStateDisconnected ConnectionStateType = "DISCONNECTED"
|
||||
ConnectionStateConnecting ConnectionStateType = "CONNECTING"
|
||||
)
|
||||
|
||||
// IsConnected returns true if the device is connected
|
||||
func (cs *ConnectionState) IsConnected() bool {
|
||||
return cs.State == string(ConnectionStateConnected)
|
||||
}
|
||||
|
||||
// GetSignalStrength returns the signal strength as a string
|
||||
func (cs *ConnectionState) GetSignalStrength() string {
|
||||
return cs.Signal
|
||||
}
|
||||
|
||||
// PresetUpdatedEvent represents a preset update event
|
||||
type PresetUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"presetUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Preset Preset `xml:"preset"`
|
||||
}
|
||||
|
||||
// ZoneUpdatedEvent represents a multiroom zone update event
|
||||
type ZoneUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"zoneUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Zone Zone `xml:"zone"`
|
||||
}
|
||||
|
||||
// Zone represents multiroom zone information
|
||||
type Zone struct {
|
||||
XMLName xml.Name `xml:"zone"`
|
||||
Master string `xml:"master,attr"`
|
||||
Members []ZoneMember `xml:"member"`
|
||||
}
|
||||
|
||||
// ZoneMember represents a member of a multiroom zone
|
||||
type ZoneMember struct {
|
||||
XMLName xml.Name `xml:"member"`
|
||||
DeviceID string `xml:",chardata"`
|
||||
IP string `xml:"ipaddress,attr"`
|
||||
}
|
||||
|
||||
// BassUpdatedEvent represents a bass setting update event
|
||||
type BassUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"bassUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Bass Bass `xml:"bass"`
|
||||
}
|
||||
|
||||
// ClockTimeUpdatedEvent represents a clock time update event
|
||||
type ClockTimeUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"clockTimeUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
ClockTime ClockTime `xml:"clockTime"`
|
||||
}
|
||||
|
||||
// ClockDisplayUpdatedEvent represents a clock display setting update event
|
||||
type ClockDisplayUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"clockDisplayUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
ClockDisplay ClockDisplay `xml:"clockDisplay"`
|
||||
}
|
||||
|
||||
// NameUpdatedEvent represents a device name update event
|
||||
type NameUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"nameUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Name Name `xml:"name"`
|
||||
}
|
||||
|
||||
// ErrorUpdatedEvent represents an error state update event
|
||||
type ErrorUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"errorUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Error Error `xml:"error"`
|
||||
}
|
||||
|
||||
// Error represents an error state
|
||||
type Error struct {
|
||||
XMLName xml.Name `xml:"error"`
|
||||
Value string `xml:"value,attr"`
|
||||
Name string `xml:"name,attr"`
|
||||
Text string `xml:",chardata"`
|
||||
}
|
||||
|
||||
// RecentsUpdatedEvent represents a recent items update event
|
||||
type RecentsUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"recentsUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Recents Recents `xml:"recents"`
|
||||
}
|
||||
|
||||
// Recents represents recently played items
|
||||
type Recents struct {
|
||||
XMLName xml.Name `xml:"recents"`
|
||||
Items []RecentItem `xml:"recent"`
|
||||
}
|
||||
|
||||
// RecentItem represents a recently played item
|
||||
type RecentItem struct {
|
||||
XMLName xml.Name `xml:"recent"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
CreatedOn int64 `xml:"createdOn,attr"`
|
||||
ID string `xml:"id,attr"`
|
||||
ContentItem ContentItem `xml:"ContentItem"`
|
||||
}
|
||||
|
||||
// LanguageUpdatedEvent represents a language setting update event
|
||||
type LanguageUpdatedEvent struct {
|
||||
XMLName xml.Name `xml:"languageUpdated"`
|
||||
DeviceID string `xml:"deviceID,attr"`
|
||||
Language Language `xml:"language"`
|
||||
}
|
||||
|
||||
// Language represents language settings
|
||||
type Language struct {
|
||||
XMLName xml.Name `xml:"language"`
|
||||
Value string `xml:",chardata"`
|
||||
}
|
||||
|
||||
// EventHandler represents a function that handles WebSocket events
|
||||
type EventHandler func(event *WebSocketEvent)
|
||||
|
||||
// TypedEventHandler represents a function that handles specific event types
|
||||
type TypedEventHandler[T any] func(event T)
|
||||
|
||||
// WebSocketEventHandlers holds typed event handlers for different event types
|
||||
type WebSocketEventHandlers struct {
|
||||
OnNowPlaying TypedEventHandler[*NowPlayingUpdatedEvent]
|
||||
OnVolumeUpdated TypedEventHandler[*VolumeUpdatedEvent]
|
||||
OnConnectionState TypedEventHandler[*ConnectionStateUpdatedEvent]
|
||||
OnPresetUpdated TypedEventHandler[*PresetUpdatedEvent]
|
||||
OnZoneUpdated TypedEventHandler[*ZoneUpdatedEvent]
|
||||
OnBassUpdated TypedEventHandler[*BassUpdatedEvent]
|
||||
OnClockTimeUpdated TypedEventHandler[*ClockTimeUpdatedEvent]
|
||||
OnClockDisplayUpdated TypedEventHandler[*ClockDisplayUpdatedEvent]
|
||||
OnNameUpdated TypedEventHandler[*NameUpdatedEvent]
|
||||
OnErrorUpdated TypedEventHandler[*ErrorUpdatedEvent]
|
||||
OnRecentsUpdated TypedEventHandler[*RecentsUpdatedEvent]
|
||||
OnLanguageUpdated TypedEventHandler[*LanguageUpdatedEvent]
|
||||
OnUnknownEvent EventHandler
|
||||
}
|
||||
|
||||
// ParseWebSocketEvent attempts to parse a WebSocket message into a specific event type
|
||||
func ParseWebSocketEvent(data []byte) (*WebSocketEvent, error) {
|
||||
var event WebSocketEvent
|
||||
if err := xml.Unmarshal(data, &event); err != nil {
|
||||
return nil, fmt.Errorf("failed to parse WebSocket event: %w", err)
|
||||
}
|
||||
|
||||
// Add timestamp
|
||||
event.Timestamp = time.Now()
|
||||
|
||||
return &event, nil
|
||||
}
|
||||
|
||||
// ParseTypedEvent attempts to parse a WebSocket event into a specific typed event
|
||||
func ParseTypedEvent[T any](event *WebSocketEvent, eventType WebSocketEventType) (T, error) {
|
||||
var result T
|
||||
|
||||
// Get the event directly from the parsed structure
|
||||
switch eventType {
|
||||
case EventTypeNowPlaying:
|
||||
if event.NowPlayingUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.NowPlayingUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeVolumeUpdated:
|
||||
if event.VolumeUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.VolumeUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeConnectionState:
|
||||
if event.ConnectionStateUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.ConnectionStateUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypePresetUpdated:
|
||||
if event.PresetUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.PresetUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeZoneUpdated:
|
||||
if event.ZoneUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.ZoneUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeBassUpdated:
|
||||
if event.BassUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.BassUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeClockTimeUpdated:
|
||||
if event.ClockTimeUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.ClockTimeUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeClockDisplayUpdated:
|
||||
if event.ClockDisplayUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.ClockDisplayUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeNameUpdated:
|
||||
if event.NameUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.NameUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeErrorUpdated:
|
||||
if event.ErrorUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.ErrorUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeRecentsUpdated:
|
||||
if event.RecentsUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.RecentsUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
case EventTypeLanguageUpdated:
|
||||
if event.LanguageUpdated != nil {
|
||||
if typedResult, ok := interface{}(event.LanguageUpdated).(T); ok {
|
||||
return typedResult, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result, fmt.Errorf("event type %s not found in WebSocket event", eventType)
|
||||
}
|
||||
|
||||
// HasEventType checks if the WebSocket event contains a specific event type
|
||||
func (e *WebSocketEvent) HasEventType(eventType WebSocketEventType) bool {
|
||||
switch eventType {
|
||||
case EventTypeNowPlaying:
|
||||
return e.NowPlayingUpdated != nil
|
||||
case EventTypeVolumeUpdated:
|
||||
return e.VolumeUpdated != nil
|
||||
case EventTypeConnectionState:
|
||||
return e.ConnectionStateUpdated != nil
|
||||
case EventTypePresetUpdated:
|
||||
return e.PresetUpdated != nil
|
||||
case EventTypeZoneUpdated:
|
||||
return e.ZoneUpdated != nil
|
||||
case EventTypeBassUpdated:
|
||||
return e.BassUpdated != nil
|
||||
case EventTypeClockTimeUpdated:
|
||||
return e.ClockTimeUpdated != nil
|
||||
case EventTypeClockDisplayUpdated:
|
||||
return e.ClockDisplayUpdated != nil
|
||||
case EventTypeNameUpdated:
|
||||
return e.NameUpdated != nil
|
||||
case EventTypeErrorUpdated:
|
||||
return e.ErrorUpdated != nil
|
||||
case EventTypeRecentsUpdated:
|
||||
return e.RecentsUpdated != nil
|
||||
case EventTypeLanguageUpdated:
|
||||
return e.LanguageUpdated != nil
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// GetEventTypes returns all event types present in this WebSocket event
|
||||
func (e *WebSocketEvent) GetEventTypes() []WebSocketEventType {
|
||||
var types []WebSocketEventType
|
||||
|
||||
if e.NowPlayingUpdated != nil {
|
||||
types = append(types, EventTypeNowPlaying)
|
||||
}
|
||||
if e.VolumeUpdated != nil {
|
||||
types = append(types, EventTypeVolumeUpdated)
|
||||
}
|
||||
if e.ConnectionStateUpdated != nil {
|
||||
types = append(types, EventTypeConnectionState)
|
||||
}
|
||||
if e.PresetUpdated != nil {
|
||||
types = append(types, EventTypePresetUpdated)
|
||||
}
|
||||
if e.ZoneUpdated != nil {
|
||||
types = append(types, EventTypeZoneUpdated)
|
||||
}
|
||||
if e.BassUpdated != nil {
|
||||
types = append(types, EventTypeBassUpdated)
|
||||
}
|
||||
if e.ClockTimeUpdated != nil {
|
||||
types = append(types, EventTypeClockTimeUpdated)
|
||||
}
|
||||
if e.ClockDisplayUpdated != nil {
|
||||
types = append(types, EventTypeClockDisplayUpdated)
|
||||
}
|
||||
if e.NameUpdated != nil {
|
||||
types = append(types, EventTypeNameUpdated)
|
||||
}
|
||||
if e.ErrorUpdated != nil {
|
||||
types = append(types, EventTypeErrorUpdated)
|
||||
}
|
||||
if e.RecentsUpdated != nil {
|
||||
types = append(types, EventTypeRecentsUpdated)
|
||||
}
|
||||
if e.LanguageUpdated != nil {
|
||||
types = append(types, EventTypeLanguageUpdated)
|
||||
}
|
||||
|
||||
return types
|
||||
}
|
||||
|
||||
// String returns a human-readable string representation of the WebSocket event
|
||||
func (e *WebSocketEvent) String() string {
|
||||
events := e.GetEvents()
|
||||
eventTypes := e.GetEventTypes()
|
||||
|
||||
if len(events) == 0 {
|
||||
return fmt.Sprintf("WebSocket Event [Device: %s] - No events", e.DeviceID)
|
||||
}
|
||||
|
||||
if len(events) == 1 {
|
||||
return fmt.Sprintf("WebSocket Event [Device: %s] - %s", e.DeviceID, eventTypes[0].String())
|
||||
}
|
||||
|
||||
return fmt.Sprintf("WebSocket Event [Device: %s] - %d events", e.DeviceID, len(events))
|
||||
}
|
||||
@@ -0,0 +1,484 @@
|
||||
package models
|
||||
|
||||
import (
|
||||
"encoding/xml"
|
||||
"testing"
|
||||
"time"
|
||||
)
|
||||
|
||||
func TestWebSocketEventType_String(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
event WebSocketEventType
|
||||
expected string
|
||||
}{
|
||||
{"NowPlaying", EventTypeNowPlaying, "Now Playing Updated"},
|
||||
{"VolumeUpdated", EventTypeVolumeUpdated, "Volume Updated"},
|
||||
{"ConnectionState", EventTypeConnectionState, "Connection State Updated"},
|
||||
{"PresetUpdated", EventTypePresetUpdated, "Preset Updated"},
|
||||
{"ZoneUpdated", EventTypeZoneUpdated, "Zone Updated"},
|
||||
{"BassUpdated", EventTypeBassUpdated, "Bass Updated"},
|
||||
{"ClockTimeUpdated", EventTypeClockTimeUpdated, "Clock Time Updated"},
|
||||
{"ClockDisplayUpdated", EventTypeClockDisplayUpdated, "Clock Display Updated"},
|
||||
{"NameUpdated", EventTypeNameUpdated, "Name Updated"},
|
||||
{"ErrorUpdated", EventTypeErrorUpdated, "Error Updated"},
|
||||
{"RecentsUpdated", EventTypeRecentsUpdated, "Recents Updated"},
|
||||
{"LanguageUpdated", EventTypeLanguageUpdated, "Language Updated"},
|
||||
{"Unknown", EventTypeUnknown, "Unknown Event"},
|
||||
{"Invalid", WebSocketEventType("invalid"), "Unknown Event"},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
result := tt.event.String()
|
||||
if result != tt.expected {
|
||||
t.Errorf("WebSocketEventType.String() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketMessage_GetEventType(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
xmlName xml.Name
|
||||
expected WebSocketEventType
|
||||
}{
|
||||
{"NowPlaying", xml.Name{Local: "nowPlayingUpdated"}, EventTypeNowPlaying},
|
||||
{"VolumeUpdated", xml.Name{Local: "volumeUpdated"}, EventTypeVolumeUpdated},
|
||||
{"ConnectionState", xml.Name{Local: "connectionStateUpdated"}, EventTypeConnectionState},
|
||||
{"PresetUpdated", xml.Name{Local: "presetUpdated"}, EventTypePresetUpdated},
|
||||
{"ZoneUpdated", xml.Name{Local: "zoneUpdated"}, EventTypeZoneUpdated},
|
||||
{"BassUpdated", xml.Name{Local: "bassUpdated"}, EventTypeBassUpdated},
|
||||
{"ClockTimeUpdated", xml.Name{Local: "clockTimeUpdated"}, EventTypeClockTimeUpdated},
|
||||
{"ClockDisplayUpdated", xml.Name{Local: "clockDisplayUpdated"}, EventTypeClockDisplayUpdated},
|
||||
{"NameUpdated", xml.Name{Local: "nameUpdated"}, EventTypeNameUpdated},
|
||||
{"ErrorUpdated", xml.Name{Local: "errorUpdated"}, EventTypeErrorUpdated},
|
||||
{"RecentsUpdated", xml.Name{Local: "recentsUpdated"}, EventTypeRecentsUpdated},
|
||||
{"LanguageUpdated", xml.Name{Local: "languageUpdated"}, EventTypeLanguageUpdated},
|
||||
{"Unknown", xml.Name{Local: "unknownEvent"}, EventTypeUnknown},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
msg := WebSocketMessage{XMLName: tt.xmlName}
|
||||
result := msg.GetEventType()
|
||||
if result != tt.expected {
|
||||
t.Errorf("WebSocketMessage.GetEventType() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestConnectionState_IsConnected(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
state string
|
||||
expected bool
|
||||
}{
|
||||
{"Connected", "CONNECTED", true},
|
||||
{"Disconnected", "DISCONNECTED", false},
|
||||
{"Connecting", "CONNECTING", false},
|
||||
{"Unknown", "UNKNOWN", false},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
cs := &ConnectionState{State: tt.state}
|
||||
result := cs.IsConnected()
|
||||
if result != tt.expected {
|
||||
t.Errorf("ConnectionState.IsConnected() = %v, want %v", result, tt.expected)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestConnectionState_GetSignalStrength(t *testing.T) {
|
||||
cs := &ConnectionState{Signal: "EXCELLENT"}
|
||||
result := cs.GetSignalStrength()
|
||||
expected := "EXCELLENT"
|
||||
if result != expected {
|
||||
t.Errorf("ConnectionState.GetSignalStrength() = %v, want %v", result, expected)
|
||||
}
|
||||
}
|
||||
|
||||
func TestParseWebSocketEvent(t *testing.T) {
|
||||
t.Run("ValidNowPlayingEvent", func(t *testing.T) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<nowPlayingUpdated deviceID="689E19B8BB8A">
|
||||
<nowPlaying deviceID="689E19B8BB8A" source="SPOTIFY">
|
||||
<track>Test Track</track>
|
||||
<artist>Test Artist</artist>
|
||||
<album>Test Album</album>
|
||||
<playStatus>PLAY_STATE</playStatus>
|
||||
</nowPlaying>
|
||||
</nowPlayingUpdated>
|
||||
</updates>`
|
||||
|
||||
event, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
t.Fatalf("ParseWebSocketEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
if event == nil {
|
||||
t.Fatal("ParseWebSocketEvent() returned nil event")
|
||||
}
|
||||
|
||||
if event.DeviceID != "689E19B8BB8A" {
|
||||
t.Errorf("Expected DeviceID '689E19B8BB8A', got '%s'", event.DeviceID)
|
||||
}
|
||||
|
||||
if !event.HasEventType(EventTypeNowPlaying) {
|
||||
t.Error("Expected event to have EventTypeNowPlaying")
|
||||
}
|
||||
|
||||
if event.NowPlayingUpdated == nil {
|
||||
t.Error("Expected NowPlayingUpdated to be populated")
|
||||
}
|
||||
|
||||
// Check timestamp was added
|
||||
if event.Timestamp.IsZero() {
|
||||
t.Error("Expected timestamp to be set")
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("ValidVolumeEvent", func(t *testing.T) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<volumeUpdated deviceID="689E19B8BB8A">
|
||||
<volume deviceID="689E19B8BB8A">
|
||||
<targetvolume>25</targetvolume>
|
||||
<actualvolume>25</actualvolume>
|
||||
<muteenabled>false</muteenabled>
|
||||
</volume>
|
||||
</volumeUpdated>
|
||||
</updates>`
|
||||
|
||||
event, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
t.Fatalf("ParseWebSocketEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
if event == nil {
|
||||
t.Fatal("ParseWebSocketEvent() returned nil event")
|
||||
}
|
||||
|
||||
if !event.HasEventType(EventTypeVolumeUpdated) {
|
||||
t.Error("Expected event to have EventTypeVolumeUpdated")
|
||||
}
|
||||
|
||||
if event.VolumeUpdated == nil {
|
||||
t.Error("Expected VolumeUpdated to be populated")
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("MultipleEvents", func(t *testing.T) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<volumeUpdated deviceID="689E19B8BB8A">
|
||||
<volume deviceID="689E19B8BB8A">
|
||||
<targetvolume>30</targetvolume>
|
||||
<actualvolume>30</actualvolume>
|
||||
<muteenabled>false</muteenabled>
|
||||
</volume>
|
||||
</volumeUpdated>
|
||||
<bassUpdated deviceID="689E19B8BB8A">
|
||||
<bass deviceID="689E19B8BB8A">
|
||||
<targetbass>2</targetbass>
|
||||
<actualbass>2</actualbass>
|
||||
</bass>
|
||||
</bassUpdated>
|
||||
</updates>`
|
||||
|
||||
event, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
t.Fatalf("ParseWebSocketEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
if !event.HasEventType(EventTypeVolumeUpdated) {
|
||||
t.Error("Expected event to have EventTypeVolumeUpdated")
|
||||
}
|
||||
|
||||
if !event.HasEventType(EventTypeBassUpdated) {
|
||||
t.Error("Expected event to have EventTypeBassUpdated")
|
||||
}
|
||||
|
||||
eventTypes := event.GetEventTypes()
|
||||
if len(eventTypes) != 2 {
|
||||
t.Errorf("Expected 2 event types, got %d", len(eventTypes))
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("InvalidXML", func(t *testing.T) {
|
||||
xmlData := `<invalid xml>`
|
||||
|
||||
_, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err == nil {
|
||||
t.Error("Expected error for invalid XML, got nil")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestWebSocketEvent_HasEventType(t *testing.T) {
|
||||
event := &WebSocketEvent{
|
||||
NowPlayingUpdated: &NowPlayingUpdatedEvent{},
|
||||
VolumeUpdated: &VolumeUpdatedEvent{},
|
||||
}
|
||||
|
||||
t.Run("HasNowPlaying", func(t *testing.T) {
|
||||
if !event.HasEventType(EventTypeNowPlaying) {
|
||||
t.Error("Expected event to have nowPlayingUpdated type")
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("HasVolumeUpdated", func(t *testing.T) {
|
||||
if !event.HasEventType(EventTypeVolumeUpdated) {
|
||||
t.Error("Expected event to have volumeUpdated type")
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("DoesNotHaveBass", func(t *testing.T) {
|
||||
if event.HasEventType(EventTypeBassUpdated) {
|
||||
t.Error("Expected event to not have bassUpdated type")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestWebSocketEvent_GetEventTypes(t *testing.T) {
|
||||
event := &WebSocketEvent{
|
||||
NowPlayingUpdated: &NowPlayingUpdatedEvent{},
|
||||
VolumeUpdated: &VolumeUpdatedEvent{},
|
||||
// No unknown events in the new structure
|
||||
}
|
||||
|
||||
types := event.GetEventTypes()
|
||||
expected := []WebSocketEventType{
|
||||
EventTypeNowPlaying,
|
||||
EventTypeVolumeUpdated,
|
||||
}
|
||||
|
||||
if len(types) != len(expected) {
|
||||
t.Errorf("Expected %d event types, got %d", len(expected), len(types))
|
||||
return
|
||||
}
|
||||
|
||||
for i, expectedType := range expected {
|
||||
if types[i] != expectedType {
|
||||
t.Errorf("Expected event type %v at index %d, got %v", expectedType, i, types[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestWebSocketEvent_String(t *testing.T) {
|
||||
t.Run("NoEvents", func(t *testing.T) {
|
||||
event := &WebSocketEvent{
|
||||
DeviceID: "TEST123",
|
||||
}
|
||||
|
||||
result := event.String()
|
||||
expected := "WebSocket Event [Device: TEST123] - No events"
|
||||
if result != expected {
|
||||
t.Errorf("Expected '%s', got '%s'", expected, result)
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("SingleEvent", func(t *testing.T) {
|
||||
event := &WebSocketEvent{
|
||||
DeviceID: "TEST123",
|
||||
NowPlayingUpdated: &NowPlayingUpdatedEvent{},
|
||||
}
|
||||
|
||||
result := event.String()
|
||||
expected := "WebSocket Event [Device: TEST123] - Now Playing Updated"
|
||||
if result != expected {
|
||||
t.Errorf("Expected '%s', got '%s'", expected, result)
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("MultipleEvents", func(t *testing.T) {
|
||||
event := &WebSocketEvent{
|
||||
DeviceID: "TEST123",
|
||||
NowPlayingUpdated: &NowPlayingUpdatedEvent{},
|
||||
VolumeUpdated: &VolumeUpdatedEvent{},
|
||||
}
|
||||
|
||||
result := event.String()
|
||||
expected := "WebSocket Event [Device: TEST123] - 2 events"
|
||||
if result != expected {
|
||||
t.Errorf("Expected '%s', got '%s'", expected, result)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestParseTypedEvent(t *testing.T) {
|
||||
t.Run("ParseNowPlayingEvent", func(t *testing.T) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<nowPlayingUpdated deviceID="689E19B8BB8A">
|
||||
<nowPlaying deviceID="689E19B8BB8A" source="SPOTIFY">
|
||||
<track>Test Track</track>
|
||||
<artist>Test Artist</artist>
|
||||
<album>Test Album</album>
|
||||
<playStatus>PLAY_STATE</playStatus>
|
||||
</nowPlaying>
|
||||
</nowPlayingUpdated>
|
||||
</updates>`
|
||||
|
||||
event, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
t.Fatalf("ParseWebSocketEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
typedEvent, err := ParseTypedEvent[*NowPlayingUpdatedEvent](event, EventTypeNowPlaying)
|
||||
if err != nil {
|
||||
t.Fatalf("ParseTypedEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
if typedEvent.DeviceID != "689E19B8BB8A" {
|
||||
t.Errorf("Expected DeviceID '689E19B8BB8A', got '%s'", typedEvent.DeviceID)
|
||||
}
|
||||
|
||||
if typedEvent.NowPlaying.Track != "Test Track" {
|
||||
t.Errorf("Expected Track 'Test Track', got '%s'", typedEvent.NowPlaying.Track)
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("ParseVolumeEvent", func(t *testing.T) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<volumeUpdated deviceID="689E19B8BB8A">
|
||||
<volume deviceID="689E19B8BB8A">
|
||||
<targetvolume>25</targetvolume>
|
||||
<actualvolume>25</actualvolume>
|
||||
<muteenabled>false</muteenabled>
|
||||
</volume>
|
||||
</volumeUpdated>
|
||||
</updates>`
|
||||
|
||||
event, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
t.Fatalf("ParseWebSocketEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
typedEvent, err := ParseTypedEvent[*VolumeUpdatedEvent](event, EventTypeVolumeUpdated)
|
||||
if err != nil {
|
||||
t.Fatalf("ParseTypedEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
if typedEvent.DeviceID != "689E19B8BB8A" {
|
||||
t.Errorf("Expected DeviceID '689E19B8BB8A', got '%s'", typedEvent.DeviceID)
|
||||
}
|
||||
|
||||
if typedEvent.Volume.TargetVolume != 25 {
|
||||
t.Errorf("Expected TargetVolume 25, got %d", typedEvent.Volume.TargetVolume)
|
||||
}
|
||||
|
||||
if typedEvent.Volume.ActualVolume != 25 {
|
||||
t.Errorf("Expected ActualVolume 25, got %d", typedEvent.Volume.ActualVolume)
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("EventTypeNotFound", func(t *testing.T) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<volumeUpdated deviceID="689E19B8BB8A">
|
||||
<volume deviceID="689E19B8BB8A">
|
||||
<targetvolume>25</targetvolume>
|
||||
<actualvolume>25</actualvolume>
|
||||
<muteenabled>false</muteenabled>
|
||||
</volume>
|
||||
</volumeUpdated>
|
||||
</updates>`
|
||||
|
||||
event, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
t.Fatalf("ParseWebSocketEvent() failed: %v", err)
|
||||
}
|
||||
|
||||
_, err = ParseTypedEvent[*NowPlayingUpdatedEvent](event, EventTypeNowPlaying)
|
||||
if err == nil {
|
||||
t.Error("Expected error when parsing non-existent event type, got nil")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Benchmark tests for performance
|
||||
func BenchmarkParseWebSocketEvent(b *testing.B) {
|
||||
xmlData := `<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<updates deviceID="689E19B8BB8A">
|
||||
<nowPlayingUpdated deviceID="689E19B8BB8A">
|
||||
<nowPlaying deviceID="689E19B8BB8A" source="SPOTIFY">
|
||||
<track>Test Track</track>
|
||||
<artist>Test Artist</artist>
|
||||
<album>Test Album</album>
|
||||
<playStatus>PLAY_STATE</playStatus>
|
||||
</nowPlaying>
|
||||
</nowPlayingUpdated>
|
||||
</updates>`
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
_, err := ParseWebSocketEvent([]byte(xmlData))
|
||||
if err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkWebSocketEventGetEventTypes(b *testing.B) {
|
||||
event := &WebSocketEvent{
|
||||
NowPlayingUpdated: &NowPlayingUpdatedEvent{},
|
||||
VolumeUpdated: &VolumeUpdatedEvent{},
|
||||
BassUpdated: &BassUpdatedEvent{},
|
||||
PresetUpdated: &PresetUpdatedEvent{},
|
||||
}
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
_ = event.GetEventTypes()
|
||||
}
|
||||
}
|
||||
|
||||
// Test helper for creating mock events
|
||||
func createMockWebSocketEvent(deviceID string, eventTypes ...WebSocketEventType) *WebSocketEvent {
|
||||
event := &WebSocketEvent{
|
||||
DeviceID: deviceID,
|
||||
Timestamp: time.Now(),
|
||||
}
|
||||
|
||||
for _, eventType := range eventTypes {
|
||||
switch eventType {
|
||||
case EventTypeNowPlaying:
|
||||
event.NowPlayingUpdated = &NowPlayingUpdatedEvent{}
|
||||
case EventTypeVolumeUpdated:
|
||||
event.VolumeUpdated = &VolumeUpdatedEvent{}
|
||||
case EventTypeBassUpdated:
|
||||
event.BassUpdated = &BassUpdatedEvent{}
|
||||
}
|
||||
}
|
||||
|
||||
return event
|
||||
}
|
||||
|
||||
func TestCreateMockWebSocketEvent(t *testing.T) {
|
||||
event := createMockWebSocketEvent("TEST123", EventTypeNowPlaying, EventTypeVolumeUpdated)
|
||||
|
||||
if event.DeviceID != "TEST123" {
|
||||
t.Errorf("Expected DeviceID 'TEST123', got '%s'", event.DeviceID)
|
||||
}
|
||||
|
||||
events := event.GetEvents()
|
||||
if len(events) != 2 {
|
||||
t.Errorf("Expected 2 events, got %d", len(events))
|
||||
}
|
||||
|
||||
types := event.GetEventTypes()
|
||||
if len(types) != 2 {
|
||||
t.Errorf("Expected 2 event types, got %d", len(types))
|
||||
}
|
||||
|
||||
if types[0] != EventTypeNowPlaying || types[1] != EventTypeVolumeUpdated {
|
||||
t.Errorf("Event types don't match expected values")
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user